Abscences and new projects

I’ve been abscent from this blog for a good while, simply because I forgot about it. Going to try and update it regularly again.

I’ve started up a new project that I hope to get published somewhere, a Metroidvania style platformer. Added crouching today and it works pretty well, lowers your top speed and makes you more accurate, moving also now makes you less accurate.

We should be able to push this out for alpha testing and stuff relatively soon, I’ve already setup a system for it that should work well.

If you’d like to be in the alpha, and I know you, send me a message about it over steam, tumblr or facebook.

 
Blog comments powered by Disqus