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the geff

@kinggeff / kinggeff.tumblr.com

dude, 18, punk, magic and random shit. feel free to message me.
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Pulling out an earbud when someone enters the room is the 21st century’s ultimate sign of respect.

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kinggeff

Because when you are alive you brain has control over how your muscles work and how much force they exert. When you are dead its just what you want to do ("_") so when you are dead you could do anything your body can do physically but when you're alive your brain has special caps that it can remove in emergencies.

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pecry

sometimes i wonder how a writer would describe me if i were a character in a book

can we make this an ask meme?

reblog this if you want a book description of you sent to your inbox

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I have never witnessed something in my entire life that kept me so interested within a roller coaster of socio-economic company history and tax evasion schemes that really boiled down to the greatest personal conclusion of this man’s day.

No holy shit this is the greatest video ever seen in existence

The more he went on the more intriguing he became. And then by the end, I realized it really was the best video ever made.

i will always reblog grillquest

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nihongogogo

‘For years, there’s only been one passenger waiting at the Kami-Shirataki train station in the northernmost island of Hokkaido, Japan: A high-school girl, on her way to class. The train stops there only twice a day—once to pick up the girl and again to drop her off after the school day is over.It sounds like a Hayao Miyazaki film. But according to CCTV News, it was a decision that Japan Railways—the group that operates the country’s railway network—made more than three years ago. At that time, ridership at the Kami-Shirataki station had dramatically fallen because of its remote location, and freight service had ended there as well. Japan Railways was getting ready to shut the station down for good—until they noticed that it was still being used every day by the high-schooler. So they decided to keep the station open for her until she graduates. The company’s even adjusted the train’s timetable according to the girl’s schedule. The unnamed girl is expected to graduate this March, which is when the station will finally be closed.’

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Ground Control to Major Tom Your circuit’s dead, there’s something wrong Can you hear me, Major Tom? Can you hear me, Major Tom? Can you hear me, Major Tom? Can you…. Here am I floating round my tin can Far above the moon planet Earth is blue and there’s nothing I can do.
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EDH Variants: A Guide

Everyone who plays EDH, loves EDH. It’s a fun, sociable format that guarantees unpredictability and that you’ll never have the same game twice. But when every person in your playgroup plays the same deck, week after week, it can get monotonous and (heaven forbid) boring. But wait, there’s a solution…

Variants!

Luckily, some smart people who play Magic have come up with some fun, clever, different ways of playing that ensures a fun game for everyone involved! Thanks to the help of my awesome followers, I’ve put together a decent list of awesome variants. Lets get started!

Two-Headed Giant:

Difficulty: Medium

Speed: Medium

Number of Players: 4

Description: This was the first multiplayer format ever officially endorsed by WotC, and still enchants players to this day. In 2HG, each player is paired with another to form a team. They can’t share mana, but they share a life total and pass through phases of the turn together. Sadly, this is a format that I’m not as familiar with, so for a more in depth version of the rules, I’ll refer you to the wiki page that explains it well. Thanks to @the-burnished-hart for recommending this!

Star/Shard:

Difficulty: Easy

Speed: Medium

Number of Players: 5

Description: If you’re a fan of political mayhem and teamwork with a chance of betrayal, then this is the variant for you! In this format, 5 players sit in a circle. Each player to your right and left are your allies, while the two sitting across from you are your enemies. The first player to eliminate both of their enemies is the winner. The most interesting part of this is that each of your allies and you hold a mutual enemy, but one of your enemies is your allies ally. The politics within this game is insane, and it only adds to the already political nature of EDH. Thanks to @the-burnished-hart for this one, too.

Lightning:

Difficulty: Easy

Speed: Fast

Number of Players: 4-6

Description: This variant gives the middle finger to card draw and acceleration, because with Emperor, you need neither. During every players draw step, they draw until they have 10 cards in their hand. Each player can place any number of lands onto the battlefield too. The game runs incredibly quickly and makes it easier to fit a game into a tight schedule. But beware; Decks with built in card draw and land acceleration suffer without their advantage over other decks that might not have it.

Piñata:

Difficulty: Easy

Speed: Fast

Number of Players: 3-8

Description: This is quite possibly my favorite EDH variant. Each player plays their deck as usual, but player’s can’t attack each other and can’t deal damage to each other, but they can block each other. In the center lies a Piñata. The Piñata begins the game with 25 life for each player in the game, and whoever deals the final blow to the Piñata wins the game. It’s an interesting combination of teamwork in the early game and sheer terror in the late game.

Cowboy:

Difficulty: Hard

Speed: Slow

Number of Players: 5+

Description: Each player is assigned one of four roles, each with a separate goal which they need to accomplish to win the game. They are Sheriff, Deputy, Renegade, and Outlaw. The Sheriff starts with 60 life rather than 40 and is the only role that is publicly assigned (Each other role is secretly assigned). His goal is to survive and kill the Renegade and the Outlaws. There are two outlaws who’s only goal is to kill the Sheriff, but neither knows who the other is. The Deputy’s goal is to protect the sheriff, and the Deputy only wins if the Sheriff survives the whole game (even if the Deputy dies in the process). The renegade’s only goal is to kill everyone else. It’s a really interesting game of secrecy and teamwork, but no one knows whats actually happening. Thanks to @awwyissmothafuckinbreadcrumbsss for this one!

Wall:

Difficulty: Easy

Speed: Slow

Number of Players: 3-5

Description: Players sit as usual, in a circle. In front of one randomly chosen player, is a wall that starts with 40 life. Players can’t attack the player with the wall, but instead deals damage to the wall. When the wall’s life drops to 0, it dissolves and is removed from the game. At the beginning of the player who had the walls upkeep, a 6 sided dice is rolled. A 1-2 means the wall is moved to the left, a 3-4 means the wall is moved to the right, and a 5-6 means the wall stays where it is. The benefit of this is that all decks are slowed and it allows each deck to build to a powerful board state with very little interference. Thanks to @pseusdopseusdohypoparathyroidism for this one!

Conclusion:

Hopefully you’ve enjoyed this, and it can be a great reference for all the best variants amongst EDH players. I’m always open to suggestions and if you have any home brewed variants you’d like to share, I always want to hear them!

Pinata actually seems like it would be really fun. I’m not much for multiplayer but… I’d do that.

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Before the computing era, ILM was the master of oil matte painting, making audiences believe that some of the sets in the original Star Wars and Indiana Jones trilogy were real when they weren’t. They were the work of geniuses like Chris Evans, Michael Pangrazio, Frank Ordaz, Harrison Ellenshaw and Ralph McQuarrie Forever thank you, to their handmade art and the work of their colleagues, that made us dream of impossible worlds and fantastic places across Earth and the Universe.

There are more background paintings on this article, featuring comments by the masters/artists themselves ! 

Some of the following pieces were made by other artists:

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kateordie

Awesome.

@funnyyetsociallyawkward thought you’d enjoy this :p

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The prompts are up for this fortnight’s Kyren Story Auction Game!

1. Door of Destinies 2. Gargoyle Castle 3. Aeronaut Tinkerer 4. Vampire Nocturnus 5. Wild Evocation 6. Witchstalker 7. Indestructibility 8. Door to Nothingness

Interested in writing a short story about one of these cards? Want to see if you can bid strategically and win Great Prizes (note: there are no prizes)? Join the game on No Goblins Allowed!

And check out past stories in our Kyren Game tag!

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reblogged

AMC is giving out these Star Wars: The Force Awakens posters for seeing the film in IMAX with a new poster released every Sunday.

This Sunday is the final poster of Finn and Kylo Ren.

Protip: These makes excellent backgrounds for your phone

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