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Gay Abortions

@gayabortions / gayabortions.tumblr.com

The medical procedure known as abortion performed in a gay way. summary: nobrosexual trans woman (she/they/one/it) anarchist-syndicalist / post-structuralist. hearing ASL Interpreter. white. late 30s.
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Anonymous asked:

Why do we as a society keep coming back to sex jokes?

Penis blast hilarious

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penis blast nefarious

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gh0stquartz

diverse types of penis blast call the penis blast various

penis blast electrical

penis blast delectable

penis blast campaigning call the penis blast electable

sorry

penis blast hilarious penis blast nefarious diverse types of penis blast call the penis blast various penis blast electrical penis blast delectable penis blast campaigning call that penis blast electable yeah you think im going too fast? ain't ever slowing to examine this trash its an impulsion a terrible task to make a rap about a penis blast . penis blast deductible penis blast symmetrical celebrate the penis blast call that penis blast festival penis blast wizard cast penis blast relievable penis blast achievable penis inconceivable yeah you think im going too fast? ain't ever slowing to examine this trash its an impulsion a terrible task to make a rap about a penis blast . penis blast effects with the behavior unacceptable get yourself a strap call that penis blast eject-able unstable explosions call that penis blast vicarious penis propaganda calls the penis blast unethical blasting so colossal makes your penis undetectable 7/10 call that penis blast respectable penis blast of all time call that penis shit expect-able penis curse contagious call that penis blast infectible . penis serious penis delirious go into the woods and call that penis mysterious penis various penis hilarious dawn of the age of the penis aquarius penis 'mandiculous' penis meticulous wearing my conchos im penis ridiculous penis defeat penis petite wrapping up the track i call that penis complete

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lotrmusical

never let anyone tell you that trawling through mediocre victorian poetry isn't worth it. we just happened upon an absolute BANGER of a worm poem. go read it or else 🪱🪱🪱

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the reviews are in... glad everyone's enjoying song of the worm

[id: tumblr tags reading 'dude This Fucking Rules', 'holy fucking shit! that was legit so cool?', 'holy shit that is fucking metal', 'oh this fucks severely', 'yeah no this fucking SLAPS', 'yo this RULES']

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wilwheaton

Holy fucking shit this is one of the most incredible things I have ever read. I am dead serious. I PROMISE you that you want to read this, and you're going to immediately send it to all your weird friends who you also know will love it.

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3liza

we talk a lot about ohhhh what if my calling is to be the greatest mammoth hunter ever and I'm wasting my talents in the modern era but we never think about what if Thog from 30,000 BCE was the only person ever born who could get a sub-7min Donkey Kong Country any%, and he never got the chance. what about thog

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3liza

we talk a lot about ohhhh what if my calling is to be the greatest mammoth hunter ever and I'm wasting my talents in the modern era but we never think about what if Thog from 30,000 BCE was the only person ever born who could get a sub-7min Donkey Kong Country any%, and he never got the chance. what about thog

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I fundamentally disagree with Thomas Jefferson and Mark Twain. "Never use two words when one will do," "don't use a five-dollar word when a fifty-cent word will do," I'm going to turn a single sentence into an essay and it's going to cost five hundred dollars per word because those are the right words to get across what I mean without ambiguity and misunderstanding, thankyouverymuch

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Anonymous asked:

I play D&D because I want to play a war game with open story elements, and emotional themes of the player's choice. Everyone else I know wants to play a game where they are only one person.

When I want to be a single person we set up a Lasers and Feelings, or Wanderhome.

Now that I'm done info dumping, I'd like to ask you what a good war game for new players would be. Bonus points if my troops can be monsters.

I'm not quite sure what you mean by war game because my mind immediately goes to, like, miniatures war games like Warhammer, which I'm not all that familiar with. But like, I'm getting that you want something like D&D but where you control an entire army instead of a single character?

Incidentally I just recently became aware of Over War which I think is, like, really good. It's effectively like old-school D&D meets something like Shining Force/Tactics Ogre/Fire Emblem. You create a general and then you fill in their army with guys. Those guys can be monsters too!

There was a new edition called Monarch Edition recently Kickstarted but if you want to check it out already there are some community copies of the old edition available!

And if I somehow completely misunderstood what you meant by war game, let me know :)

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Another good one is Frostgrave, which you control a single party of adventurers. It's a small squad tactics wargame. I believe some of the party members can be monsters.

Warhammer is a good call, both the 40k and Fantasy flavors. Those are the big ones I know about.

