THE CRYSTAL HABIT PODCAST: EPISODE 20

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Extra long podcast time! Enjoy everyone! 

crystaldynamics:

Happy Tuesday all!

The newest episode of the Crystal Habit Podcast is live for your enjoyment!

Show Notes: Episode #20 expands upon one of our recent GDC (Game Developer Conference) presentations – Emotional Synchronization in Tomb Raider. Senior Systems Designer Jonathan Hamel, Senior Software Engineer Matt Gaston, and Principal animator Brandon Fernandez spend an hour chatting about systems design and how it works to make you feel at one with Lara. Hosted by Meagan Marie.

Feel free to subscribe to The Crystal Habit on iTunes!

(If you are hearing impaired or English isn’t your native language, a transcription of today’s podcast can be downloaded here.)

25 notes

  1. stellatombraider reblogged this from tombraider and added:
    Loved this one. I find it fascinating hearing about how the designers approach game making. More, please! :D
  2. laras-tomb reblogged this from crystaldynamics
  3. tombraideraddiction-blog reblogged this from tombraider
  4. survivortr reblogged this from day-dreamer75
  5. day-dreamer75 reblogged this from tombraider
  6. tombraider reblogged this from crystaldynamics and added:
    Extra long podcast time! Enjoy everyone!
  7. crystaldynamics posted this