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Random Thought Depository

@random-thought-depository / random-thought-depository.tumblr.com

Science fiction fan and aspiring science fiction author. 39 year old male. I made this because I wanted a place to put my random thoughts.

Help me pay first months rent and move-in-fee

Hello everyone, My name is Tiffany I'm trans, autistic, disabled and cant work with chronic fatigue syndrome, executive dysfunction and I have avoidant personality disorder/high anxiety and don't have a social support network that is supportive of me being transgender I've never been employed and am basically unemployable I'm in the process of getting benefits like ssi, snap, medicare, and medicaid but in order to receive rental assistance I need to be able to pay first months rent and a move in fee but I'm practically unable to because of how little I'm getting right now and how fast the money goes due to things like food, my phone bill, some goes to my uncle's rent and bills, and I would just want some support temporarily until all these government assistance processes are completed witch would take long because first I need to find one available and the cheapest apartments I can apply for in my area are $1800 to $2300 plus security deposit then it would need to be inspected for approval and then hopefully I can finally live on my own planning to hopefully live on all that but its taking longer then expected and i would love to move out sooner then later so I can begin to live the way I want to live away from bigoted and abusive members of my family

Support me in getting medicated

Hi all, this is less about survival and more about thriving, but anyway; I truly seriously need ADHD meds of some kind; I used to get them in Russia but that became infeasible with the war, and realistically I need to go the private route to get a prescription here in Finland; the public system is a forever wait and I fear prejudice due to being an immigrant, the trans broken arm syndrome etc. That would reeeally help me do more coding, writing (on here!), organizing etc.

I made an estimate, and I'm missing about €600 for the whole process; I've spent all my savings on a recent move, and it'll take a long goddamn time to accrue more, all the while I'm trying to move ahead career-wise in an impossible tech job market. Could you lovely people please help and/or boost this, especially if you'd like to get more writing out of me, which I've all but abandoned in recent years? Many blessings!

Scientists have confirmed the existence of four small, rocky planets orbiting Barnard's Star — the second closest star system to Earth — using a specialized instrument on the mighty Gemini North telescope in Hawaii. Just six light-years away from us, all the worlds are too hot to support life as we know it. ... The innermost planet in the system is planet d (the planets are named in order of discovery, not distance from the star), which has a mass just 26% that of Earth's and orbits Barnard's Star every 2.34 days at a distance of 1.7 million miles (2.8 million kilometers/0.0188 astronomical units). Next up is planet b: the planet first identified in the ESPRESSO data in 2024. This planet has a mass 30% that of Earth's, and orbits its star every 3.15 days at a distance of 2.13 million miles (3.4 million kilometers/0.0229 AU). Planet c is the heavyweight of the bunch, with a mass 33.5% that of Earth's. It orbits Barnard's Star at a distance of 2.55 million miles (4.1 million kilometers/0.0274 AU) and has an orbital period of 4.12 days. The first three planets were confirmed using just the MAROON-X observations. To confirm the fourth planet, e, the MAROON-X data had to be combined with ESPRESSO's measurements to reveal a planet with just 19% of Earth's mass, orbiting Barnard's Star every 6.74 days at a distance of 3.56 million miles (5.7 million kilometers/0.0381 AU). These worlds are incredibly compact in terms of distance to one another, with just 372,820 miles (600,000 kilometers) between planets d and b, and 434,960 miles (700,000 kilometers) between b and c. For comparison, the mean distance between Earth and our moon is just 238,600 miles (384,000 kilometers). Imagine having a planet on our doorstep at just twice that distance! ... A red dwarf like Barnard's Star is very different to our sun, however. It has just 16% of our sun's mass, and 19% its diameter. ... Red dwarfs can also be very volatile, spewing clouds of charged particles and flares of radiation more frequently than our sun does, which could strip nearby worlds of their atmospheres. However, red dwarf activity does decrease with age, and the Barnard's Star system is about 10 billion years old. That said, none of the planets found so far would be habitable to life as we know it anyway, since they are too close and too hot. Instead, the habitable zone around Barnard's Star would coincide with worlds farther out, with orbital periods of between 10 and 42 days. So far, no planets have been found that far out from the star. "With the current dataset, we can confidently rule out any planets more massive than 40 to 60% of Earth's mass near the inner and outer edges of the habitable zone," sBasant said.. "Additionally, we can exclude the presence of Earth-mass planets with orbital periods of up to a few years. We are also confident that the system does not host a gas giant within reasonable distances." MAROON-X was able to gather 112 radial velocity measurements of Barnard's Star throughout the period 2021–2023. Meanwhile, ESPRESSO has recorded 149 radial velocity measurements of the fleet-footed but diminutive star. This isn't enough to completely rule out the possibility of any more small planets that might be lurking in the habitable zone.

More in linked article.

Interesting how small these planets are. Proxima Centauri b also looks not very big (minimum mass 1.07 Earth masses, a lot bigger than the Barnard's Star planets but small compared to most known exoplanets and within the ballpark of Sol system terrestrial planets). Present exoplanet-finding techniques are strongly biased toward big planets with short orbits. I suspect we're getting our first look at the kind of planets red dwarf stars usually have.

I think if you have gravity generators or w/e you are already not dealing with hard sf

I'd call spin-based gravity artificial. Although I'd then disagree about the orientation. You see, if you've got an O'Neill Cylinder that you're using as a generation ship to colonize other star systems, you'd probably put the thrusters on one end of the cylinder and thus the spin gravity would be pointing out perpendicular to the axis of travel.

Yeah I should have been more specific in my wording. Spinny artificial gravity is obviously hard sf (but unsuitable for anything that isn’t freakin’ enormous)

i would like to hear @derinthescarletpescatarian ‘s opinion on this

If your "gravity" is the result of the ship's acceleration on its journey (that is, the ship is speeding up at around 9.8m/s2 until it's halfway to its destination, then slowing down by the same amount for the second half of the journey) then the "floor" is either the aft or fore wall of the ship, depending on what part of the journey you're on. (The easiest way to do this is to just turn the ship around at the midpoint of the journey). If you're using rotation then the "floor" is the outside wall.

Of course, the former method comes with the problem that if you have to actually dodge anything or otherwise change your acceleration, it fucks with everybody's lives inside. But most of space tends to be pretty empty.

artificial gravity could also include just sticking a black hole in your ship. Inside out spin gravity.

That's not artificial gravity, that's gravity. If you want Earth gravity then your black hole has to have the mass of the Earth. That's just. You might as well strap rockets to a planet.

I mean you can save some mass depending on your distance from the black hole but we're still not talking about workable masses here.

What about a small but dense neutron star

Exact same problem

Kind of off topic, but like, are there practical differences between using centrifugal force or acceleration in terms of travel distance?

Like, assuming we're sending this ship off to a different star system. Would a ship that spins for gravity take longer to arrive since presumably, it won't be accelerating (as much) the entire time?

On that note, if one possessed some sci-fi gravity generation tech, would the practical use for it be not acting as gravity, but acting as anti gravity(?) to allow faster acceleration/deceleration of the ship? Or does gravity not work that way?

A continuous 1 G (9.81 m/s^2) acceleration would get you to .9 c in less than a year if you could do it that long.

Even a very efficient fusion rocket is probably going to be limited to something like .1 c (to get velocity changes of large fractions of c you need something fancier; antimatter rocket, laser-pushed lightsail, Bussard ramjet, etc.). At .1 c a trip to Alpha Centauri will be about 44 years minimum, accelerating and decelerating at .01 G instead of 1 G will mean acceleration and deceleration periods of about 10 years each on that journey, and for much of that 20 years the spacecraft will be going at a large fraction of its coasting velocity. The math gets more favorable to slow accelerations with farther stars.

I think it's likely the kind of rocket that could get you appreciable fraction of c velocity changes will be limited to something well under 1 G acceleration by waste heat management issues. The primary obstacle to high c-fractional interstellar travel is the enormous kinetic energy that must be imparted to the spacecraft (so, primary problem is fuel and propellant mass, and waste heat management and dangerous radiation are likely to be secondary problems). The kind of rocket that can get you velocity changes of an appreciable fraction of c in convenient timescales will be energetically comparable to having an atomic bomb continuously exploding inside your engine; it's a rocket, so the exhaust will carry a lot of that energy away with it, but that's not going to be a perfectly efficient process, and cooling spacecraft is kind of hard because it basically has to be done by either radiating heat away or expelling hot material.

