Welcome to Meme Central Station

@vry-gay / vry-gay.tumblr.com

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kiwi

HEY THIS IS IMPORTANT whats your favorite place to find drawing references?

so far we’ve got

  • senshi stock
  • croquis cafe
  • line-of-action.com
  • quickposes.com
  • posemaniacs
  • clip studio paint models
  • pexels.com
  • sketchdaily
  • eggazyoutatsu atarichan drawer
  • designdoll

if you have any more please reply!

the notes of this post are incredibly rich with reference materials and i’m so glad it’s been able to help people, but id like to drop a couple more in!

Figurosity has some very cool and extreme poses from different angles

Sketchup is a GODSEND for drawing environments and mechanical objects. you can find 3d models for almost anything in the world, and also build your own scenes! a lot of professionals in comics use this for interiors (and it’s freeee) it’s not as helpful for figure drawing, but you can find a lot of different models in the 3dwarehouse

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Anonymous asked:

Do you any tips about using ms paint?

I think I have few tips

#1Use 500x500 px or bigger canvas size. Any smaller size will make a brush look messy and shit.Here look:

Can you see the difference?? Lineart in 600x600 px is so much smoother

#2

#3

#4 RIGHT MOUSE BUTTON YOU NEED IT

#5

*:・゚✧it’s like manga : *✧・゚

that’s all tbh

i hope this was somewhat helpful 

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reblogged

Please tell me if any of the links aren’t working

Faces:

Hair:

Bodies:

Clothes and Accessories:

Creatures:

Animals/insects:

Objects:

Nature/Food:

Colours:

Other:

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kiaraincolor

Hair Tip #1 - When drawing hair, start with the hairline and hair part(s). Then keep the flow and volume in mind while you add details!

I’m not the best at drawing or painting hair, but someone on instagram requested that I make a post about it so hopefully this will help someone! This is the first of 3 tips I’m going to share.

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neechees

How to Draw Native People: a Tutorial/Reference Guide

As requested, here is a basic guide for how to draw Indigenous peoples (mostly focused on North America)! Also please note that this is not an exhaustive list of Native American phenotypes/features, and more like an intro on very common features that can be found in us, and even then, not altogether at once on a single person’s face. I highly encourage the use of references and care taken into research when drawing. I may do a part 2 that goes slightly more into depth, but for now, enjoy part one.

Resouces:

get drawin!!

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reblogged

Thanks so much for your ask! I’ve meant to do a tutorial like this for a long time. This is the way that I draw big girls, though it’s quite a short and basic tutorial. I hope it helps!

the “area of gain” part was pretty much taken directly from -here-, a VERY informative and helpful tutorial. Here’s a couple of tutorials that I think are pretty good: link and link.

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what you should and what you shouldn’t!!

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slimetony

lets make a videogame how hard can it be

nevermind you have to know shit about computers

hey!! sorry to hijack this post, but there are a bunch of ways you can make videogames without knowing shit about computers!! 

for starters, there’s Twine, which is fucking great for making all kinds of interactive experiences (it’s what Crystal Warrior Ke$ha was made in so you KNOW it’s good) at all skill levels (i picked it up and made a game in two minutes a few nights ago)

if you want a bit more involved experience there’s Inform 7 which is a simple language for text-based adventure games that reads like slightly-weird English and also relatively easy to learn

you can do some pretty fucking cool stuff with Unity (my personal engine of choice) but you may need to dig a bit farther to get at the good stuff. there’s lots of really good presets though (i made an entire game just mixing and matching pre-existing templates and adding in my own art, won an award at a game jam for that one) and if you want help the community’s pretty dang friendly from what i’ve seen!

this is just a taste of what’s out there from what i’ve seen, but there’s so many cool resources out there. if anyone wants help getting started, i’m around to give you a leg up on making something in the coolest, most unexplored art medium around!

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auttoton

I’m addin’ to this post because lowering the barrier to entry for making games is super important to me!!!! If y’all have any questions about making games, you’re welcome to come and ask! I made this list a while back with some friends, so it has some of the programs John already mentioned.

2D Editors:

GameMaker : Potential for pure drag-and-drop “programming”. It is recommended to read-up on the program’s functions to make good use of it. Good for prototyping. Uses its own language called Game Maker Language (GML) that is similar to a C language (e.g. C++ or C#). For both Mac and PC; free version available.

Construct2 : Drag and drop level editor that uses an “If-Then” event sheet structure for programming. Good for prototyping and for beginners. For PC; free version available.

GameSalad : Drag and drop with no code requirement. Good for programming. For both Mac and PC; free version available.

Solpeo : HTML5 based game engine for 2D and isometric game development. Some programming knowledge needed. Platforms supported: Chrome, Firefox, Internet Explorer 9+. Free version available.

Stencyl : Drag and Drop “programming,” templates you can edit the variables/values for.

Scratch : Lego-block-style coding platform by MIT; totally free and a great intro to thinking in code. Very kid-friendly and comes with a community site. Browser version available.

3D Editors:

Unity : 3D editor that creates 3D games. Can build games for browser, as an app, or for mobile devices (iOS and Android). For both Mac and PC; free version available.

UDK (Unreal Development Kit) : Full-fledged, highly advanced editor. Features a complete set of tools that go from level design to visual scripting to cut-scene creation. Uses it’s own programming language called Unreal Script that can be arranged with Kismet, a visual code editor. For Mac and PC; free.

2D Art/Animation Software:

GIMP : Free photo editing and digital painting software.

Easy Paint Tool SAI : Free digital painting software with a UI similar to Photoshop.

Mischief : Free digital painting software with an endless canvas.

3D Art/Animation Software:

Sculptris : From the company that created Zbrush, this free software is ideal for beginning 3D sculptors.

Maya : Animation, VFX, lighting, and rendering software.

Magical Voxel : Voxel Art (3D Pixel Art). Very intuitive and quick to pick up.

SketchUp :  Architectural modeling software, great for creating 3D environments and buildings. Free version available.

Text-Based Games:

Twine : Create interactive text stories using Twine’s visual map system that links your game together. Easy to learn and use. End result is browser-based. For Mac and PC; free.

Quest : Interactive text stories that you can build in-browser.

Ren’Py : Create visual novels using a modified version of Python that reads like a combination of stage directions and a CYOA novel. For PC, Mac, and Linux; free.

Audio Resources/Editors:

Indie Game Music : This site offers free indie music with no need to worry about royalties or licenses.

Audacity : A free, open-source, cross-platform sound editor that allows you to record and arrange sound.

Super Flash Bros. : This site allows you to record theremin-like (8bit) sounds and export them as .wav files for your games.

FL Studio : Free music composition software.

Miscellaneous Tools:

Donjon RPG Tools : Randomly generates maps, items, XP, etc.

W3Schools : Web-code tutorial database: HTML, CSS, Javascript+.

Debut Video Capture : Video screen capture to record Let’s Play videos, showcase your game on Youtube, etc.

Korsakow : Free tool for creating interactive and database films.

Processing : Flexible programming language used for visual and interactive artworks and simulations.

From Student to Designer, Part 2 : Tips for making a well-rounded, solid portfolio

Places to Publish/Share:

Itch.io : Platform for self-publishing games

Philome.la : Place to share Twine Games

@slimetony how does it feel to have your shitpost be turned into a helpful resource

It feels like a betrayal of every tenant of humor I subscribe to. Helping people is an alien concept to me. It makes me upset.

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reblogged

Found some hands tutorial by me

Not in English but hope it will help???????

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wemblingfool

I have a feeling that the meaning of life is buried in these untranslated texts.

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