Working my way through Elden Ring, and decided to grab a screenshot from this meeting after beating Margott. Basic info: I'm going for the Ranni ending, and I've gotten almost to the spot in the Lake of Rot area where I can fight that boss, but it's way outside my level range so I'm progressing the main quest for a bit. My build is centered on using a greatsword and bow as my physical weapons, with Dragon Incantations as my main use of magic (although my sword has Beast Roar on it as well, so I'm kinda doing a roar/breath attack build).
After about 70 hours and being something like halfway through maybe, I can say that I do enjoy the game, but it is such a massive undertaking. The combat feels different from the souls games I've actually finished (Demon's Souls and Dark Souls 1 and 2), although I can see some of their influence on the overall game design. Dark Souls 2 and 3 seems to be the biggest influences of the series on Elden Ring. I love the inclusion of Spirit Ashes, as they do allow you a lot of options to tailor your combat style even if it mostly ends up amounting to either summoning a swarm to build stagger or distract enemies or summoning a tank to pull aggro so you can actually use ranged weapons and high risk high reward attacks.
Of the bosses so far, Rennala and Radhann have been my favorites, with Rennala just being a fun mix of puzzle and battle encounter, and Radhann having the worst start of any boss while you summon your army, but the most satisfying experience with the option of horseback combat. My least favorite boss so far has been Crucible Knight. I don't know why, but I just can't get my mind and hands to work properly with his attacks. I've only managed to kill one of them so far, and it was the non-boss one in the Capital that respawns and has a nearby elevator you can cheese him with. I still haven't beaten the one in the starting area.
In any case, I'm excited to get back to the game, but I am sure that I'll be happy to have a bit of time to take a break before the DLC because it can be exhausting to play through.