Note: interstellar rockets are also likely to start out mostly fuel/propellant by mass, which means unless deliberately limited their acceleration will get higher and their acceleration gravity will get stronger over their engine burn time as the engines are pushing less and less mass.

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As to the question in the poll, I'm inclined to think if you have some kind of technology indistinguishable from magic to twenty-first century people "artificial gravity" technology that enables you to generate gravity in arbitrary directions, it'd likely be better to make your spaceship's artificial gravity parallel to its acceleration gravity. Two reasons:

1) This means your artificial gravity doesn't have to resist/oppose/nullify acceleration gravity (or, if your ship is pulling high G accelerations, it at least doesn't have to resist/oppose/nullify all of it), which seems like it'd probably be more efficient.

2) It means your artificial gravity system fails more gracefully. If you have a standard soft SF "like a boat" spacecraft lay-out and your artificial gravity fails while your spacecraft is accelerating, gravity in your spacecraft rotates 90 degrees and unless everything is carefully secured against that you have a huge mess (and possibly casualties when people e.g. fall down long halls that just became very tall vertical shafts, get crushed under heavy furniture, etc.).

But the people who pointed out that a "like a boat" or flat "flying saucer" kind of design is better in that a lay-out that minimizes reliance on stairs and elevators is more efficient have a good point. I think it really depends on the properties of your science fictional artificial gravity and how it interacts with other science fictional things you're assuming. Are your spacecraft limited to plausible accelerations, or are they regularly pulling hundreds of G and using the artificial gravity to negate the acceleration gravity so this doesn't kill the crew? Is the spaceship expected to spend most of its time coasting or under acceleration? How much energy does this artificial gravity require? Do you need to input energy to maintain it, or just to change it? Can the direction of this artificial gravity be manipulated arbitrarily to create e.g. a corridor where direction of gravity is at a right angle to what it is in most of the rest of the ship and transition zones where the direction of gravity gradually bends through which this corridor can be safely and conveniently accessed, or does it have to be a unidirectional field projected from a central generator that serves your entire ship?

If you can manipulate it arbitrarily I think the most efficient lay-out might be some weird MC Escher set-up where the axis of gravity is different in different parts of the ship. Just have the local gravity be whatever is convenient. Don't use stairs and elevators to cope with inconvenient gravity, just have the direction of gravity bend so every part of the ship can be accessed by walking an apparent series of horizontal corridors. Leave engineering, shuttle bay, etc. mostly in zero gee because it's easier to handle large objects in zero gee. Put gravity generators around the water pipes and sewage pipes in your ship and use them as equivalents of water pumps; every time you want to move water make the path from where it is to where you want it to go downward all the way. To move people and things around the ship faster than walking, have elevators which are basically a box in a shaft where gravity is selectively varied to cause long falls that end in harmless soft landings in the desired direction. Have the touristy areas of a space station include a lot of spaces where gravity is deliberately set up in weird ways as a novelty. Etc.. It'd be interesting to see more of that in sci fi, artificial gravity treated as a technology that can be applied creatively instead of just a plot device to avoid having to worry about things like "making our starship bridge set look like a zero gee environment" or "thinking about how the ship being sometimes in freefall and sometimes under acceleration gravity and having a centrifugal gravity crew quarters would effect its interior architecture and how the crew do things in it."

https://www.tumblr.com/fierceawakening/778739425198964736/so-what-is-liberal-feminism-anyway-those-of

Honestly I have no idea what people define liberal as. It has been used to hate on people who don’t think a communist uprising is just around the corner or that everything collapsing would not be a good thing.

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I could be wrong but I THINK liberal started to become a bad word during the Clinton administration. He was very much a moderate, very much wanted to work with the right wing on things like welfare reform and people took to calling his policies “neoliberal,” which made liberal moderate to right, which meant if you were to the left of that you had to start calling yourself “radical” (the feminists) or “progressive” (everyone else.)

It’s a fascinating vocabulary shift for me, an Old, who was used to “liberal” being what the right derisively called ANYONE who disagreed with them, even Clinton.

(Some people have answered me asking “what exactly is neoliberalism” with “a particular economic theory,” but I can’t tell yet if that’s one definition or the accepted one. I do remember Clinton’s moderate political views being presented as a new and more effective tack for the party, not JUST an economic theory, but again I’m not sure quite how specific people are being.)

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A private room, with its own locking door, is a basic right of a child and I kinda think if you can't provide that you shouldn't have the kid

I respect where I think you're coming from with this, but... My parents couldn't provide me with a private room because they couldn't afford an apartment that big (FYI I started out as an accidental conception but my mom did make a deliberate decision to not abort me) and I think they nonetheless were probably better than average parents by youth rights metrics measured relative to when they were raising me (1985-2003) and perhaps even relative to today, and... My mom was worried about CPS taking me away from her precisely because we were living in an overcrowded apartment, and my plausible fate if that happened would have been to be handed over to my paternal gene donor and his wife, and my feelings about that possibility are 1) "I suspect I really dodged a bullet there!" 2) I don't know if that was a realistic fear but it at face value feels frighteningly plausible because that man absolutely would have been capable of looking like an upper class judge's or social worker's idea of the parent who'd provide me with "a better home environment" and I suspect he would have liked it if that happened and would have actively worked toward making it happen if he could have because he kinda saw me as an investment and would have been pleased to have more control over the investment's cultivation and it'd have been a victory over my mom that would have pleased his ego. We have a housing crisis, and I'm pretty wary of ideas that easily Flanderize down to a heuristic of presuming affluent people to be better parents.

im just not convinced humans were ever meant to be this busy

I'm going to invent time travel just to use it on people who post things like this on the internet, and I'll send them back to -399,999 BCE so that they can have the busiest, most terrifying day of their lives before yanking them back into present day civilization where all they have to do is press a button and toilet paper arrives.

A day in 399,999 BCE is probably basically a day in the wilderness. I can certainly believe a day in 399,999 BCE would be the scariest and most unpleasant day of my life, I'm more skeptical of the proposition that it would be the busiest day of my life, maybe more to the point I think "busy" would likely not capture the ways it might suck.

Various scenarios:

- I am dumped into 399,999 BCE in just my street clothes with no knowledge of what is happening to me, no context. I likely spend the day assuming I'm having an unusually vivid dream (if I have a bad time in 399,999 BCE I likely spend a lot of the day trying to will myself to wake up).

- I'm dumped into 399,999 BCE in just my street clothes and you tell me and make me believe that I am actually in 399,999 BCE and I know I'm going back to the 2020s CE after one day. I think I would likely be not busy at all in this scenario! If I'm only there for a day I probably don't need to try to engage in subsistence activities, and trying to engage in subsistence activities while having no idea what I'm doing would likely increase my risk of injury and death instead of decreasing it!

Plausibly my day in 399,999 BCE in this scenario looks like: first I find a large tree I can climb; this will be my refuge if I'm attacked by a large animal. Then I try to find a clean-ish looking stream, so if I start to feel seriously dehydrated I know where I can find water. Then, I mostly try to stay close to my refuge tree. I sing and talk to myself and maybe pick up a fallen branch and swing it around or something; I figure this will make it less likely I will surprise a dangerous animal (e.g. rattlesnake) and make local predators less likely to recognize me as safe to eat. Maybe I feel brave enough to indulge curiosity and do a little exploring: this is actually kind of cool, I'm in the Pleistocene, I might get to see some cool extinct Pleistocene megafauna!

Plausibly I would have a very terrifying and miserable day: I might be exposed to life-threatening inclement weather, I might be attacked by a dangerous animal, etc.. But, being completely unskilled in wilderness survival, in such a scenario I would have so little agency I would likely be miserable but not busy, e.g. I might spend the whole day basically curled up in a ball hoping I don't die of hypothermia before the day is up because I have only the vaguest idea of how to build and start a fire without matches or a lighter and very little confidence in my ability to do so. And if I get attacked by a lion or something like that, it's probably going to be over pretty quickly one way or another.

If I feel very cold I might try climbing to a high place and see if I can see any camps or smoke from campfires (if I'm somewhere cold and it's 399,999 BCE they're probably Neanderthals or Denisovans), and if I do I'd consider approaching them and hoping they take pity on me. Though I'd hesitate to do that cause for all I know they might react to me approaching their camp by killing me cause I'm a stranger intruding into their territory or something like that instead.

Maybe I spend most of the day hot and miserable and thirsty and trying to find water, or maybe I spend most of the day making futile attempts to make damp wood catch fire by rubbing the end of a stick against it. So in some scenarios I would spend the day busy, for a certain definition of "busy." It's probably a minority of plausible scenarios in which that happens though, and I'd be busy mostly cause I suck at living outside modern civilization; a 399,999 BCE human who lived in that area would probably be well-acquainted with where to find water, know how to start a fire with the materials available to them, etc..

