Gather round. Tokyopop are doing portfolio reviews at this year’s SDCC and as a creator who managed to complete two series with them before they went bankrupt* previously, I have some things to say about this. Should you, young aspiring creator, go and have your portfolio reviewed by them? Should you enter a Rising Stars of Manga contest, if they run them again? I can’t honestly tell you. That’s your decision to make, based on a whole bunch of factors specific to you that are none of my damn business.
*(EDIT: Tokyopop didn’t actually go into Chapter 11, thanks comixace for being my fact-checker!)
I did not have a terrible time at Tokyopop. I got paid. Both my series made it to completion (although with Kat & Mouse, I had to call a rights-reversion clause on them to get them to cough up book 4). My editors were fantastic. (The Tokyopop editors generally were – and don’t take my word for it, many of them went on to great things elsewere. Just off the top of my head, Mark Paniccia’s currently heading the X-Office at Marvel; Paul Morrissey runs Jet City at Amazon; Tim Beedle is at DC; and Erin Stein has her own YA/MG imprint at one of the big four prose publishers.)
The editors were never the issue. Stu Levy was. The contracts were abominable too, but I’ll get to those in a sec. First, Stu, aka DJ Milky, aka Tokyopop’s founder. Stu was a fabulous entrepreneur, but terrible at running a business. Tokyopop was full of great ideas and almost none of them were followed through with any rigor or consistency. Each was shuffled off incongruously to gather dust in a corner when the next big idea came through.
The first great idea was simple enough: bring over the best Japanese manga to the US. The market exploded! Suddenly, there were stories for girls, and all ages, and all the folks that even then (pre Hunger Games, kids. Hell, it was pre Twilight!) prose publishers were kinda ignoring… not even touching what mainstream comics had for girls, which was precisely fuck all. (Want a laugh? Image-google “Mark Millar Trouble”. That was Marvel’s reaction to the Manga boom.)
But then, the good manga started getting expensive. And along came Viz and Dark Horse and others, bidding up licence costs. Fantastic! Let’s develop original English manga and have manga contests and publish US writers and artists! And several well-known, star creators of today (Becky Cloonan, Sophie Campbell, Amy Reeder, Felipe Smith) had early work published by Tokyopop.
And that would have been great, if they had really focused on growing that line, and continuing to curate a great quality list of Japanese and Korean licenced books. But… no. Audio plays! Shorter, young-reader manga (like my Kat & Mouse, they launched four short middle grade manga then totally forgot about them. One was by JM DeMatteis, if I recall right, so at least I was in good company.) Manga chapter books – another line thrown at the wall and instantly forgotten. Movie deals in negotiation! A syndicated newspaper deal! MERCHANDISING!
At this point, Stu was a star! But the manga boom had begun to bust. Partially it was due to a creeping attitude at Tokyopop, in the managerial positions, of disdain towards their readers. Heck, those kids would read any old crap we can licence from Japan or Korea! Why bother with expensive licences? Let’s just shovel cheap stuff at them! Meanwhile, the OEL books were not selling, because they had zero marketing support and were tainted by association with the far lower quality of licenced books Tokyopop was importing at the time. Plus, otaku wanted Japanese. OEL was a big culture change in otakuland, and even many OEL creators weren’t buying or reading other OEL books. Plus, many of these creators were young and finding it much harder than they expected to draw an entire 180-page book at twenty five dollars a page (yep) and were blowing through deadlines, which also didn’t help. (We’re getting to contracts, I promise).
Thus, while Tokyopop was apparently at its most successful to the outside world, with manga sections in bookstores that were a dozen feet long, and Wired running a hilariously ill-timed Stu Levy cover, the company was actually in freefall. The company failed because 1) management, consciously or not, looked down on their teenage customers and did not respect them as intelligent, discerning readers; and 2) rather than doing one or two things really well, it did 25 things in half-assed, terrible ways. Those manga sections were 12 feet long because of the giant piles of crap being shoveled at audiences who were too damn smart to buy them any more.
