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Tumbling

@kinesias / kinesias.tumblr.com

This blog is practically inactive, and has been for a very long time. Also I don't see that changing anytime soon.
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kinesias

Yo, I really want to get Mafia Murder Mystery to at least 1k! Can we reblog this to make that happen please? (Also if you wanna drop a like, maybe a sub - that would be v cool

Did you know hitting the reblog button is a fun activity? Let’s try it together <3

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boxkiri

i have been thinking about this all month

happy halloween also

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- In System Shock and other shooters, the last bullet you have has multiplied damage. - Enemies in Bioshock will deliberately miss their first shot to give the players a chance to dodge. - Many platformers (I think Braid was one quoted) have a window where even if you fall off of a ledge, you can still jump. - Assassin’s Creed and Doom have more health associated with the last tick of the health bar, to make you feel like you barely survived. - Shadow of Mordor grants additional health to dueling Uruks to increase the length of the fight for the sake of spectacle. - Silent Hill: Shattered Memories removed one physical sense of an AI every time you respawned in a nightmare run, slowed down enemies if you looked over the shoulder, and only tow enemies were allowed to chase you at once while the rest had to flank you. - Thumper’s time signature corresponds to the numerical value of a level - Suikoden spawns less enemies in the world map if they’re walking in a straight line while spawning more if you zigzag (the former is good for getting to a place quickly and the latter is for grinding) - Gears of War provided significant buffs to new players in multiplayer that tapered off with a few kills (to encourage them to replace multiplayer). - Half Life 2 has ledges and railings set as ragdoll magnets to enemies will fall over them more often. - Ratchet and Clank scaled enemy damage and hid enemies based on time played and total deaths of the player. - Jak and Daxter would trip players to mask the presence of loading - The Bureau/XCOM, enemy AI gets more aggressive if the players don’t move every 15-20 seconds - In Thief: The Dark Project, your sword increases your visibility, meaning you need to choose better stealth or better preparation for being caught. - F.E.A.R bent bullets towards things that exploded - Enemies in some LEGO games have a hit or miss chance. If a projectile misses, it’s offset and has no collision. This is done to make fights more hectic. - Alien:Isolation has the Xenomorph learn player habits (if the player hides in lockers a lot, it learns that) - The Xenomorph has 2 brains - one that will always know where you are, and one that controls the body and is given hints by the first brain. - Far Cry 4 reduces the damage and accuracy of NPCs based on how many are near a player. - Enemies in Left 4 Dead deliberatly target players the furthest away from the group or have had the least aggro. - Hi Octane displays different stats for different cars even though they all have the same internal stats. - Enemies in Arkham Asylum do not perform 180 degree turns so the player can be stealthy. - Elizabeth in Bioshock: Infinite throws resource to the player based on the player’s current state. - The last phase of a boss fight in Furi has a lower difficulty and is more visually impressive - Guitar Hero rates you out of 5 stars, but won’t give you lower than a 3. - Enter the Gungeon has the AI warm up. The longer a play session is, the harder the AI gets. - Good PC shooters mimic analogue controls as follows: holding movement key during a frame=1, pressing or releasing=0.5, pressing _and_ releasing during same frame=0.25 ½ - Counters to your current class in Overwatch sound louder. - Spec Ops: The Line changed stuff in the environment suddenly to make the player question his perception. - Firewatch counts silence as a player choice in dialogue conversations
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uni416

@killapunk ’s tags sum it up very well

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This is…pretty much the dynamic between Weed Houses Claude and Edelgard. So I brought this vision to life.

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The Golden Deers during the timeskip while Edelgard and Dimitri are off killing each other

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studysection
Hey guys! As a writer myself, it’s hard to have a lot of resources for writing in one place. That’s why I decided to create this masterpost, and maybe make more if I find future resources. I hope you like it, and expect to see more masterposts like this in the future!

Generators

Character

Names

Plot

Setting/World-Building

Prompts

Misc

Some Tips

Just a few I found from the writing tips tag!

Vocabulary

Some Advice

Playlists

Websites and Apps

For Writing

  • ZenPen: A minimalist writing website to keep you free of distractions and in the flow.
  • The Most Dangerous Writing App: A website where you have to keep typing or all of your writing will be lost. It helps you keep writing…kind of. You can choose between a time or word count limit!
  • Evernote: An online website where you can take notes and save the product to your laptop and/or smartphone!
  • Writer, the Internet Typewriter: It’s just you and your writing, and you can save your product on the website if you create an account.
  • Wordcounter: A website to help check your word and character count, and shows words you’re using frequently.
  • Monospace: An Android app for writing on the go when you feel the inspiration, but you don’t have your laptop on you!

For Productivity

  • Tide: An app that combines a pomodoro-esque timer with nature sounds and other noises! (Google Play / Apple Store)
  • ClearFocus: An Android app with a pomodoro-type time counter to let you concentrate easier and stay productive.
  • Forest: An app with a time counter to keep you focused and off your phone, and when you complete the time limit, a tree grows in your garden! (Google Play / Apple Store)
  • SelfControl: A Mac downloadable app that blocks you from distracting mail servers, websites, and other things!

Prompt Blogs

Writing Tips Blogs

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Starfish have their mouths at the center of their body & mermaids use starfish as bras, so they can have their titties sucked, 24/7

The only strapless bra to work in history

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