- I'm dumped into 399,999 BCE in just my street clothes and you tell me and make me believe that I am actually in 399,999 BCE and give me the impression that I'll be there for a couple of years. This is a scenario better suited to get me to actually do some work during my day in the far past! I would want to get a good start on my pathetic attempts to figure out how to survive in 399,999 BCE! Given how I usually work I'd probably like, do basically the same thing I did in the previous scenario and feel kind of bad about not doing more but think "well, at least now I know where to find water and am in the process of finding out whether it's safe to drink by experiment, that's not bad for day one," but being driven into a higher level of activity by a combination of fear and boredom in that situation is also consistent with the way I usually work. If I was lucky enough to have my cell phone with me, I might smash it with a rock to make some crude glass knives out of its shattered screen. I might look for a long straight-ish branch of soft wood and try to fashion it into a crude stabbing spear. I might make a probably futile attempt to build a fire just to get a start on the probably long process of figuring out how to do it (I have a vague idea you can do it by taking a stick, putting one end of it against a piece of wood, and rubbing the stick between your hands to generate friction; I might waste like three or five hours doing that without accomplishing anything). If I succeed in making a serviceable spear, I might make a half-hearted attempt to hunt an animal with it, mostly just to get a feel for how hard it'd be and what the challenges are. I might spend a while seeing if I could find any edible-looking berries or anything like that (though I probably wouldn't actually eat them at this point cause I have no idea how to tell poisonous plants from safely edible plants).

So I guess I might be pretty busy, but I suspect if this went on for more than a day this would before very long turn into either being substantially less busy as I slowly die or being substantially less busy once I've figured the basic stuff out or being substantially less busy as I survive at a very miserable level (living on raw meat and being chronically cold cause I can't figure out how to make a fire, don't know which plants have edible tubers and don't even dare eat the occasional berries and mushrooms I find cause I don't know which ones are poisonous, etc.). Again, the first and last thing would probably be quite miserable experiences, but I suspect they'd be more experiences of miserable idleness than miserable toil. Maybe eventually some early human group would notice me and take pity on me and adopt me.

Actually, that reminds me: one of the things I might do on the first day in this scenario: if the terrain looks familiar, I would want to know whether I have moved in location on Earth as well as time or put in the same location on Earth in a different time (presumably with a small adjustment so I don't fall five stories when my apartment building stops existing under my feet), so I might hike up what might be the Berkeley hills to see if I could recognize local landmarks that might plausibly have been there in 399,999 BCE. I'm too lazy to look up whether 399,999 BCE was during an ice age, if it was the sea level would be much lower so the bay might not be there, but I might be able to still e.g. recognize the profile of Mt. Tamalpais. This would matter if I expect to be in the Pleistocene long term, because if I'm in 399,999 BCE California I at least have some idea of what to expect in terms of the kind of weather I'll experience (though the climate was probably different back then) and 399,999 BCE is probably long before the arrival of humans in the Americas so if I'm in 399,999 BCE California I know I probably won't meet anyone else until/unless I get back to 2025 CE (unless I make a long and difficult journey to the Old World) and I'll probably be dealing with animals that have no habituation to humans.

- My mind trades places with a 399,999 BCE human's mind for a day, while I'm inhabiting the 399,999 BCE human's body I retain their knowledge of how to survive in the material conditions of 399,999 BCE, their knowledge of the language and social norms of their group, etc., I am given the impression I will be living like this for at least a few years to discourage me from just pretending to be sick for the day.

Well, what would be the normal daily tasks of a 399,999 BCE human?

- Foraging for food. I guess this might be time-consuming, but it seems likely kind of mostly low-intensity? Gathering is mostly kind of walking around while keeping an eye out for edible fruit, mushrooms, small animals to catch, etc., it'd be physically similar to the recreational walks I do for pleasure (though I expect having to do it all day as a survival activity might make it less pleasurable). Hunting is mostly looking for potential prey, tracking potential prey, etc., which seems kind of similar (though I guess having to be careful to avoid spooking the prey might be pretty stressful). I can fully believe that big game hunting in 399,999 BCE sucked; IIRC Neaderthal skeletons show a lot of what look like combat injuries from attacking big powerful megafauna with short-range weapons. That would suck in ways that are pretty orthogonal to drudgery though; it'd be a few minutes of terror every once in a while, not a long grind.

- Possibly keeping watch for and defending against predators - seems similar to early big game hunting in being a "long periods of low activity punctuated every once in a few by a few minutes of terror" thing.

- Maybe textile manufacture? There are popular posts on this site that talk about how time-consuming pre-industrial textile manufacture was! But 399,999 BCE is far enough in the past I don't think it's a foregone conclusion people back then even had textiles! This was before the out of Africa migration, so back then most of our ancestors were living in Africa, which is mostly warm enough that early humans there could probably have gotten by without clothing! I think the Neanderthals and Denisovans living in the colder parts of Eurasia would have needed at least crude furs though - how much labor do you need to make those?

- Stuff people in more-or-less every human society ever had to do; cooking/food preparation, child-care, etc.. This probably took a lot of time and energy, but then it takes a lot of time and energy in our society too.

- Manufacture of tools (spears, maybe baskets, bags, fishing nets, etc.). Don't really have any good sense of how much time this would take, but...

IIRC "hunter-gatherers are stuff-poor but liesure/play-rich" is a take that has actually been advanced by serious anthropologists. Yes, it's at least a controversial proposal and has been criticized and I don't know enough about the subject to have a firm opinion on it, but, like, this is not purely a take of random bloggers and is not obviously absurd on its face! And for what (little) it's worth it fits with how I think I might end up living (or slowly dying) if you put me in 399,999 BCE; I can easily imagine I'd have an awful time but I suspect it'd be largely an awful time of miserable relative idleness in which I'd have a very low (worst case scenario below subsistence) standard of living and lack the capability to improve it.

I find it quite plausible that "lived in miserable material poverty but didn't work very hard because they lacked the capability to escape their condition of poverty no matter how hard they worked so working hard was not worth it for them" was a very common condition in the past.

Regarding my idea that you could make a cool animated film adaptation of William Hope Hodgson's The Night Land: have a description of how I'd do it:

To approximate the atmosphere of the book (which lacks dialogue and doesn't give the protagonist a name and I feel has a kind of Temple Grandin thinking in pictures vibe) it would be in the format of an old silent film, without dialogue, mostly just images and music, with some use of cue cards to establish context. Cue cards are in this summary rendered as ALL CAPS.

I think this would be appropriate music for it:

I'd develop Naani's side of the story more, make it a symmetrical companion narrative to X's, and to that end my depiction of the fall of the Lesser Redoubt would deviate substantially from the information we get about it in the novel. I took some inspiration from Nigel Atkinson's A Mouse In the Walls of the Lesser Redoubt, but my version wouldn't exactly follow that narrative that either.

Opening shot would be in space, showing stars, the sun, the moon, and the Earth, almost unrecognizable. The sun has become much dimmer, like a white dwarf, and the Earth and moon are little more than disks of blackness against the stars. The viewpoint begins to move toward the dark Earth.

MILLIONS OF YEARS IN THE FUTURE. THE SUN IS DYING, AND HAS ALMOST CEASED TO GIVE OUT VISIBLE LIGHT.

The viewpoint moves in toward the Earth. Passes briefly over the ruined highlands, with their frozen oceans and glaciers and, poking out here and there, the crumbling remains of huge buildings, just barely visible in the dim sunlight, which is like present-day moonlight. It comes to something like a huge rift valley, the bottom of which is an eerie landscape dimly lit by volcanic activity and bio-luminescence - except, there is also a brightly lit and unmistakably artificial three-sided pyramid down there, which the viewpoint quickly approaches and circles like a bird.

THE LESSER REDOUBT, OR THREE-CORNERED WORLD. PERHAPS THE LAST HUMAN SETTLEMENT.

The pyramid sits atop a large mesa, and around the mesa there is a glowing circle. The viewpoint comes closer. We see that the circle is something like a large glowing conduit, and inside its inner perimeter there is something like a wall, patrolled by armored and armored human figures - I'm thinking something like Matt Isitt's design for the weapons and armor.

THE AIR CLOG AND THE PERIMETER WALL AND THE GUARDIANS KEEP OUT THE PREDATORS OF THE NIGHT LAND.

