Beginning to draft some enemy sprites.
Got a second level finished! Mostly just making scratch levels to practice design for later, but still progress. Tried todo something a little easier this time and added collectable fruit for fun.
This has taken so much time (apparently making an engine and game at the same time is time consuming) but I’ve finally got visible progress!
A few more sprites.
misc. sprite work, each limited to four colors.
Remix of previous post. Floor is no longer ugly, and a little more going on.