i’ve been thinking about dwemer fashion/clothing and i figure it would be pretty interesting given 1. no clear gender binary 2. they’re nerds who spend all day in workshops but they’re also extremely vain
and i reckon a lot of “high fashion”, the shit you wear for a public debate where you’re about to absolutely wreck your academic rival’s reputation for the next 10 years with your thesis, is this delicate balance of being as extravagant as possible without being impractical. like there’s the expectation you should be able to work in your clothes, you should be able to go back to a workshop and craft a dagger, or a hammer, or inexplicably powerful devices that can reshape the fabric of nirn (or why not all three in one), without any issue. functionality is prized as well as a certain pride in appearance - there’s no gods, only gods-to-be, and you come from the culture that will craft godhood itself, or at least, that’s what you believe.
so fabrics that are too delicate, or easily tear aren’t used - lace is absolutely never worn, nor are finely woven shawls, or any extravagant aldmeri fashions involving butterfly wings and petals or anything that would break if you bend over. not because it’s decadent - decadence is absolutely fine - but because it’s useless. anything tightly fitted is out for a similar reason, as is anything that trails on the floor. instead you’ll see a few layers of robes and sashes and skirts - lots of durable silks, probably farmed from spiders that dwell nearby. silk layers would be sensible given that it can get quite hot when you’re working underground. colours are often dark - because they don’t stain - but rich colours which are extracted from fungi, dark blues, purples, wine reds, are common. white almost never used (or possibly - only used in the early stages of mourning, because one is never expected to work then). embroidery and complex, busy patterns are a-ok. a lot of labour has been mechanised in the late stages of dwemer society so the time exists for that kind of extravagant detail - as said before, decadence is absolutely fine. precious metals and gemstones are similarly incorporated into designs. lots of chunky gold jewellery - nothing that with snag, or snap, mind, delicacy is not the image you’re trying to cultivate. the dwemer “brass” (i imagine it’s an alloy of some kind since it’s not something you can mine, only melt down) is likely often used. it’s quite possible people like to show off their workmanship through fashion - if you’re an astronomer, for example, you might use the same gems as used for focusing lenses threaded into your hair, or beard, or studded into your robes. anything too on-the-nose is frowned upon for not being intellectually challenging enough though (because it’s the dwemer and they’re insufferable).
obviously too many layers with lots of brass can be so heavy as to be impractical - again, it’s a balancing act. perhaps people experiment with striking cuts of material and shapes instead to stand out. stark colours contrasted with something more ostentatious. perhaps people try to limit themselves to one heavy layer that catches the eye, and lighter ones to complement. perhaps people like to add symbolism into their designs - but subtly, preferably. regardless of what’s on top the dwemer will always wear heavy duty, can-endure-anything boots. no one wants crushed toes when a sphere goes awry.
there’s no gender division in clothes, but children’s stuff tends to be more practical for obvious reasons. by our standards, dwemer clothing is often considered too bold, brash, and not delicate enough for women, and too subversive for men, borrowing too much from “women’s” fashion (skirts, necklaces, bright make-up, long hair, certain colours).