BUT THE DIREST ENEMIES ARE COLD AND DARKNESS, AND THE WALLS AND LAMPS AND HEATERS OF THE REDOUBT KEEP THEM OUT.

The viewpoint moves into the pyramid. Now we're seeing interior scenes; public spaces filled with people, huge machinery being worked by technicians, gardeners tending plants in huge artificially lit gardens. I think I'd take inspiration from Mexican Art Deco/Nouveau architecture for the Lesser Redoubt's interior spaces, so they'd look a little like this:

But a lot of the architecture and machinery is noticeably run down, and everyone looks similar, like they're all related.

Shots of technicians tending huge machines.

THE LIGHTS AND HEATERS AND THE AIR CLOG AND EVERYTHING ELSE IN THE REDOUBT IS POWERED BY ENERGY TAPPED FROM THE EARTH CURRENT.

ALL IS NOT WELL.

A PERFECTLY ISOLATED POPULATION, THE REDOUBT IS SLOWLY DYING. SKILLS ARE LOST WHEN PEOPLE DIE BEFORE THEY CAN PASS THEM ON. SO ARE GENES; ITS PEOPLE ARE BECOMING DANGEROUSLY INBRED. MACHINERY DECAYS BECAUSE THERE ARE NOT ENOUGH PEOPLE TO DO ALL THE WORK THAT NEEDS TO BE DONE. ONCE LOST, KNOWLEDGE IS NOT EASILY REDISCOVERED, AS IMMEDIATELY NECESSARY WORK MUST BE PRIORITIZED OVER SCIENTIFIC INVESTIGATION.

THE REDOUBT HAS DEFIED THE ULTIMATE NIGHT FOR A MILLION YEARS. BUT ITS PEOPLE KNOW THAT IT IS SLOWLY DYING, AS THE GREAT WORLD DID BEFORE IT.

THEIR HISTORY BOOKS TELL OF ANOTHER HUMAN SETTLEMENT, A GREATER REDOUBT. BUT THE LAST CONTACT WAS LONG AGO. SHIFTS IN THE LAND HAVE MADE THE LONG ROAD TO THE GREATER REDOUBT HARD. SIGNAL CABLES FAILED AND WERE NOT REPAIRED LONG AGO. RADIO AND AIR TRAVEL ARE NOW LOST ARTS.

EVERY FEW SLEEP-WAKE CYCLES, THE PEOPLE TRY TO CONTACT THE GREATER REDOUBT THROUGH THE MASTER WORD.

The people stop what they are doing. Delicate-looking, complex, golden, glowing things, reminiscent of Arabic calligraphy float up from their heads, float through the air, and gradually disperse and fade. The viewpoint follows some of these glowing floating things as they drift out of the Redoubt and over the Night Land. Some drift over the Night Land until they fade to nothing. Some drift up the kilometers-high cliffs at the edge of the deep lowland the Redoubt is in and dissipate in the highlands where glaciers slowly settle over the ruins of the human civilization of the Bright Days. Some continue to drift across the valley floor, until... They come within sight of an immense brightly lit four-sided pyramid of literally mountainous dimensions, an instantly recognizable bigger sibling of the Lesser Redoubt: the Greater Redoubt! Some of the glowing floating things fade and dissipate before they can reach the bright four-sided pyramid. A few make it inside, and float through the bodies of people in the Greater Redoubt... but the people they float through show no reaction, no awareness of the floaters.

INBREEDING HAS WEAKENED THE MASTER WORD. THE PEOPLE OF THE LESSER REDOUBT CAN NO LONGER TRANSMIT IT STRONGLY ENOUGH FOR THE PEOPLE IN THE GREATER REDOUBT TO HEAR THEM.

THERE IS A LEGEND THAT IF SOMEONE CALLS OUT THE MASTER WORD IN A MOMENT OF GREAT NEED AND PAIN, ONE WHO LOVED THEM IN A PAST LIFE WILL BE ABLE TO HEAR, EVEN IF OTHERS CANNOT...

THE END COMES SLOWLY, THEN QUICKLY...

The huge machines that tap the Earth Current. An alarm goes off. Technicians frantically making adjustments. A great shaking like an earthquake, and an explosion.

Exterior shot of the three-sided pyramid. The pyramid goes dark.

THE MACHINES THAT TAP THE EARTH CURRENT HAVE FAILED.

Interior shots. People going about their business in the Redoubt. People working in the gardens. Each one ends with the lights going out.

The armored guardians outside the Redoubt are plunged into almost-darkness as the glowing circle and the lights of the Redoubt go out.

IT HAS HAPPENED BEFORE. THERE ARE EMERGENCY BATTERIES AND GENERATORS. REPAIRS ARE ATTEMPTED.

The pyramid lights up again, though less brightly.

Engineers in consternation before the huge, ancient machines that tap the Earth Current. Trying to make repairs.

THE ENERGY AND FUEL IN THE EMERGENCY BATTERIES AND GENERATORS BEGIN TO RUN LOW.

HARD DECISIONS ARE MADE.

The glowing circle at the base of the mesa goes dark. The armored guardians look at each other in trepidation.

THE BLOOD OF THE GUARDIANS WILL BE SPENT SO THE CIVILIANS CAN CONTINUE TO HAVE LIGHT, WARMTH, AND FOOD.

The armored guardians outside the Redoubt in battle. Their enemies are things like huge black wolves with glowing eyes.

The pyramid goes dark again. More interior shots, each ending with the lights going out.

THE EMERGENCY GENERATORS HAVE RUN OUT OF FUEL.

More scenes of the engineers trying to fix the machines that tap the Earth Current. One of them collapsing, crying, being comforted by others.

THIS TIME THE MACHINES ARE BROKEN BEYOND REPAIR.

A great exhalation of the glowing calligraphy-like floaters of the Master Word from the Lesser Redoubt. We see that some make it to the Greater Redoubt, but the people of the Greater Redoubt cannot perceive them.

A grim meeting of the city's leaders. The room is dim, lit only by emergency lights.

"THE GREATER REDOUBT MAY YET SURVIVE. THEY ARE OUR ONLY HOPE."

"WE SHOULD SEND ONE OF THE GUARDIANS, SOMEONE STRONG, TO TRAVEL THE OLD LONG ROAD, TO SEE IF THE PEOPLE OF THE GREATER REDOUBT YET LIVE, AND, IF THEY DO, TO TELL THEM WHAT WE ARE SUFFERING."

"EVEN IF THEY YET LIVE, AND WOULD AND COULD HELP, IT WOULD TAKE TOO LONG."

"WHAT ALTERNATIVE IS THERE?"

"WE SHOULD ALL GO. ALL OF US. ALL THE PEOPLE."

"WE SHOULD PUT IT TO A VOTE."

A great assembly, in an auditorium dimly lit by emergency lighting. Ballots being taken.

"THE THREE CORNERED WORLD IS DYING, AS THE GREAT WORLD DID BEFORE IT. SOON THERE WILL BE NOTHING LEFT FOR US HERE BUT COLD AND DARKNESS AND GRIEF. SO WE WILL ALL GO. ALL OF US. ALL THE PEOPLE. IN CARAVAN, DOWN THE OLD LONG ROAD ACROSS THE NIGHT LAND. IT IS OUR BEST HOPE FOR SURVIVAL."

"IT IS A SLIM AND DESPERATE HOPE, BUT WE DO NOT HAVE A BETTER ONE."

Preparations are made. Supplies are put into containers and the containers are put onto improvised carts and sleds and trailers and into backpacks. Bedding and light clothing designed for inside the climate-controlled Redoubt are torn apart and sown back together into improvised cold-weather clothing. Chains are put around the wheels of construction machinery so they won't slide in snow while being used as improvised tractors for trailers. The Great Vehicles are brought out from the Hall of Dead Generations.

A huge gate opens at the base of the Redoubt and the column of refugees set forth. They have some vehicles to carry people and supplies, but nowhere near enough to carry everything and everyone; the majority of the people have to walk. The people are bundled up against the cold of the Night Land, and their breath steams in the cold air. Armed and armored guardians walk at the front, back, and sides of the column, to protect the civilians from the predators of the Night Land. They set out along the old long road.

They travel (various cues are used to suggest considerable time passing).

They come to a place where the land has risen. The road now ends in a place of rough, jumbled rocks. With difficulty, a person can walk across this terrain, but it is impassible to the vehicles.

Scouts are sent out, but when they return they report they have found no way around the obstacle for considerable distance.

