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C L I N G I N G L I E S

@clinginglies / clinginglies.tumblr.com

Welcome to my... uh.... thingie. I'm not too terribly active. but trust me, I'm here. always. I'm fond of absurdity and surreal art. I may draw/pixel sometime as well as post some games I do.
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It's been about 3 years since I've posted, woops. But, that's okay! Motel Snooze's development has been going very well, I know what I would like to do with it and currently in the process of remaking the worlds you saw in the demo if you had played it way back when I made it for the 2020 YN jam. Reason why I took so long was because I very much wanted to make sure I was happy with what I was doing and writing for it, a lot of things from the demo got re-written, a lot of the music got recomposed, the sprites especially have been given a "visual overhaul" to really lean into the zany aesthetic!

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I’ve had a few ask me how to get the fourth form in MOTEL SNOOZE so I whipped up a quick little guide on how to get it or at least poke you into the right direction!

Also note that the pathway in the first part of the guide may differ depending on your version of the game, but it still will lead you to the same area. I changed it to be more apparent like maybe a few days after I first released the jam version.

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Anonymous asked:

Hey, uh, I really like your yume nikki fangames! I have one question though... How many have you made so far?

7 Published, though 2 of which are unavailable atm, and I have 2 in the works: the Remake of Ignite and continuing what I've done with the recent Motel Snooze!

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Hi! I was big fan of Ignite and DRY back in the day! (In fact, Dry was one of the influences on my fangame, Another Way, and ALSO another fangame I have in the works now.) I just wanted to say thank you for the work and I wanted to say how much I loved by Ignite and DRY (especially the latter. Even though it was small the aesthetic of the game REALLY got to me. I still play it sometimes now :P)

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Hellooo!! I love hearing stuff like this because it lets me know that the work I put in, even if it was as small as DRY, someone still really enjoyed it that much.

I really wanted to continue work on DRY but the project had became so old in terms of my pixel art style and honestly I didn’t have any ideas for the game, I had to move on to something else. I was 18 back when I made Dry so I had no idea how to handle any type of long term projects... Also not to mention my computer with the og game in it burnt out and I kind of didn’t really have a way to recover builds more recent than what I had uploaded, tends to eat away at motivation a bit. hahahaaaa aaI’m still working on Ignite kind of at my own leisure right now. As well as many other things non-yn related. Stuff like that always takes time especially when you juggle as much as I do. Again though, thanks for the message. Hearing things like this is always such a wonderful thing!

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