Then (and partially due to that), the bookstore chain Borders hit the skids, everyone’s cash flow hit the floor for like six months and started to dig, and Tokyopop cancelled OEL books left right and centre, and also stopped paying creators. Oh, all our OEL books except Sophie’s are on Comixology but has anyone gotten a statement from Tokyopop about those digital sales? Anyone? Hello? Bueller?
Do we think Stu has learned anything in the intervening years? Is this a kinder, gentler, smarter Tokyopop? Has he paid any of the back money the company owes to creators, or given them their rights back? Remember, Stu is a wonderful ideas guy. I am quite sure New Tokyopop will be an automatic Buzzword Bingo win: creator-friendly; crowdfunded; multi-platform; digital-first, blah blah blah.
Also remember: Stu is a terrible implementations guy. Every new idea for him is The One, the green light, the concept that will take his company stratospheric, will re-make his name and fortune. It’s almost blessedly childlike, except for the way he discards the old ideas and old people, who failed him, who didn’t work, and whose fault all this clearly is.
And now a word about contracts and pay. I’m not going to discuss the specifics of the Tokyopop contracts, but I am gong to teach you the three R’s of freelance contracts: rights, royalties, and reversions. Note: I am not a lawyer, and none of this should be construed as legal advice.
REVERSIONS is the most common way creators get screwed out of their stuff. It’s where DC got Alan Moore, and it’s why many of us Tokyopop creators never got our books back even though Tokyopop went bankrupt. What’s reversion? It means when and under what circumstances does ownership of your book and/or the right to publish it or make films out of it go back to you, the person that created it. (But Alex! I only sign CREATOR-OWNED contracts – shush, child, and keep reading.)
The two most common reversion clauses in contracts say you will get the rights back when 1) the book goes out of print (ask Alan Moore how that worked out for him) and/or 2) if the rightsholder goes bankrupt. The out of print clause is actually the preferable one, but it has to be worded in a very specific way to keep companies from indulging in the sort of jiggery-pokery DC did with Watchmen, keeping it deliberately in print to retain rights, even at a loss. Also, “in print” is a meaningless statement in an increasingly digital era. How does anything go out of print? Instead, look to phrase the reversion clause so that if sales of the book drop below 1,000 units per year, the rights revert to you.. You can also use a dollar amount rather than a unit amount. Your lawyer will have an opinion on this.
You absolutely do NOT want the bankruptcy option bcause that’s how Tokyopop kept rights (and Platinum Studios, and everyone else in the Comics Dipshits Hall of Shame). Lemme ‘splain: your company is about to go bankrupt and creditors are circling. You have a bunch of stuff that’s not worth much money (office furniture, old computers) and then you have these comic book IPs that you spent a lot of money on, and you’re convinced you will get a movie deal with at any moment. So you call up a friend or relative and sell them all the ownership in all this IP for a fiver. Then, later on, you buy them back off him for $100. Totally legal! Dudes: by the time a creative company actually hits bankruptcy, all the IP assets are always already out the door. And the contract you have (the shitty, shitty contract) stays intact and transfers to the new owner.
Meanwhile, Stu wants creators to pay back the full amount of advances and editorial costs to get rights back (or at least that’s what he told me with Kat & Mouse) BUT my IP was not part of the Tokyopop bankruptcy (none of the OEL was, to my knowledge) which means he already wrote down all those costs when he shuffled the assets around in the traditional game of pre-bankruptcy monte.
That, folks, is why reversion-on-bankruptcy clauses are a surefire way of kissing your work goodbye for-fucking-ever. Also, more insight into Stu!
RIGHTS. There are all sorts of rights, and this is where I want to pat the head of children who talk to me about how they only do creator-owned and ask them who holds the foreign translation rights for their books, or TV/Film, or merchandising. Folks: if you got no money up front and the company took foreign rights (especially without royalty, see below), all of publishing in perpetuity (except for reversion on bankruptcy, oh yeah), and 50% or more of film, you do not have a very good creator-owned deal.
