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we ah seein some shit we ain nevah seen befoah ked

@lord-kikuchiyo-blog / lord-kikuchiyo-blog.tumblr.com

Boston/21/chick. ISTP. Aries. I write and draw with varying degrees of quality. Currently between fandoms, though I'm sure that'll change soon enough.
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let your character fuck up. please. let them fuck up on a scale so massive that this particular thing cannot be salvaged. let their fuck up have permanent consequences. and stoooooooooooooooop having them being the smartest person in the room who always has a sharp comeback to put their enemies down, and who always handles their enemies with grace or at least an air of superiority that s justified because they’re so cool and smart and clever™ let them bleed for their mistakes, let them MAKE those mistakes, and let that bleeding be ugly and disgraceful. let them suffer for their own mistakes, and let them suffer in knowing that they cannot fix. and let other people hate them for the shit they’ve done, and for once let the haters not be ‘petty bad people’. Let the haters be right.

PREACH.

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bonkalore

Trying to draw buildings

yo here’s a useful tip from your fellow art ho cynellis… use google sketchup to create a model of the room/building/town you’re trying to draw… then take a screenshot & use it as a reference! It’s simple & fun!

Sketchup is incredibly helpful. I can’t recommend it enough.

There’s a 3D model warehouse where you can download all kinds of stuff so you don’t have to build everything from scratch.

reblog to save a life

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bludragongal

This is an incomplete tutorial, and it drives me crazy every time I see it come around.

We live in a pretty great digital age and we have access to a ton of amazing tools that artists in past generations couldn’t even dream of, but a lot of people look at a cool trick and only learn half of the process of using it.

Here’s the missing part of this tutorial:

How do you populate your backgrounds?

Well, here’s the answer:

If the focus is the environment, you must show a person in relation to that environment.

The examples above are great because they show how to use the software itself, but each one just kind of “plops” the character in front of their finished product with no regard of the person’s relation to their environment.

How do you fix this?

Well, here’s the simplest solution:

This is a popular trick used by professional storyboard and comic artists alike when they’re quickly planning compositions. It’s simple and it requires you to do some planning before you sit down to crank out that polished, final version of your work, but it will be the difference between a background and an environment.

From Blacksad (artist: Juanjo Guarnido)

From Hellboy (Mike Mignola)

Even if your draftsmanship isn’t that great (like mine), people can be more immersed in the story you tell if you just make it feel like there is a world that exists completely separate from the one in which they currently reside – not just making a backdrop the characters stand in front of.

Your creations live in a unique world, and it is as much a character as any other member of the cast. Make it as believable as they are.

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shatterstag

Great comments and tutorials!

I’m a 3d artist and have been exploring the possibilities of using 3d as reference for 2d poses. I want to add a couple of tips and things!

Sketchup is very useful for environment references, and I assume it’s reasonably easy to learn. If you’re interested in going above and beyond, I highly recommend learning a proper 3d modeling program to help with art, especially because you can very easily populate a scene or location with characters!

Using 3ds Max I can pretty quickly construct an environment for reference. But going beyond that, I can also pose a pretty simple ‘CAT’ armature (known in 3d as a rig) straight into the scene, which can be totally customized, from various limbs, tails, wings, whatever, to proportions, and also can be modeled onto and expanded upon (for an example, you could 3d sculpt a head reference for your character and then attach it to the CAT rig, so you have a reference for complex face angles!)

The armature can also be posed incredibly easily. I know programs exist for stuff like this - Manga Studio, Design Doll - but posing characters in these programs is always an exercise in frustration and very fiddly imo. A simple 3d rig is impossibly easy to pose.

By creating an environment and dropping my character rig into it, I have an excellent point of reference when it comes to drawing the scene!

Not only that, but I can also view the scene from whatever angle I could ever want or need, including the character and their pose/position relative to the environment.

We can even quickly and easily expand this scene to include more characters!

Proper 3d modeling software is immensely powerful, and if you wanted to, you could model a complex environment that occurs regularly in your comic or illustration work (say, a castle interior, or an outdoor forest environment) and populate the scene with as many perspective-grounded characters as you need!

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askoursquad

reblogging to save a life

!!!!!!!!!!!!!!

Look at this amazing addition! This is fantastic!

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yulon

when you start writing a character’s inner monologue and he goes off on a tangent that culminates in character development you didn’t know you were gonna write like 15 minutes ago or planned but now here we are

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megmcgoober

@lord-kikuchiyo I think you miiiiight be able to relate to this….

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Anonymous asked:

are you still between fandoms like your description says?

Yeah, I guess. I’m not really into anything right now. This might change soon, of course, but until then, I’m just drifting.

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Mad talent 😫

Her Twitter: ohsocerena

Her IG:  ohsocerena

I want to believe that if I work hard enough then I can achieve art like this too but self-doubt is literally stabbing my face right now so no. I refuse to listen but reblog because it’s nice.

I wish I had the motivation to keep practicing, but nope. It’s fine though, I’ll just wallow in self-pity and regret.

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If you want to be friends with me you don’t have to be “Hi, um, can, ya know, we be friends?”

It is 1000000000000000000000% percent ok if you just go into my inbox can go. “Man, I am so fucking pissed off at fucking Michael.” And I’ll most likely respond with, “Oh shit! What did Michael do now?“ 

this is such a good post because asking ppl if you can be friends can make them feel so uncomfortable but if you approach them like this its SO EASY to start a conversation and let a friendship develop naturally

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I feel like it says something that when I see that somebody ships a “questionable”/“bad” ship I automatically assume they’re gonna be a chill person and alright to follow, whereas if I see that somebody ships the most popular ship I gotta scan their blog for an about or byf to make sure they’re a decent human being?

In my experience, it goes even beyond shipping. For example, if someone likes a villain in my given fandoms, I’ll draw the same conclusion – they’re likely a chill, calm person or at the very least not someone wholly subsumed by Tumblr anti rhetoric. Obviously not always a fullproof thing, but close enough. 

It’s a realization brought about by countless users with nothing but popular, morally pure characters on their blogs, who then go on to make incredibly unsettling posts about how they want the villain of their canon to ‘die horribly’ / be killed by their Cinnamon Roll Fave, often with very detailed, gory descriptions of the process and such vicious rage behind the writing that if this were a person talking to me out in meat-space, I’d be getting danger alarms in my head and looking for ways to unobtrusively leave their presence. 

This is true! It sounds like it’s complete bias against sides of fandom I’m not in but I have had this exact experience. I have absolutely nothing but love in my heart for the nicest, most morally good main characters, but after trying to find blogs who focus on them I have discovered a tremendous amount of un-chill. 

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