The vehicles must be abandoned. Supplies and equipment are unloaded from them, to from here be carried on people's backs. Improvised stretchers are made, and people who cannot walk are helped off the vehicles and into the improvised stretchers, so they can be carried. Much supplies and equipment are abandoned with the vehicles; too bulky and heavy for unassisted humans to carry.

The people slowly make their way across a stretch of rough, rocky terrain. Again, cues are used to indicate a significant time passing; if there were still days, it would be days. Eventually they come to a place where the road is relatively intact again.

The people continue walking. More indicators of time passing. The road begins to pass along the floor of a long gorge.

All through the journey, little golden calligraphy floaters of the Master Word go up from the traveling column of humans and disperse into the night. Sometimes they go up in ones, twos, threes, fives, sometimes there is a great simultaneous exhalation of very many of them.

Somebody collapses. Others help them back up. On the high ground above the road, one of the creatures like huge black wolves is watching. We see its thoughts. It imagines itself attacking the person who collapsed, dragging them off into the darkness and feeding on their flesh. Then a second thought: itself trying to do that, being slain by one of the armored guardians. Then a third thought; many creatures like it attacking the refugee column simultaneously, some are slain but they overwhelm the defenders and the ones that are not slain feast.

We see the three scenarios playing out in parallel in three thought bubbles above its head. Then the thought bubbles have something like glowing threads around them, as if they're a bundle bound together with string. This is indeed the visual metaphor being developed; this bundle begins to float away from the creature. The creature generates another bundle like it, which begins to drift away too, and then another. The viewpoint follows some of the bundles as they float away across the Night Land, until they encounter another of the black wolf-like predators and enter it and disappear into it, at which point the creatures instantly raise their heads alertly (one of them is sleeping, and springs to its feet when the bundle disappears into it), look to a point on the horizon with intent, and begin to walk in that direction.

A stylized depiction: the refugee column walking along the road, seen from far above, and a great number of the wolf-like predators are following it and converging on it from many directions.

One of the predators dislodges a stone from the lip of the gorge. It falls down the sloping sides of the gorge. Down in the gorge, somebody looks up and sees many shining eyes looking down from the darkness on the top of the gorge. Spotlights and flashlights are turned on the top of the gorge, revealing many of the wolf-like predators walking atop it and some of them beginning to make their way down the slopes.

A roiling agitation of the moving crowd. Fear. Screaming. A mother grabbing a toddler off the ground to hold them close and carry them.

At the front and back and sides of the column, armored Guardians spin up their diskoi (the circular saw pole-arm this person is holding) and hold them tightly.

"GUARDIANS, EN GARDE!"

A man in Guardian armor with his helmet off and some older people conferring tensely, eying the advancing predators nervously.

"SHOULD THE PEOPLE DISPERSE?"

"THE TERRAIN HERE TRAPS US. THEY ARE CUNNING CREATURES."

"THERE IS A REASON WE CHOSE TO TRAVEL TOGETHER. ALONE OR IN SMALL GROUPS WE CAN BE PICKED OFF ONE BY ONE. THE GUARDIANS CAN DEFEND THE PEOPLE BETTER IF THE PEOPLE ARE IN A MASS. AND WE WILL BE MORE LIKELY TO SURVIVE THE JOURNEY TOGETHER."

Fear is starting to curdle into panic. People are starting to run. Somebody falls and is stepped on. The walking column is in danger of becoming a stampede.

An older woman still wearing the remnants of some fancy clothing along with her improvised insulating jacket and leggings and the blanket she's wrapped around herself to keep warm climbs onto the shoulders of the leader of the Guardians. The leader of the Guardians is walking backwards and near the head of the column. He and the woman on his shoulders are holding recognizably megaphone-like devices, and with her other hand she holds some jeweled badge of office high in the air.

"THE GUARDIANS WILL DEFEND THE PEOPLE!"

"WALK, DO NOT RUN!"

"STAY TOGETHER! WE ARE STRONGER TOGETHER! WE WILL GET THROUGH THIS TOGETHER!"

"NIGHT-HOUNDS CAN READ SIGNS OF HUMAN FEAR AND INTERPRET THEM AS SIGNS OF WEAKNESS! DO NOT LET THEM SEE YOU ARE AFRAID! WALK, DO NOT RUN!"

"KEEP YOUR CHILDREN CLOSE!"

The people take up the ... suggestion? Command? The column resumes a relatively orderly walking progress. The armored Guardians walk at the front and rear and sides of the column, their spinning diskoi held ready.

A steady stream of little calligraphy golden floaters of the Master Word goes up from the column of humans and drifts away into the ultimate night; sometimes they go up in ones or twos, once there is a huge exhalation of many all at once.

For a while there is a tense stand-off. The night-hounds are much smarter than their ecological equivalents from the sunlit times, and they can use their thinking-in-pictures distant cousin of the Master Word to coordinate much better, but they are still much less social and much more selfish than humans, and here they've encountered a collective action problem. They're smart enough to realize the vanguard of the attack can be expected to take heavy casualties, and none of them want to be in it. Every hound hesitates, hoping others of its kind will take the initiative to attack and thus accept being in the vanguard.

In the end, a sort of hierarchy of desperation begins to shake out among them. The hungrier, leaner, sicklier, more desperate hounds are tempted toward the column of humans, while the better fed and therefore less desperate hang farther back.

In the end, they hit upon a solution many human armies of the sunlit times used: file closers. The better-fed and stronger hounds begin to attack the hungrier, leaner, weaker ones that have ventured closer to the humans and feed on them cannibalistically. Trapped between the jaws of their stronger cousins and the diskoi of the Guardians, the weaker, leaner hounds begin to choose the latter.

"GUARDIANS, LET NO ENEMY THROUGH YOUR LINES, NO MATTER WHAT!"

The Guardians defend the people bravely. To the last Guardian. There are too many night-hounds, and this battle is the last stand and Ragnarok of the people of the Lesser Redoubt, and in the end the night-hounds that don't die by the diskoi of the Guardians or the improvised weapons of desperate civilians get the feast they came for.

All through the battle, little floaters of the Master Word continue to go up and disperse into the night.

In the last, bloodiest, most desperate phase of the battle, as the battle shades with queasy ambiguity into the victors' enjoyment of their gruesome reward, a single young woman manages to survive by hiding a crack in the earth.

After the battle, she wanders around the road with a flashlight. Its beam illuminates nothing but ancient road surface, barren earth, blood, gore, and corpses. She finds and weeps beside the corpses of her mother and father. She curls up on the side of the road, rocking and covering her ears with her hands, and a Master Word floater rises up from her.

The viewpoint follows the floater into the night.

It crosses the Night Land, to the still shining pyramid of the Greater Redoubt. It floats into the Greater Redoubt. Sometimes it floats through people, even through their heads, but they do not show any reaction. Then it disappears into a young man sitting at a table reading something, and he suddenly stands up, visibly shocked.

HE ALONE HAS HEARD.

Scenes of the young man talking and arguing with other people.

AFTER SO LONG WITHOUT CONTACT WITH THE LESSER REDOUBT, THE OTHERS ARE SKEPTICAL.

IF THE VISION IS TRUE, THEY WANT TO HELP THEIR DISTANT COUSINS, BUT...

THE OLD ROAD IS LONG AND THE NIGHT LAND IS DANGEROUS. THOSE WHO VENTURE PAST THE AIR CLOG MAY NOT RETURN.

THEY ARE RELUCTANT TO RISK THE WASTE OF PRECIOUS RESOURCES AND LIVES THAT MIGHT HAPPEN IF THEY ACT ON THE VISION AND IT IS AN ILLUSION.

HE OFFERS TO GO OUT INTO THE NIGHT LAND ALONE, TO SEEK THE ONE WHO HAS CALLED OUT TO HIM.

HIS OFFER IS ACCEPTED.

We see the young man, now in armor and with a diskos, being given a farewell ceremony at a gate of the Last Redoubt and leaving the Last Redoubt (he doesn't put his helmet on until after he walks out the door, so we know it's him).

After this we get a fairly faithful to the novel depiction of the young man's crossing of the Night Land; the battle against the Grey Man, coming to a place where the old road ends in land jumbled by geologic activity after its construction, the journey across the country of darkness...

