Avatar

Nools

@nooling / nooling.tumblr.com

Art blog ++ They/Them ++ Artist/Animator ++ Ridiculous human
Avatar
Anonymous asked:

Hey, I'm sorry if this may be out of nowhere / weird - I found a very old Tweet of yours that mentions you having dyspraxia. I don't know if I have it, but I'm struggling with a visualization problem that people seem to think is either that or is related, and was wondering if you had any insights into your process and how you deal with it (especially in terms of anatomy)? Your work is fantastic!!

Thanks so much anon! Really sorry this took forever to get back to, irl stuff got kinda mad. Also I’ll admit I’ve never really thought about it before, so this question got me examining how I’ve learnt. Here's what I've found helpful:

I don't know the specifics of what you're struggling to visualise but with me, I have aphantasia (which means I don't really think in clear images- if at all) which combined with ADHD means that making thins as simple as possible is the only way I can draw without getting frustrated and giving up.

  • Practice: Not a glamourous answer, I know, but repetition helps build muscle memory. Draw the same thing over and over again, especially if you avoiding something (I avoid hands lol) because it usually means it’s what you need to work on most. Start with a specific thing, eyes, skulls, legs etc. and fill pages with them. Go nuts. Draw noses until you can’t bare to look at peoples faces anymore- then draw more. After a while you’ll get an eye for what looks right and what doesn’t while drawing. Don’t need to visualise when you’ve filled 5 pages of feet and will probably draw them in your sleep.
  • Simplify Shapes: Complex objects can be broken down into simple shapes. Instead of visualizing an entire body, think of it as cubes, lines, and circles. Planar sculptures of bodies and heads are great references because they simplify everything.
  • Use 3D Models: If you struggle with visualizing a pose, use a 3D model. There are websites and apps that are free, some may let you pose the model, others will just have pre-made poses. I use Clip Studio Paints 3d stuff when I’m stuck on things (usually hands).
  • References: Another boring answer but: use references. You might need to pose and take photos of yourself, having a mirror on your desk is super useful for referencing yourself. Watching other people draw can give you new ideas, youtube, streams and tiktok are all good to just watch how artists you admire approach drawing.
  • Learn the Rules: Knowing the basic guidelines about body proportions helps, how many heads high a generic person should be to look correct, the arms should fall to mid thigh etc. Remove the need to try and imagine what something looks like and replace it with knowledge. Once you’re comfortable, you can start to break and play around with them
  • Consider Getting a Teacher or joining an art group: Not the most accessible option but a teacher can provide valuable critique and explain difficult concepts that are individual to you. Otherwise find an online or in-person group where you can ask questions and get feedback. I’m self taught so it’s not essential but having had teachers for animation, I improved 100x quicker from having people explain specifically the mistakes I was making rather than trying to power through it myself.

Most importantly, find a way to make it fun and there’s no correct way to approach art. If something works for you, then keep doing it.

Avatar
Anonymous asked:

hello i hope this isnt bothersome! your mote of possibility caleb animation is beautiful! please, may i ask how you made his arms and coat move like that? i assume, unlike the hair and scarf, they were non-animated elements of the whole thing before? is there a name for this sort of animated movement? thank you 💗

No bother at all, I'm happy to answer any questions (and thank you!)

You're absolutely right, I animated his hair and scarf frame-by-frame but nothing else. I used a software called Spine which you attach bones to images and then animate them that way to get a 3d effect on them. It's great for if you're animating something with a lot of details that you don't want to have to redraw every frame. You can also use things like Adobe After Effects with a plugin called Duik Bassel.

I've seen it called a few different names but it's something along the lines of rigged 2d animation/skeleton animation should get you started.

Hope that helps!

Avatar
reblogged
Avatar
nooling

||Mote of possibility (aka: my love letter to the song: Anyone Wanna Hit Off The Dodecahedron?)||

Inspired so very much by Autumn Orange's music on youtube, it's the first thing that came into my head ages ago when I first heard the song. Also one of my fav scenes from CR2 where Caleb first uses the Beacon and has an awesomely trippy character moment in the middle of a cheap inn.

plz watch with this song (also go listen to all of Autumn Orange's music)

Avatar

||Mote of possibility (aka: my love letter to the song: Anyone Wanna Hit Off The Dodecahedron?)||

Inspired so very much by Autumn Orange's music on youtube, it's the first thing that came into my head ages ago when I first heard the song. Also one of my fav scenes from CR2 where Caleb first uses the Beacon and has an awesomely trippy character moment in the middle of a cheap inn.

You are using an unsupported browser and things might not work as intended. Please make sure you're using the latest version of Chrome, Firefox, Safari, or Edge.