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Many Worlds, One Sky

@kurozu501 / kurozu501.tumblr.com

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lastoneout

People really do assume the FromSoft formula is just "super hard boss fights" but really it's Tall Ladies, Hidetaka Miyazaki's barely contained masochistic death fetish, incredibly hard but usually fair boss fights, community graffiti, annoying rat, even more annoying dog, walk walk fashion baby, poison swamp, bottomless pit, Large Jovial Dad Figure, jolly cooperation, Berserk Reference, and slapstick comedy.

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swear to god ever since bethesda started writing fallout games ive been like this

Obsidian Fallout:

ATOMIC WEAPONS ARE THE WORST THING HUMANITY HAS EVER CREATED THEY HAVE ONLY EVER DESTROYED AND THEY ARE ABSOLUTELY MONSTROUS THE FACT THAT WITH ONE BUTTON PRESS YOU JUST LAUNCHED A NUKE IN AN AREA DEVASTATED BY THE HORROR OF A SECOND NUCLEAR HOLOCAUST IS PROOF THAT THESE THINGS SHOULD NEVER HAVE BEEN USED BY ANYONE

Bethesda Fallout:

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nautilusopus

the other thing i really like about bloodborne is that, despite being imo one of the few examples of a piece of media actually doing cosmic horror correctly and really earning that descriptor, it's very deliberate with how it subverts some of lovecraft's shittier tendencies in his writing. everyone fixates on his racism but you forget that poor people and foreigners can be Other too and man did he not like them either.

in bloodborne, the civilised, regimented university and later the church aren't the lone bastion of reason, them fucking about is what causes nearly every single problem in the game. natives to yharnam, stated to be one of the hearts of civilisation due to the power and wealth blood ministration brought the city, aside from the six year-old girl and a prostitute, are haughty xenophobes and unhinged at best even when sane, often trending towards homicidal. the only two sane people you find there are eileen and gilbert, and their accents compared to native yharnamites clearly place them as foreign.

and like look at this shit

In Yharnam, they produce more blood than alcohol, as the former is the more intoxicating.
The constables became victims of the beast, except for one survivor, who in turn devoured the creature whole, all by himself. The fable is a favorite among Yharnamites, who are partial to any stories of pompous, intolerant foreigners who suffer for their ignorance. It makes the blood taste that much sweeter.

like this is all text, yharnamites are a clear proxy of london at its peak and everything lovecraft spent time drooling over and they're fucking weird assholes

the curse descending upon the city isn't something that crawled out of the surrounding woods, but instead spread to them as the church started offloading refuse created by the outbreak to the surrounding impoverished areas.

even the fishing village, a clear echo of innsmouth, with their worship of kos, the great one that washed up dead on the shore (for what that's worth, because a dead god still dreams), aren't the antagonists here; instead it's byrgenwerth, pillaging the town and maiming and slaughtering the inhabitants en masse in the cold pursuit of academic knowledge

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dykeishheart

Bloodborne is an amazing game because you are never given a diegetic choice to question your surroundings. You're a foreigner in a strange town, you're hated by everyone, you're given strange substances, and you know what you don't do? Ask any fucking questions. The beasts starting slashing and you just fucking roll with it.

A lesser game would give you a voiced protagonist, dozens of scared and confused voice lines, text prompts displaying fear and confusion and revulsion. Not Bloodborne. You kill and get killed in a horrific place with almost no semblance of realness left to it and you either roll with it like the game expects or you stop.

It's this lack of asking that is so poignant. After a while the game slips away because to a point you really do embody the character; you also just arrived here and decided to pick up a weapon without asking questions. Is it human nature to swing an axe just because it fits our hand? Do we question the means that brought us here or do we see them to their ends? This lack of choice and reflection is one of the best pieces of commentary that Bloodborne makes about systemic violence, because both we and our characters took part in it thoughtlessly.

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i dont really care about game trophies but my friend convinced me to go back and get the platinum trophy for bloodborne with him, and so tonight im finally, truly done with that game. still a masterpiece. the chalice dungeons sure do suck tho. i probably would have done this back when i first played through the game in 2022 if they hadn't locked one of the trophy's behind an endgame chalice dungeon boss. I'm glad my friend finally helped me skip right to the queen's chalice dungeon bc i was Not Doing All That Shit lmao.

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penny-anna

U ever have any container or appliance that you only ever put water inside you catch yourself thinking 'i only put water in this so I won't need to clean it very often'. That is the devil talking. Clean it. Or you will summon the Ooze.

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The thing about wanting to write smart essays is you truly do have to read books to do that, and the thing about reading books is that it is way harder now that I am not 17 and smartphoneless

Genuinely humiliating to read in 25 minute chunks because a decade of having a feelgood device in my pocket has turned my brain to cheese

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