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Bryan Rees

@bryanrees / bryanrees.tumblr.com

Bryan Rees is an Interaction Designer, living, playing, and working in Park City, UT. Find him on the mountain, or behind a computer.
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10 & 11 felt especially poignant. Oftentimes, especially in more corporate cultures, it's easy to beat oneself up for not having all of the right answers or solutions during a design critique. That's not the point, nor is it an indicator of good or bad design—or a good or bad designer for that matter. Working through design solutions quickly and soliciting feedback early and often should be a natural part of every designer's process.

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