INT: The BAT-CAVE, specifically a 3/4 shot of the BAT-COMPUTER, showing nearly the whole thing. The usual gloom and vague shapes loom behind it. The metal floor of the Bat-Cave is visible in the mid- and foreground.
Panels 1 and 6 are wide shots; panels 2-4 are smaller and closer.
PANEL 1: BATMAN sits at the Bat-Computer, frowning at its various displays and readouts. One hand is on the console, but doesn't seem to be doing anything.
ROBIN (off-panel): What's up? You look ... as brooding as usual.
PANEL 2: ROBIN has joined Batman in the panel. Batman looks up, but not at Robin; his attention is on a different display.
BATMAN: A rash of kidnappings across the city. Victims report being placed on a stage and required to perform inane tasks.
ROBIN: Riddler? Cluemaster? You JUST put Joker in Arkham...
PANEL 3: Batman has moved his attention to yet another display. Robin is now leaning on the back of the BAT-CHAIR, looking at the screens as well.
BATMAN: That's what I thought at first. But they're all surviving, even if they do badly. He just seems to want to play games with them.
BATMAN: It's a different game every time. None of the victims reported being asked to do the same things. It never repeats - except once.
PANEL 4: Robin looks down at Batman, who's still studying the screens.
BATMAN: One of the victims was kidnapped twice and asked to play the same game both times.
ROBIN: So he's tying the game to the victim --
BATMAN: No. Whoever this is, he's targeted a few of the victims more than once. But the game only repeated once.
PANEL 5: Closer again. Batman looks up at Robin, finally.
BATMAN: Other than that, there's no pattern. No commonality. Even the place where he takes them changes with every kidnapping. I can't find a way to pin him down, find out where he is.
OFF-PANEL: Oh, Batman. You didn't have to look that hard!
PANEL 6: Back to the wide shot. Batman and Robin are startled as a figure, still mostly cloaked in shadow, emerges from the gloom behind the Bat-Computer: a relatively (to Batman) short, grinning man in a plaid suit, with a thin, telescoping cane with a ball grip that gets wider toward the base.
THE GAME-CHANGER: After all, I've been here THE WHOLE TIME.