I think a good way of rendering the journey across the country of complete darkness would be, like... At first we see the young man making his way across that country with the help of an electric light. He periodically checks an indicator, and we can see that the light's batteries are running low (the indicator should be something intuitive). Maybe have a cue card saying the battery is running low and he's going to risk continuing in darkness. Up to now in this sequence the things illuminated by the light have been visible. When he turns the light off, the only things visible are now the man, and a very small area of things he's touching or has explored through touch. So, when he's walking, we see him in almost a black void (maybe there are stars above, and a line of a horizon visible by where they end), with tiny circles around his feet when he puts them down (so, we may occasionally see a rock by his boot or something). Then he trips and takes a bad fall, as in the novel. His body strikes something sharp, and the edge of it becomes visible in the void. After recovering, he explores the sharp thing by touch, and we see a big, sharp rock. He explores his armor where he hit it by touch, and we see a scratch on the armor. After that, he dares not walk, but continues the journey crawling on his hands and knees. Again, he appears to be in an almost in a black void, with only things he's touching and tiny circles of whatever he's recently explored by touch illuminated. Eventually he comes to an area where there's some dim lighting by volcanic activity and bio-luminescence and we're able to see a landscape again and he starts to walk normally normally again. Maybe have a cue card at this point something like

"OH MARVELOUS LIGHT!"

... From there the film would continue to follow the novel fairly faithfully; the journey along the underground river (and avoiding being noticed by the big slug creature), the journey through the dark forest...

Interspersed with the young man's heroic journey, we get scenes of the young woman survivor trying to survive in the Night Land, occasionally finding and eating some edible wild plants or fungi, but becoming noticeably weaker and visibly thinner and thinner, eventually to the point of emaciation.

Every once in a while a Master Word floater goes up from the young woman or the young man. Sometimes they dissipate. Sometimes one sent out by the young woman reaches the young man or vice versa, and they visibly react to it (sometimes with joy, sometimes the young man will react with visible increase of urgency in his travels).

At one point we see the young woman, starving, thin, staring at a small animal.

THE REDOUBTS MUST BE EFFICIENT. THE FOOD OF THE REDOUBTS IS VEGETARIAN. LIVESTOCK WOULD BE INEFFICIENT.

THE CULTURAL MEMORY OF HUMAN CARNIVORY HAS BEEN LOST.

IT DOES NOT OCCUR TO HER THAT SHE MIGHT HUNT AND EAT AN ANIMAL.

The animal ambles away from her, untroubled.

... The young man finds the old road again, travels down it to the empty shell of the Lesser Redoubt, meets the young woman nearby...

That's about the point in the novel I've gotten up to so far, I've been doing other stuff, but based on the Wikipedia summary I guess from there the film could follow the plot of the rest of the novel relatively faithfully.

I finally managed to unfuck my Amazon Prime membership! My bank's fraud watch system stopped the withdrawal of the automatic renewal fee from my account in January and my Prime membership got suspended, it was a real pain getting the problem fixed but I finally managed to get my renewal payment processed and my Prime membership reinstated.

I had a little extra money, and so I decided to replace my laptop charger with a new one of the same brand as the one that broke. I think it's better quality than the replacement I'd ordered previously. The new replacement came in the mail a few days ago.

So I now have a laptop charger I don't need. I paid almost as much or more for shipping than the actual cost of the charger, so it doesn't seem worth it to send it back. My apartment is small, so I don't really want to keep it around. Anyone want it? I'd be happy to give it to someone. It's compatible with Lenovo IdeaPad 3 laptops. Here's are some photos of it:

DM me to arrange shipping or pick-up if you want it (I live in Berkeley CA USA).

It feels good to have fixed a broken window!

i hate when people are like “i really understand what it’s like to be Prey… to look up into the jaws of a predator and know it’s my purpose to be Consumed…” like bitch no, prey runs away, you’re some other shit

I guess this is basically their kink is not my kink and that's OK, but my dislike for that literary convention was a large part of what motivated me to write this.

Regarding something I wrote in my previous post:

I think one could make a really neat animated film adaptation of The Night Land! I have some ideas for how I’d do it if I could that I think I will post tomorrow. To try to approximate the atmosphere of the novel, it would be in the format of an old silent film, without dialogue, mostly just images and music, with some use of cue cards to establish context (the trick would be to come up with a stylized form of animation that gives an impression of the darkness of a sunless world while still allowing the viewer to see the action). It would develop Naani’s side of the story more, making it an equal symmetric companion narrative to X’s - and, in service of that, it would take some liberties with the original text, trying to really bring out the dramatic potential of the fall of the Lesser Redoubt and drawing inspiration from Nigel Atkinson’s excellent fanfic A Mouse In the Walls of the Lesser Redoubt, though I wouldn’t precisely follow that narrative either. I do very much prefer Atkinson’s take on the abandonment of the Lesser Redoubt, as a kind of mass suicide by people who knew they were doomed and preferred to get it over with quickly; I think that’s got more drama and verisimilitude and is kind of more respectful to the people of the Lesser Redoubt than the novel’s version, where it’s just “some Night Land gribbly got into their heads and made them walk out into the dark.” An element I would add, original to me, is that the people of the Lesser Redoubt did have a plan for survival, albeit one they knew probably wouldn’t work but undertook in desperation: to walk en masse in a caravan across the Night Land to the Great Redoubt, the location of which was known, though no-one had made the journey in a million years, and hope their distant cousins would take pity on them and let them in…

Have an idea for one scene in it which I think nicely fits some of the themes I'd want to develop:

"GO TO THE HALL OF DEAD GENERATIONS AND BRING OUT THE GREAT VEHICLES!"

The screen dark for a moment, then a huge door is being opened into the darkness. People stand on the other side of the door. Beams from powerful flashlights they hold pierce the darkness and illuminate row upon row of seated mummies (I'm thinking Inca royal mummies as the inspiration for how they'd be positioned and propped up and dressed). One of the people raises a staff in salute to the mummies.

"HEAR ME, OH ALL DEAD GENERATIONS OF THE THREE-CORNERED WORLD UNTO THE TIME OF ITS CONSTRUCTION! HEAR THE WORDS OF THE LAST GENERATION OF THE THREE-CORNERED WORLD, FOR THE THREE-CORNERED WORLD HAS BECOME BEREFT OF LIGHT AND WARMTH, AS THE GREAT WORLD DID BEFORE IT! WE HAVE COME FOR THE GREAT VEHICLES, THAT YOU PREPARED AND SECURED FOR US IN THIS THE HOUR OF OUR NEED, WHICH YOU FORESAW!"

People advance into the dark Hall of Dead Generations. Deep in the Hall of Dead Generations, they find what they seek; their flashlight beams illuminate treaded vehicles the size of small apartment buildings; huge ancient snowmobiles. They climb onto one of the Great Vehicles. A few of them enter the cockpit. One of them begins to tentatively, gingerly, reverently examine and work the controls. Lights begin to come on, a computer screen lights up. They push a button and the vehicle's fossil-old engine begins to sputter, then roar steadily. They visibly slump with relief.

More people come, climb into more of the Great Vehicles. Some start smoothly, like the first one. Sometimes their ancient engines sputter and die when somebody tries to start them. Sometimes they don't start at all. People begin to open boxes, take out tools...

THE GREAT VEHICLES ARE OLD AS FOSSILS. KEEPING MORE IMMEDIATELY NECESSARY MACHINERY WORKING HAS ABSORBED THE ENERGY OF THE PEOPLE. NOT EVERYTHING LASTED ALL THOSE MILLENNIA WITHOUT DAMAGE. ONE IN THREE OF THE GREAT VEHICLES STILL FUNCTIONS, OR CAN BE REPAIRED. MANY OF THE PEOPLE WILL HAVE TO TRAVEL THE OLD LONG ROAD ACROSS THE NIGHT LAND ON FOOT.

Those Great Vehicles still working or successfully repaired are driven out through the great gate of the Hall of Dead Generations, through a broad avenue between the many rows of seated mummies.

In a huge loading bay, the Great Vehicles are being loaded for the great journey. With boxes and barrels, mostly; their great value will be that they can carry many tons of supplies. But some old people, children, pregnant women, and disabled people are also being helped onto and into the Great Vehicles. The most vulnerable will be allowed into the heated cabins, while the more robust must ride outside, where they won't have to walk but will have only insulating clothing and blankets and tarps to protect them from the elements. Some armored guardians with weapons will ride on top of the Great Vehicles, to fight off any Night Land predators that manage to jump onto one, but most will walk, at the front and back and sides of the column of civilians, to protect them.

Men in the armored suits of the Lesser Redoubt's guardians are trying to get an older woman in fancy clothing to board one of the Great Vehicles.

"I AM NOT SO OLD. I WILL WALK."