But, you kow, that can be okay. We all sign at least two bad deals in this business, and it’s often the first two. The people that will take you straight out of art school (or off tumblr) and give you pennies to draw your comic are the people who will screw you. In some ways you have to put out the book with folks like that so you can use it to get gigs at the companies that won’t screw you.
(But they still try it. LORD how they try it. I had a guy from an upstart publisher tell me cold last week that NO publisher EVER offered advances for creator owned work, and the best I could hope for was no advance and giving up half of film. He said it with such conviction that if I was a newbie, I’d be inclined to believe it. But I have four creator owned series on the go and they all have advances, so I know this guy was just trying to be an exploitative asshat.)
Whoops, went on a bit of a tangent there. The usual-ish indie ontract takes 50% of publishing profit, and they try to take foreign translation rights (eg the right to negotiate/sell them) – this is not such a big deal; unless you have an agent the publisher will probably do a better job than you… but make sure you also get a similar split of profits as you do for domestic publishing.
And now to film, the great white hope of the crappy publisher. Should you give up a % of film? Again, this comes down to personal preference and your own circumstances. I’m hardline, and will never give up any of film, so there are only certain publishers I’ll work for. And I still get advances.
The problem is, as a n00b, your book probably isn’t going to sell more than about 2,000 copies, which means that it hasn’t even reached the circa 4-4.5k breakeven of a book with no advance at all. So that’s why publishers do that “take 50% of film” thing. Nobody’s ever going to make any money on your book – not you, not them – but somebody might get rich if yours is the successful sprout at the IP farm. Like I said, the early deals are the bad deals, and your untested ability to sell books is partially why.
Try to negotiate. Be polite. Be aware that they may say “it’s my way or the highway”, and that self publishing is a lot less fun than some of its boosters make it out to be. (But then Greg Pak’s just had to create an entire pre-order system for his next creator-owned book, because comics distribution and marketing is THAT broken. So be aware that even if you’re published, you’re still self-publishing in a way.) And, as alisayangds mentioned in a reblog of this, MANY companies have the “idiot contract” they send out first, and then a nicer contract they send out immediately if you politely request to negotiate the terms of said idiot contract. Folks, they EXPECT you to say “erm, no” to your contract first time around.
Be very wary, last of all, of publishers with film production sister companies. Remember the whole “sell the IP to your buddy for a fiver” thing we discussed up in bankruptcy reversion? Yyyup. We all sorta cheer for our fellow creators when they get optioned, but the dirty truth is that can be a check for $1-5,000 on promises of a big tomorrow that will never come. I’m not saying all publisher/production companies are like this, but I would be DAMN sure to get an entertainment lawyer with a strong knowledge of current option ranges in to fight my corner if I was in that sort of situation.
Oh god, and never agree to a shopping agreement, but that’s a whole ‘nother story. In general, just remember anybody with a cellphone can call themselves a producer, and you don’t want some dipshit giving you $500 then clumsily using your name and your book as his greasy calling-card all over Tinseltown. They have to pay, friends. If they’re serious and they’re worthwhile, they can pay. They need you more than you need them.
ROYALTIES. At last. This is mainly a work-for-hire issue as if you are going creator-owned you are talking % ownership and profits… though some foreign rights deals are % royalty thing. Folks, let me be very clear here: when things are not going well for you, and no rain has fallen in your career for some time, it is the unexpected royalty check from new German hardback edition of your brief stint on CAPTAIN PATRIOT or MERCENARY VENGEANCE GUY that will pay your grocery bill. If you are doing work for hire (and there are many great reasons to do it – from a childhood love of the characters, to wanting to work with fun people, to boosting your fanbase for your creator-owned work) for the love of Chthulhu, GET ROYALTIES.
