The thing I really like about the ESO character creator is the sort of unique sense of personality characters can get. They can have scars or not, they can be rugged or not, they can wear makeup or not. Though, depending on the kind of scar, you may have to choose between that and makeup. I can pick their voice from a full set of options and it has a real place in the game from the combat noises to how they laugh in emotes.

I'm an altaholic, I almost have the full eight slots filled already with distinctive battle hardened ladies. I'm oddly attached to them, I care about what happens to them, and I've started caring about the world and the people they're struggling to save. This is weird for me, in an MMO, but it probably has a lot to do with the phasing technology. The world of ESO isn't static, it changes. Characters reference what my characters have done, there's the odd occasion for snark. They're not fully voiced, but they do have a voice.

I love the full body burn scars in this game and I love that they are available for female characters. My AD Breton Sorcerer (the bottom one), Catrine is obviously a beautiful woman. She's someone who takes pride in her appearance, her hair is carefully done up, her skin painted, eye highlighted. The other half of her face is a wreck, along with most of her body, a crucial part of her sense of self was stolen and she's trying to make up the difference. It's unlikely to matter, she's a Breton in the Aldmeri Dominion. A stranger in a strange land, a foreigner who landed in an enemy country. Those she encounters will see her as a burn victim first, a Breton second, and everything after that irrelevant. But it matters to her, so she keeps up appearances. She's arrogant and superior too, she likes to sneer down her nose at the High Elves. Fair's fair, right?

Comparatively, my Imperial Templar above her is a laid back warrior. She's battered, but still maintains a sense of youthful innocence. Everything that comes at her just slides right off and she dedicates herself to the task of ridding Tamriel of Molag Bal. She takes her new life at an easy pace, one step at a time. When it comes to the Tribunal, she holds her tongue and prays to Meridia for patience. If they provide her with the opportunity to hunt necromancers and the undead, how can she say no? General assumption in the Fighter's Guild is she's a follower of Stendarr and it's safer for all involved if things stay that way.

This game really has stolen my heart.

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