The last of the Great Vehicles to leave the Hall of Dead Generations stops at the threshold of its great door, so the speaker to the dead can address the ancestors one last time:

"HEAR ME, OH ALL DEAD GENERATIONS OF THE THREE CORNERED WORLD UNTO THE TIME OF ITS CONSTRUCTION! THE LAST GENERATION OF THE THREE-CORNERED WORLD DEPARTS NOW, TO SEEK THE FOUR-CORNERED WORLD! WE WILL NEVER DISTURB YOUR REST AGAIN! SLEEP WELL!"

The people seal the Hall of Dead Generations behind them. The speaker to the dead pauses to paint indecipherable made up language writing on the closed door of the Hall of Dead Generations.

"THE SEAL OF THE LAST GENERATION OF THE THREE-CORNERED WORLD IS ON THE HALL OF DEAD GENERATIONS OF THE THREE-CORNERED WORLD! MAY THESE DOORS STAND LONG, KEEPING OUT ALL FROST AND WATER AND ROT AND EVIL CREATURES FOR A VERY LONG TIME! IF YOU WISH TO FIND OUR DESCENDANTS, FOLLOW THE OLD ROAD TO THE FOUR-CORNERED WORLD!"

--------

Three-cornered world / four-cornered world / great world: IIRC the Lesser Redoubt and the Great Redoubt are, respectively, a three-sided and four-sided pyramid! "The great world" is, of course, the Earth!

This entombment custom is divergent from those of the Great Redoubt; the people of the Great Redoubt bury their dead in the earth of the largest and lowest of their underground fields. Since the Lesser Redoubt and Great Redoubt have been out of contact for a long time, I think they would have pretty significant cultural differences! The Lesser Redoubt is getting a kinda Inca vibe in this, I think a good compliment to that would be taking inspiration from Mexican Art Deco/Noveau architecture for its interior spaces. Think (when the lights were still on) something a little like this:

May post a summary of what it would be like tomorrow.

Reading William Hope Hodgson's "The Night Land."

Oh, cool, I found a free copy of William Hope Hodgson's The Night Land online! It sounds like very much my kind of thing! I'm a little bit more than halfway through the book so far. I read a bunch of the fanfiction on the Night Land website before I found it, so I thought it'd be interesting to see how the actual novel compares to the fanfics. I'm a little more than halfway through the novel now, and so far I'm finding that it fits significantly better with my sensibilities than the fanfics, which is interesting cause the latter were presumably written by people much more culturally similar to me (2000s and early 2010s going by the publishing dates on the website vs. the original novel being published in 1912).

The language and style used are intended to resemble those of the 17th century, though the prose has features characteristic of no particular period, such as an almost complete lack of dialogue or proper names.

This gets cited as one of the big barriers to getting into the novel, and I've seen comments on the Night Land website to the effect of "Yeah, the setting's cool, but Hodgson was not a good writer on a technical level" and a lot of people quit reading the book when they see the first chapter or so. Admittedly, I skipped the framing section and went straight to the parts about the far future sunless world... But I don't have this reaction! Like, yeah, the lack of dialogue and very minimalistic characterization is weird (we don't even get the far future viewpoint character's name, fans often call him X), but it's an interesting and cool kind of weird! It feels like I'm reading a text from a different culture with different literary conventions, which is very appropriate! The lack of dialogue gives the narrative a sort of Temple Grandin thinking in pictures feel.

My immediate quibble with the setting based on reading the description of the novel and some of the fanfics was it feels like a waste of the potential of the premise if the big danger from the Night Land is creatures. This is a perpetually dark world where the sun is going out! It would logically kill you with cold and hunger! It would need no assistance from space vampires and mutant yeti orcs and whatnot to kill you! In fact, being in any kind of danger from an animal outside the Redoubt implies an implausibly human-friendly environment for a world like that; its surface would logically be colder than Pluto and kill any unprotected animal instantly (I rationalize it as the Night Land's sun isn't quite dead and still has significant output in the infrared + the Redoubts are in a very deep lowland that's warmer than the rest of the planet; the Night Land has a ground cover of "moss bushes" in places and there's even a forest, which would fit with that if its plants have evolved to photosynthesize using infrared light outside the range of human vision).

The actual description of the crossing of the Night Land in the novel feels congruent with how I'd approach the premise of such a world. Cold is cited as a hazard of the Night Lands. When X finds Nanni, she is starving ("And I opened my left hand, and lookt at the hand within my palm, and surely it was utter thin and wasted"). There are dangerous creatures, but it feels ecological, not Manichean. X isn't primarily a combat-oriented hero; he's fought a few monsters so far but mostly he avoids them and tries to not be noticed by them, y'know, as a smart member of a prey species would. He calls them "evil," but it feels like plausibly basically an emotionally loaded way of saying hostile/dangerous to humans. His journey through the Night Land is mostly just walking

Night vision goggles are apparently a lost technology to the people of the Redoubt, because X's armor doesn't have them. There's a section where he has to cross a place of complete darkness, where there are no volcanoes to provide dim natural light. He has to cross it blind (I suppose he can't use a flashlight or electric lantern because of not having any with batteries that would last through the journey and/or fear of attracting attention from Night Land predators - Hodgson may have simply not anticipated electric lights with portable power sources?). At one point he takes a dangerous fall, and after that dares not walk in that darkness; he crosses that country crawling on his hands and knees. When he comes to a place with a source of natural light (so he can walk normally again) he describes the light as something like "marvelous" or "wonderful."

Another thing I like about the novel is it takes the same approach I talk about taking to fiction about a generation ship here. The fanfics tend to situate the Redoubt firmly in the context of a longer history, but in the novel (you can notice it from reading the excerpt here) it feels like by X's lifetime humanity has lived entirely within the Redoubts for so long that they have only a very dim cultural memory of any other existence. They have a cultural memory that the Redoubt was built, that humans existed before it, that there used to be a sun, but it's been so long that feels to them like

“In the beginning God created the heaven and the earth. And the earth was without form, and void; and darkness was upon the face of the deep. And the Spirit of God moved upon the face of the waters.” - Genesis 1 (King James Bible).

When X gets his past life memories back at 17 he thinks of a line from an ancient poet of the Redoubt who describes some slow-moving monster as something that has been there since the beginning of the world and he goes like "No it wasn't! I now remember a time when that was not part of the world!"

"I would time and again dispute with our learned men; they being in doubt as the verity of that olden story of the Days of Light, and the existence of the Sun…"

Sounds like lot of the people of the Redoubt (a lot of the most educated people, even) don't think the sun was real!

"In the Bright Days there was a thing called the Sun, it was like a great lamp in the sky, and it gave light and warmth to the whole Land, so the whole Land was like the Fields, and humans could live everywhere in the Land. But in time it dimmed, and humans built the Redoubt to be a place where they could continue to have light and warmth and food as in the Bright Days, and retreated into the Redoubt to dwell only therein till the end of the world, and the sun dimmed until it ceased to give forth light, and the Land became the Night Land."

I think to the people of the Redoubt that might sound a lot like:

"In pain you shall bring forth children..."

"... cursed is the ground for thy sake; in sorrow shalt thou eat of it all the days of thy life;

Thorns also and thistles shall it bring forth to thee...

In the sweat of thy face shalt thou eat bread..."

I can totally see there being a treatise in the Redoubt's records titled something like "Against the proposition that human inability to see in darkness is evidence of the past existence of the Sun," arguing that humans might have started out as a Night Land species and then lost night vision after building the Redoubt because abundant artificial light removed selection pressure against night-blindness.

There's an interesting tidbit from one of the website's essays: all the food of the Redoubt is vegetarian, and when X and Nanni are out in the Night Land it does not occur to them that they might hunt and eat animals. From the novel, and I interpret this as the thought of the seventeenth century guy we're ostensibly getting X's narrative filtered through:

"And here, as it doth occur unto me, I do ponder how it did be that we had no thought to slay any small creature for our food; but, mayhap, we had no knowledge of this way; for surely, they did not this thing to my knowing in the Mighty Pyramid. … in verity, [X] never saw … meat in all the time of that far Life that I do wot of."

X so far seems to have sustained himself on his expedition entirely with highly concentrated low-volume expedition rations he brought with them from the Redoubt. Naani, who is starving, has been eating "the moss upon the rocks, and odd strange berries and growths" to prolong her survival in the Night Land, but it did not occur to her to hunt and eat an animal.

I think these people have no cultural memory of human carnivory. They just don't have an intuition that animals can be food for humans.