Yes Virginia, there are work for hire contracts out there where all you get is a check and a peck on the cheek. Dassit. And I’m talking major properties that kids are dyyyying to work on. The kind where young artists at cons tell me they’d draw a variant cover FOR FREE (Seriously, stop it with that. Get paid, for everything, or you’ll never make it in this industry.) Your story comes out in trade? No more money. It comes out in French? Still no more money. It becomes a beloved classic of the comics medium like Dark Knight? NO. MORE. MONEY. EVAR. They’ll send you these gorgeous hardback editions of your stuff, and you’ll look at it, and there will be no check. (Sometimes they don’t even send you the book.) And again, we all have rent to pay. We’ve all taken that one and done gig because $1500 now was really quite necessary. All I’m saying is, it isn’t a good idea to make your career out of that.
As you navigate the difficult path of being a comics pro, you will be faced with almost Faustian bargains on a regular basis throughout your time in the industry. As I say, we’ve all signed bad deals. We’ve all taken quick-hit gigs under not the best of terms for a rapid check. Just beware of getting into situations where you are paid almost nothing and much is taken from you. Be especially wary of companies with no, or with poor track records. Every few years, a company pops up that is going to be the next big thing, and then it explodes, usually messily, in a fury of unpaid invoices and missing art.
But we can be thankful that the world is a very different place than when Tokyopop was in its heyday – we all still read manga, but it’s only a small selection of good stuff that is brought over, rather than mountains of dreck. There are a lot more options for young creators with a variety of styles to get into comics now – such as the open submissions at small but well-respected houses like Oni. There are several genuinely good indie publishers out there, with honest management and fair contracts. And you have much more ability to simply do it by yourself without a publisher, from Kickstarter to Comixology Submit.
So, should you show your portfolio to Stu Levy at San Diego?
Eve Online (“spreadsheets in space”) is the infamously intricate massively multiplayer space trade/conquest game where real world money can be traded for in-game currency, making the battles fought there consequential in a way that sets it apart from other games.
But now the game has been brought to the brink of a battle that beggars belief, as the notorious Clusterfuck Coalition (formerly the Goonswarm) has used a tribute system based on ancient Persian tithing to create a galactic empire they call “The Imperium,” whose leaders have waxed fat and arrogant (and have attempted to cash in on in the real world).
It’s got to be too much for the other players. Working with a war-chest supplied by one of the bankers behind I Want ISK, a virtual casino that allows players to gamble with in-game currency (which, remember, can be purchased with real-world money). The looming battle looks to be the biggest in the game’s history.
The petulant, condescending missive in which the organizers of the Angoulême International Comics Festival announce they are grudgingly adding some women to the list of candidates for the 2016 Grand Prix is the very embodiment of “mansplaining.” Not to mention “whitesplaining.” Here are the opening lines.
“The Official Selection of the 2016 Angouleme Festival does not include a single woman this year? How can such an omission be possible?”
That, in summary, is the object o the discussions and polemics that have been developing since yesterday.
Except that… except that we should look at it more closely, or rather, higher and further away.
What are we talking about? About the list of creators nominated for the title of “Grand Prix of the Festival.”
What is the “Grand Prix”? A prize that crowns a creator for all of his work and his contributions to the evolution of comics. In this sense, it resembles the inductions of rock bands into the Rock and Roll Hall of Fame or a César Award [the national film award of France].
The winners of the last three years embody the nature of this prize. They are Willem, Bill Watterson, and Katsuhiro Otomo. These artists created comics for many decades.
When we go back and look at the places of men and women during that time, in the field of comics creation, it is clear that there are very few recognized authors. If we look at Franco-Belgian comics, which are the closest to us, and when we look at the generational markers, such as the magazines Tintin, Spirou, Pilote, A suivre, Métal Hurlant, Fluide Glacial, it is objectively faster to count the female creators (almost on the fingers of one hand) than the males.
The Festival cannot rewrite the history of comics.
No, they cannot rewrite the history of comics. But you would think they could at least study it. I can’t speak for the Franco-Belgian situation, and there are people far more qualified than I to discuss the Anglophone situation, but I can speak with some authority on the situation in Japan. Since the author specifically mentions Katsuhiro Otomo, I assume they consider Japanese professionals to be potential candidates.