If you don't mind some self promotion I also made a generic small squad wargame called BASE, which can be found in Far Horizons Collection 2 Volume 1 I believe. It's a light weight system that pulls from Fire Emblem, Battle for Wesnoth, and X-Com, as well as the old school Hero Quest war game. The intent of this system was to also be an easy way to play a wargame without investing tons of money in miniatures and terrain, since you just use Legos, index cards, and whatever tokens you want to represent your own squad.

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gayabortions

if you're new to wargaming and have your choice of the lot, i'd say One Page Rules has a better game flow and more tactical decision making (and a lower model count) than WH40k/AoS. the reason to play Warhammer is the same reason to play D&D: it's the big juggernaut in the hobby and so most people in it have at least a small army they can use for it

if you need something that has a pre-determined player base and you like map movement and big piles of information, consider Battletech. commanding a squad of 'Mechs feels very similar to a blend between having a D&D party and having a tank squad

if you like fantasy and stories, seriously consider getting into War of the Ring, especially with expansions. yes it's the same game over and over, but it still spits out truly wild stories during an average game, plus there's a robust tournament scene, though it's a board game technically so that might not quite be the mood

if you just really love GW and you want that adventuring party feeling, consider Underworlds and Warcry (the minis from the former can usually be used in the latter)

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I know "60s housewives who invented slash fanfiction" has taken on a life of its own as a phrase, but Kirk/Spock didn't really exist until the 70s and THOSE WOMEN HAD JOBS. They were teachers and librarians and bookkeepers and scientists and they damn well spent their own money going to conventions, printing zines, buying fanart and making fandom happen. Put some respect on their names.

Salute to our troops (70s careerwomen who put their hard-earned dollars into homemade gay erotica)

It was women with secretarial jobs doing a lot of the heavy lifting, if memory serves correctly.

They had training in type setting, could churn things out quickly, knew how to organise mailing lists, and had easy access to Expensive High Tech like photocopiers.

Boss make a dollar, she makes a dime. That's why she's printing Kirk X Spock zines on company time.

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Anonymous asked:

You do of course understand that the reason most people prefer DND 5E is that it's one of the easiest systems to learn? Like I'm sorry it's all well and good to 'break up the cultural monopoly' but I have Dyscalculia and DND is seemingly the only tabletop system that doesn't consistently ask me to do a hefty amount of complex math. I've never given WOTC a penny but the reason I've primarily played 5E over basically everything else is it's the only system that was extremely easy to learn and completely self explanatory. (Also - I like elves and magic and shit.) You roll one dice to see if you can do a thing, you add whatever your plus or minus is, and then roll damage where appropriate. Easy. Meanwhile seemingly everything else is like "Okay so you roll two dice except sometimes it's four and then you take this stat and you divide it by that dice roll and then you add a number equivalent to the day of the week unless it's a leap year then you times that by three and if you get a prime number you can lift that coffee cup." Like have you ever heard of Villains and Vigilantes, for instance? It's fucking insane. Like I'm not saying I don't get why you wanna make this point? But I feel like I have to point out that most people who make indie TTRPG's don't seem to focus on accessibility when designing their systems and they are EXTREMELY intimidating for new players. And often, what people who are big into TTRPG's do is assume that because THEY fully understand this system and how it works, new players will too just as easily. The amount of times I've spoken to a GM, said "This sounds a bit complicated", and they've gone "No no no it's easy" and then described the most complicated set of rules I've ever heard is ridiculous.

Okay it sounds you've had a very narrow range of experiences with RPGs then because D&D 5e is on the higher end of complexity when it comes to RPGs and most indie RPGs are actually a lot less complex than D&D 5e. Like, Villains & Vigilantes is not the median when it comes to RPG complexity. There are systems even lighter than D&D out there. :)

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I think D&D being easy to learn has more to do with its cultural dominance and not the actual simplicity of its rules. Quick, someone explain how many spells a character can potentially cast per round.

Seriously, this argument is completely bogus. D&D 5e is not the most popular RPG by virtue of somehow being the easiest RPG to learn. Like it may be easy to learn in the sense that there's a very large community interested in teaching it and it has so much cultural relevance that people roughly know what a game of D&D is supposed to look like without having able to play it.

But that's a result of D&D's cultural dominance. If a game being the easiest to learn would somehow be an indication of its cultural relevance we would live in a paradise on earth where everyone would be playing Mausritter (Mausritter isn't the simplest RPG on the planet either but it's a hell of a lot simpler than D&D 5e).

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