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Benjamin Fox

@tracerstar / tracerstar.tumblr.com

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I’ve been working on a GLSL shader lately to achieve a nice mandala / kaleidoscope effect directly from Processing with good performance. Slowly putting some renders up onto vimeo. The sketch has been running at 60FPS in 1080p thanks to a new HYPE class I’ve written, HSprite (it’ll be on git soon). The shader itself supports rotation and any number of slices which can be updated as the sketch runs.

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