"Fuck CGI all my homies hate CGI here we love practical effects" ok ok ok alright I know I KNOW that I'm being pedantic and nitpicky (which is why I'm making my own post and not adding this to one of those I've seen floating around) but you don't hate CGI you just hate capitalism
CGI (Computer Generated Imagery) is a very broad term, but in the context of films it is an 60 year old technique used in a variety of contexts for a variety of reasons. It is not only excessive green screens and bad mocap.
CGI is actually a central part of why practical effects look so much better now than they did in the 60s - I can guarantee that you have not seen one practical effect without the addition of CGI in a film after the 90s and maybe even earlier (excepting micro budget films, and even then). Every squib of fake blood that pops on under the actor's costume is cleaned up in post. And to be clear - this is a good thing! It looks better when it's well done!
What you hate is the overreliance on underpaid, overworked contract workers who are ground into the dirt by big studios with crunch times and wildly unreasonable expectations, that results in catastrophic looking messes. Yes, I also subscribe to "a bad practical effect is better than a bad CGI effect because at least it's there", but there are hundreds of people being exploited for their labor who are honest to god artists and dismissing their entire field is missing the point. A backlash against CGI as a concept could lead to a devaluation of the artists' work - less support from the public isn't exactly what they need. That's exactly what happened after Cats, when two of the actors dared mock the effects on stage during the Academy Awards while the companies which had been crushed by the film were going bankrupt - through no fault of their own.
Pitting those two disciplines against each other isn't only useless it's also just plain wrong - they have been working hand in hand for over 60 years. Know how to recognize the qualities and flaws of both and defend workers in all fields.