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tatikof

@tatikof / tatikof.tumblr.com

Formerly JerreJerreInk. (She - Her).
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psychhound
ID in Alt

In How to Survive a Haunting, you play as Stranger, an entity plagued by ghosts who try to possess you, and take over your home and your life. Luckily, you have come across a mysterious old journal, written by a man only referred to as The Journalkeeper. He has spent his life studying ghosts, and made it his mission to record everything he knew about how to defend yourself from them, and how to tame them

On the journey to taming your ghosts, you will represent your accomplishments through tokens, keep a magical deck of cards that help you ward off unearthly possessions, and log your adventure in a journal. The Journalkeeper will walk you through each stage of this process, and teach you how to customize the game to fit your specific needs

Haunting is a gamified mental health aid, designed to help people learn more about how their body works, adopt a challenge mindset, and achieve post-traumatic growth. It is designed with a light horror aesthetic (though no actual scares in the game) to meet people in the mental space that they’re at, and not make light of extremely difficult circumstances. It is geared towards the recovery of those with trauma and (c)PTSD

artwork by @prose-n-scripts

Haunting was inspired by my own journey of recovery and exploration with gamification and tabletop roleplaying games as I struggled for years with PTSD, dysphoria, mental health issues, and more. Games were a safe space for me, and allowed me to grow and heal more than almost anything else. With games, I was able to put the power of recover into my own hands, go at my own pace, and focus on what was important to me

I wanted to create Haunting to help all the people who may find traditional therapy unhelpful, intimidating, inaccessible, or unsafe. Or for others who find therapy helpful but need more structure and guidance outside of sessions. Haunting explores many different ways to help your brain and your body, explains the science and psychology behind its advice in cited research, and never breaks character as a helpful old man giving advice on ghosts

It is geared entirely around building self-efficacy, building resilience, and achieving post-traumatic growth

The funding goal is $3500. This original goal funds for consultant Hayley Twyman Brack, a therapist and avid gamer, to go over the game and make sure everything is cited from the latest peer-reviewed research, and make sure all the psychology advice is up to date on the latest therapeutic practices

I am pulling the knowledge in this game both from my own recovery journey, and my last two years as a social worker working with a large variety of clients with disability and mental health challenges

If we can reach a little further than our original goal, the game will be fully illustrated by wonderful artist Vicky @prose-n-scripts

Please check out the Kickstarter page to learn more and spread the word to anyone who may be interested! I believe in the power of the TTRPG community to make this happen! Thank you everyone!!

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reblogged
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psychhound
ID in Alt

In How to Survive a Haunting, you play as Stranger, an entity plagued by ghosts who try to possess you, and take over your home and your life. Luckily, you have come across a mysterious old journal, written by a man only referred to as The Journalkeeper. He has spent his life studying ghosts, and made it his mission to record everything he knew about how to defend yourself from them, and how to tame them

On the journey to taming your ghosts, you will represent your accomplishments through tokens, keep a magical deck of cards that help you ward off unearthly possessions, and log your adventure in a journal. The Journalkeeper will walk you through each stage of this process, and teach you how to customize the game to fit your specific needs

Haunting is a gamified mental health aid, designed to help people learn more about how their body works, adopt a challenge mindset, and achieve post-traumatic growth. It is designed with a light horror aesthetic (though no actual scares in the game) to meet people in the mental space that they’re at, and not make light of extremely difficult circumstances. It is geared towards the recovery of those with trauma and (c)PTSD

artwork by @prose-n-scripts

Haunting was inspired by my own journey of recovery and exploration with gamification and tabletop roleplaying games as I struggled for years with PTSD, dysphoria, mental health issues, and more. Games were a safe space for me, and allowed me to grow and heal more than almost anything else. With games, I was able to put the power of recover into my own hands, go at my own pace, and focus on what was important to me

I wanted to create Haunting to help all the people who may find traditional therapy unhelpful, intimidating, inaccessible, or unsafe. Or for others who find therapy helpful but need more structure and guidance outside of sessions. Haunting explores many different ways to help your brain and your body, explains the science and psychology behind its advice in cited research, and never breaks character as a helpful old man giving advice on ghosts

It is geared entirely around building self-efficacy, building resilience, and achieving post-traumatic growth

The funding goal is $3500. This original goal funds for consultant Hayley Twyman Brack, a therapist and avid gamer, to go over the game and make sure everything is cited from the latest peer-reviewed research, and make sure all the psychology advice is up to date on the latest therapeutic practices

I am pulling the knowledge in this game both from my own recovery journey, and my last two years as a social worker working with a large variety of clients with disability and mental health challenges

If we can reach a little further than our original goal, the game will be fully illustrated by wonderful artist Vicky @prose-n-scripts

Please check out the Kickstarter page to learn more and spread the word to anyone who may be interested! I believe in the power of the TTRPG community to make this happen! Thank you everyone!!

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Just saw your week of shera arts from 2 years ago. im going to be reblogging them hoping thatll give visibility because wtf??? 14 notes??? That is criminally low. Idk why tumblrs tags are so broken these days.

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heyyyyy!!!

I'm so happy you found them after such a long time. I just went and check them out and I'm cracking up at the way I was losing it at the tags not working. I was both in a high about the finale and wanting to burn this site lmao.

I really appreciate your boost. I love those pieces and I'm happy more people can see them.

BTW I LOVE YOUR ICON! it's so cute.

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Just wanna say that your art look nice.

Bye! ヽ(‘ ∇‘ )ノ

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Hey you!

Thank you so much! I liked a lot that piece that you did with only using a mouse! Amazing!

Keep doing amazing stuff and take care :)

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artober 31th: LAST!!!

Finally finished this goddamn challenge. I’m very tired and I didn’t even do it every day lol. It was great actually. I learn to focus on the big picture and not getting caught up in little details. I also had to be humble because there was more than one occasion that I HATED the drawing I did and had to swallow my pride and post it anyway. Well, no more daily drawings! At least not to post them. I’ll go back to post every 6 months haha just kidding I’ll try to be more consistent but I also need to take time to study and learn more.

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