Otomo was born in 1954. In 1954, Toshiko Ueda, a woman, had already been a professional cartoonist for 18 years, and was drawing the popular Boku-chan in Shojo Book, one of the top selling girls’ magazines of the day. Three years later, she would begin the work she is best known for today, Fuichin-san. Was Ueda some obscure doodler? No. Ueda won the 1959 Shogakukan Manga Award in the Children’s Manga category. In 1989, she won the Japan Cartoonists Association (JCA) Excellence Award for her series, Ako Baa-chan. in 2003, at the age of 86, she was presented with the JCA’s “Minister of Education, Culture, Sports, Science and Technology Award” for her entire body of work. Ueda passed away in 2008 at the age of 90. If you won’t believe Ueda was a remarkable artist without receiving the stamp of approval from a man, how’s this? Since March 2013, renowned male manga artist Motoka Murakami has been drawing Ueda’s life story under the title Fuichin Zàijiàn! for Big Comic Original magazine.
And yet Ueda was not even Japan’s first professional woman manga artist. Machiko Hasegawa, three years Ueda’s junior, made her professional debut one year before Ueda, in 1935. She was just fifteen years old. In 1946, Hasegawa was asked to draw a strip for a local Fukuoka newspaper, and Sazae-san was born. The strip eventually landed in the morning edition of the nationally distributed Asahi Shinbun newspaper in 1951, where it ran till 1974. The strip became massively popular, capturing the essence of postwar Japan, and the animated version has been broadcast continuously since 1969. She laid down her pen in 1987, just as Otomo was hitting his stride with AKIRA. Sazae-san is to the Japanese what Peanuts is to Americans. Her life has been dramatized on television three separate times She won the Bungeishunjū Manga Award in 1962, but that was just the beginning. In 1982, the Emperor granted her the Purple Ribbon Medal of Honor, making her the Japanese equivalent of a dame. In 1990, the Imperial Household recognized her again, this time with the Order of the Precious Crown, Fourth Class. In 1991, she was awarded the JCA’s “Minister of Education Award,” and finally, in 1992, upon her death at the age of 72, the Prime Minister posthumously bestowed upon her the People’s Honour Award.
I’m tempted to go on, offering brief biographies of all the prominent women manga artists who followed Hasegawa and Ueda, but that would quite literally fill a book, because there are in fact hundreds of them.
I thought I could at least offer a list of women manga artists who have won major awards, but after collating the data from just four major awards (the Kodansha Manga Award, the Shogakukan Manga Award, the Japan Cartoonists Association Award, and the now-defunct Bungeishunjū Manga Award), I already have a list of 140. That’s 140 Japanese women manga artists who have won a major manga award between 1959 and today. And I haven’t even started counting the Tezuka Osamu Cultural Awards, the Japan Media Arts Festival Awards, or the Seiun Awards.
Although it is too late for Angoulême to recognize Ueda and Hasegawa, there are plenty of other Japanese women manga artists who are alive and well and have contributed enormously to the Ninth Art. Here are just four who should be considered for recognition with some urgency:
I mention these four because of their advanced age, but there are plenty of successful women manga artists whose careers are longer than Otomo’s (many of whom, unlike Otomo, continue to draw manga today). In the late 1960s and early 1970s, young women artists began to flood into the industry. Two of them, Moto Hagio (born 1949) and Keiko Takemiya (born 1950) have also recently received the Purple Ribbon Medal of Honor. (Takemiya is also the president of my university!) Both have also won the prestigious Minister of Education, Culture, Sports, Science and Technology Award for Lifetime Achievement, as have Watanabe, Mizuno, and Machiko Satonaka (born 1948).
I don’t expect the organizers of Angoulême to be familiar with all of the artists I’ve mentioned, but I do expect them to have the common sense and humility to know that there is much they do not know, and to not simply declare that there were only a handful of remarkable women cartoonists until very recently. Indeed, judging from the tone of their announcement, they could all benefit from some lessons in humility.