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★Talk AU to me★

@washichan / washichan.tumblr.com

21+/graduatedart student/ sometimes /fanart and AUs artist/  Im still stay here at this blog.
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fumifooms

Dungeon food, ah, dungeon food

Laios Touden and the Winged Lion

Dungeon Meshi, Ryoko Kui

^ 1:  Margaret Atwood, You Are Happy / 2: Grouper, Poison Tree / 3: Anne Carson, Plainwater: Essays and Poetry / 4: Emma Rebholz, No Good Boodsuckers / 5: Natalie Diaz, Postcolonial Love Poem / 6:  Tanaka Mhishi / 7: Jenefer Shute, Life-Size / 8 : Yves Olade, Belovéd / 9: Lara Williams, Supper Club / 10:  Ovid (tr. Henry T. Riley), The Story of Erysichthon from Metamorphoses / 11:  Alex Lemon, Another Last Day / 12:  Kathy Acker, Empire of the Senseless / 13: Grouper, Poison Tree / 14:  Neil Hilborn, A Place Where Someone Loves You / 15: / 16: Bon Iver & St. Vincent, Roslyn v 17: Jess Zimmerman, Hunger Makes Me / 18: Yves Olade, Dark When It Gets Dark, “Topograph” Special credit: Entroponauts gathered most of these

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i just finished reading dungeon meshi and would like to state:

if you have been under the impression up to this point that dungeon meshi is a low stakes found family slice of life about quirky fantasy friends talking about food (like i did before i read it), i'd like to tell you that it is not that. those moments of found family enjoying a meal are surrounded by a harrowing and grim journey through a terrifying labyrinth designed to kill them, and throughout the 97 chapters comprising it from start to end, I cannot think of a single page that didn't contain vital story information that mattered.

it is an expertly and lovingly crafted odyssey with fantasy world building so thorough with consistent logic that the properties of the magic in their world fell extremely comfortably into the part of my brain that understands things like gravity and light particles. it's really good shit.

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Dungeon Meshi is about a quirked up white boy on a quest to save his sister and perhaps indulge his special interest along the way. He's a man of pure heart who has done nothing but help anyone he's met. Then part way through the story you start seeing other pov characters and it turns out every single person who has met him outside his party has read his awkward social skills and love for grilling as a sign of something deeply evil and has vowed to kill him on sight.

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atissi

i don't really like when people say dungeon meshi is accidentally good autistic representation, because while i understand not wanting to make conclusions without explicit confirmation from the author, there's always the weird assumption that non-western authors somehow don't know about things like neurodivergency/queerness/etc. (on top of the assumptions that east asian authors are somehow more naive or oblivious to "western" social issues).

given that dungeon meshi started being published in 2014, it's not really a "work belonging to its times"—it's as contemporary as any other media we discuss on this site, which means it should be fair to assume it engages with contemporary topics (and at the very least, you shouldn't say that the representation is accidental with so much confidence)

but anyways, the chapter "perfect communication" in ryoko kui's "terrarium in a drawer" is some of the most straightforward autistic representation I've seen, and from now on I'm going to assume that laios's character writing is absolutely intentional in that regard:

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Dungeon Meshi at the start:Funny comedy based on traditional RPGs where our wacky heroes must eat monsters to get through their hijinks!
Dungeon Meshi at the end: To live is to consume other beings, and you too will one day die and be consumed by others beings in turn. Eating is the privilege of the living,to embrace your desires freely ,is accepting you will die.
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teatitty

Love how fucking insane Laios looks here btw. Truest form of autism enjoyment I've ever seen we're all deranged once we get going about something

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mokeonn

I think at some point in time we need to sit down and start explaining to artist who want to make a career out of art that there are FAR more options than just "living off of commissions" and "posting my art online and praying I get paid for it".

There's also far more options than joining a specific, difficult to get into industry.

I don't know where this idea that the only way to make a living off of your art online is to simply do commission work, become a social media star, or join an industry comes from. I've fallen into this pitfall before as well, but I don't understand how it came to be.

I broke out of this mindset, though after I started helping a working artist. She had been an artist for over 40 years and started at a young age, and her main source of income? Doing local craft and garden shows. She had owned a gallery, done gallery work, done charity work, and now mainly works in using upcycled materials to create all sorts of products.

I used to think that my only options as an artist were to become popular enough that people would commission me or just give me money via patreon, but that's not the case. You can sell at craft fairs and conventions, you can provide a specific service, you can create assets and asset packs people can pay for, and you can create all sorts of physical or digital products to sell... and that's just the tip of the iceberg!

If you are constantly turning art into a numbers game to see how you can make enough money by posting the right™ stuff online at the right time, you're only going to make yourself miserable.

The best way to make a living off your art has NOTHING to do with popularity, getting lots of engagement online, or besting an algorithm, it's all networking. It's all about finding the right people who want what you make. If all you focus on is your follower count and post engagement, you're just going to end up hating art.

"Having fun doesn't pay the bills", who told you that? Why did you believe them?

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