(I am currently semi-inactive, but I'm one of the people who made the dT optimizer and did/do maintain it a bit.)
Cool comp. Well, mechanically pretty straightforward, but cool to see builds optimized in a different way than usual.
and now, our feature presentation: vindicator.
this class is absolutely fine
(also okay yeah isgarren relic good)
that samarog though
I wonder if it would be possible to come up with a framework for cc that could become a standard in pugs. like oh the dps should be able to do x cc on every bar, the boon dps should be able to do y, one of the healers should each be able to do z to the first breakbar and the other one should be able to do z to the second and they call it out, and it adds up to ccing each bar with 8 people to add a cushion...
yeah, no, doesn't work, classes are way too varied and what will be off cooldown depends on your party dps and mechanic variation and whether people down and etc etc. darn
random clips I never posted #2: still got it (I think this is dhuum cm number 13-ish for me, probably? might be higher. obviously that wouldn't be many with a static that does it regularly but nope that's all pugs but one)
random clips I never posted #1: miss this build so much (also, another build I contributed to the optimization of!)
and now, our feature presentation: vindicator.
Oh shit did I never post the "the only build anyone should ever run in solo open world" build, did I? Guess I should do that.
Basically, tl;dr this is just stamina sigil vindicator; most of the build choices are situational or irrelevant. Always take alliance stance because scavenger burst x3 -> reaver's rage with celerity sigil gives you a ton of quickness, might, and fury; your second legend can be whatever is good for what you're doing. Mallyx can pull enemies together, jalis gives stability and cc, shiro for impossible odds is the most damage if you don't need anything else, ventari eats projectiles. You have hilarious damage, evade as part of your rotation, evade even more when you kill things, always have a block (greatsword 4), have two heals, have a bunch of extra sustain from battle scars, etc etc.
Truthfully, if you don't have legendary equipment I would (well, I do) just use an organized-content armor set with dragonhunter runes plus maybe lucent oil and a diviner piece or two if you still want some boon duration, but if you're gearing this just for open world, fireworks rune is really cheap, and you can put it in devona's armor off the trading post for like five gold.
(You can also do cavalier relic—although just stack protocols at that point—or cerus/isgarren relic or any number of other things, but you get the idea.)
Power vindi clips if you want to see how it works:
See on the one hand that's really not that much damage output... but, I mean, hey, no weapon swap. Practically speaking you should just play chaos virtuoso (blade wizard?) instead because it's 1200 range and has way more utility, but it's nice to have alternatives!
um excuse me what
hey congrats condi reaper you probably have the "highest squad dps on a raid boss without obvious bugs" record at... four hundred and fifty eight thousand party dps. sure, fine
I absolutely love that this comp—all new weapons from the expanded weapon proficiency that are likely to get nerfed in the next patch—can't compete with "hey look combo finishers" from 2016.
hell yeah more of this please
Hey look, warrior relic.
As anticipated, the more options this game allows you to combine, the more diverse and interesting to optimize the resulting setups are... and the harder it is to balance them.
"necro gets sword and the ability to sacrifice health for beneficial effects"
just gonna go ahead and say I called that one.
uhhh... I guess I didn't call that one? because sword necro is... ranged? and has damage output balanced around that fact? like okay sure I guess.
I was really hoping that (and expecting that) sword would provide necro with a bunch of mobility and top-tier power damage, as that's always felt missing from its kit—sure, thematically the class is supposed to feel deliberate and weighty, probably, but like, every other class had its thematic consistency bonked years ago, who cares. why can't we have a necro setup that's... okay basically power willbender, actually. that's... pretty much exactly what I would have imagined sword necro should be like. I guess you can just go play that. but, like... still.
anyway I know anet said they're working on making power harbinger a thing in the future? which, sure? but that sounds... absurd, to me. is it going to be greatsword... and then you go into shroud and your shroud skills are projectiles... and all of your utility skills are potions that you throw on the ground? that's a thematic nightmare, and sounds even clunkier than reaper. I dunno man.
ooh march sales are pretty good especially if you need storage. it is a little odd that build/equipment templates are discounted when there's a bundle of them coming in a week and a half but hey I mean plenty of people probably need more now, with new weapons releasing, so I'll take it.
am I going to spend over a thousand gold on gems this month? almost certainly yes. am I happy about that? I mean not... exactly, but hey, this is what we have all that gold for right
um excuse me what
hey congrats condi reaper you probably have the "highest squad dps on a raid boss without obvious bugs" record at... four hundred and fifty eight thousand party dps. sure, fine