In one of the fanfics a couple of Redoubt humans are given meat by an entity of the Night Land they've allied with, and initially object in terms of something like "eating something's flesh is almost as bad as consuming its soul," but I like to imagine that if a human of X/Nanni's time was offered meat they'd be reluctant to eat it in a more primal following mother's wisdom kind of way, which they might articulate in terms of morality or propriety or hygiene but would really be at its core a "that is not food, I don't want to put that in my mouth!" reaction (I suspect eating meat would sound pretty gross to a human who's old enough to grok the concept but hasn't been accustomed to the practice by acculturation and/or experience).

"Kill an animal to eat its corpse? As... as a creature of the Night Land would? A human can do that without being harmed? A human can be nourished that way? Aren't animals dirty and full of bacteria?"

One of the essays on the Night Land website said that the novel's perspective on sex and gender "apparently combines the worst sugar-sweet Victorian idealism with the philosophy of John Norman's Gor," so I was braced for something pretty rancid. I'm only halfway through so maybe the bad parts are still ahead, but, uh...

Maybe I'm being a poster person for how sexism can go down a lot easier if it's benevolent, maybe I like "the worst sugar-sweet Victorian idealism," but, uh...

X is not at all the kind of guy that statement led me to expect! Like, yeah, X may have some somewhat concerning attitudes about sex and relationships and women if I take his words at face value, though I'm inclined toward the reading that we're not actually getting a direct view of X's ideas and attitudes, we're getting X's ideas and attitudes as interpreted by the seventeenth century British man he was in a past life who's ostensibly the actual viewpoint character. I don't mean to suggest that the people of the Redoubt couldn't have gender ideology and gendered practices that would be distasteful or disturbing to modern liberals, but given that they're a hyper-urbanized high-tech society (the ultimate urban society, the Last Redoubt is literally all one building!) I don't think it makes sense for them to have a gender system like trad patriarchies (since the latter reflects the material conditions of primarily rural societies centered on agriculture with high child mortality rates and relatively inconvenient birth control) and I think they'd probably have relative gender equality (since I think relative gender equality is kind of a natural consequence of low birth rates and mechanization and the Redoubt's society is so old it's almost certainly in equilibrium with its material conditions). If I had to pick the sexism that shows up that I think is most likely to be authentic Redoubt society sexism, it'd be the thing where only men are allowed to leave the Redoubt; "sperm is cheap so men may be expended, fertile wombs are precious so women must be protected" seems likely to be a long-enduring kind of sexism that may exist across societies with many technological conditions. Anyway, my point is, uh...

X reads as a fundamentally really sweet and good person!

"Now, while Naani did sleep, I stript off mine armour, and took off mine under-suit, which was named the Armour-Suit, and a very warm and proper garment, and made thick that it should ease the chafe of the armour. And afterward, I put on the armour again; but the suit I folded and laid beside the Maid; for, truly, she was nigh unclothed, by reason of the bushes and the rocks, that had rent her garments all-wise. And I stood watch for the Maid, the while that she did slumber; and surely she went ten long hours. And I walked upon this side of the fire-hole and now upon that… … … For she did wear the Armour-Suit, and surely it was loose upon her; but yet very pleasing, being close-knit. … and her little feet be bare, and so that they made my heart new tender to look upon them; for truly she was utter lost of foot-gear… Now, before that we should do aught beside, we must contrive that Naani have some gear for her feet; and to this intent, I did make a sure search into the pouch, and surely I found that there did be a change pair of inner shoes, that were made to go within mine own shoes of the grey metal. And at this I was wondrous glad, and did make the Maid to sit upon a little rock, while I made a fitting of the shoes. And, surely, they did be utter big and clumsy upon her little feet; so that I was in surprise to know how great is a man, beside a Maid. But in the end I had a cunning thought, for I cut off all the side of a strap, throughout the length of the strap, very thin and careful, and so had a lace to tie the boots around the tops, which were soft and easy for such a purpose. And after that, I stood away to look at the Maid, and neither she nor I were truly pleased; for, indeed, she was too pretty to be so hid and muffled. Yet we were glad otherwise; for now she might go without hurt to her feet. … And we went twelve great hours in the bed of the olden sea, and did eat twice in that time. And surely the Maid did grow utter weak and weary; for she was not come proper unto her strength; yet she did make no odd saying to tell me of this thing. But indeed, I did know; and I stopt in the thirteenth hour, and took her into mine arms, even as I should carry a babe; and I went forward with her…"

Daaawwwww! :qq: He's adorable!

I actually found it kind of refreshing after the fanfics, which tend to have less likable protagonists. I feel like actually reading the novel pegging The Night Land as dismal and grimdark gets it wrong; in its assumptions about human psychology it's actually pretty noblebright. I think it's actually arguably an example of what the "hopepunk shouldn't be about utopian settings, it should be about hope in dystopian settings" people want.

Like, I get it, this is extremely played straight knight/damsel stuff, but, uh, you can model X as not particularly sexist and it would still make sense for him to relate to Naani this way as a function of compassion. He has protective clothing, a weapon, wilderness survival gear, food, is well-nourished, and has a living city to go back to. When he meets Naani, she is the last survivor of her people, she has spent the last IDK month or three watching her world be destroyed and then slowly starving alone in the dark, she seems to be more-or-less just be walking around in regular civilian clothes with no special equipment to help her survive, she has inadequate thermal protection in a difficult climate, and and she's malnourished. X doesn't have to be a sexist to treat her as a vulnerable and needy person, she is a vulnerable and needy person!

I think you could flip the genders of that section and with a little tinkering (e.g. the shoe size difference being read as a racial difference instead of a gender difference) it would have psychological verisimilitude and fem!X would also seem quite endearing to me! Actually, maybe I should try writing such a gender-flipped version of some of X's and Naani's interactions, it might be an interesting short writing exercise!

Speaking of X being unironically a very good boy, the book also pretty much explicitly tells us he's good about consent! Though, of course, it articulates it differently than a modern author would...

"Yet she did turn her mouth from me, and did put her hand above her face to ward me off, the which did grieve me; for truly, I did heed alway that I should never thrust my love upon her in her lonesomeness; but only let it be to her for a shield and for all comfort unto her heart."
"And presently, I felt her to stir in mine arms; and I loost her somewhat; for I did be always very mindful that I impose not upon her dear liberty of maidenhood."

And, like, not to talk shit about some old webmaster who's been dead since 2014, but TBH the guy who wrote that essay honestly gives me worse vibes than X does when it comes to how he talks about gender and sexuality and women. Like, he could have just pointed out that Naani surviving what she went through is easily as or more impressive than X's journey through the Night Land and that she is a vulnerable and needy person compared to him for very concrete material reasons that don't inherently have much to do with gender, he didn't need to go on a tangent about how he thinks action heroines are a dumb idea that included unironically using the term "alpha male" for a human man. I don't remember X using "slut" as a derogatory term for a woman or talking about a woman's virtue in terms of her chastity, but those are things that show up in that guy's writing. The crowning moment of awesome he gave the heroine in one of his stories was trying to look dignified as she got gruesomely killed, which feels like a horrific on the nose parody of patriarchal gender expectations for women (properly decorative unto death...) but I got the impression he just unironically thought that was a cool heroic death for her.

He also says that Naani "is a dummy, a picture, an ideal without guts, with no character whatever ... This is the great flaw in the heart of The Night Land, and must be addressed," and I really don't agree. I mean, she doesn't get a ton of characterization, but nobody in this does; this is a book where the protagonist doesn't even get a name, it's actually not obvious to me that she's less characterized than X. And I get a definite sense of a personality from her behavior! She's a lot like X! Her having survived alone in the Night Land as long as she did implies cleverness and psychological strength (OMG for real this poor woman was probably so scared and felt so alone and is probably so traumatized...), this is a "similar people attract each other" dynamic. Their interactions make me think of that "and so, they were both bottoms" meme. They are both people who have self-sacrificing acts of service as love languages, and they're kind of having a contest of doing self-sacrificing acts of service at each other and trying to argue each other into accepting the better deal. But they are also pragmatic problem-solvers who want positive-sum outcomes, which keeps this from becoming toxic, they will come to compromises e.g. "we'll take turns wearing the cloak" and "this is stupid, let's just share the blanket and both be warm." As a person who's like this, I find this very relatable, and it it's also very endearing to me!

As a person who's never seen a low support needs autism symptom list that didn't make me think "that's me!" this novel reads to me as a very autistic text. The way the unusual format evokes a kinda thinking in pictures style of storytelling, the way people are characterized by their concrete actions, the very concrete acts of service oriented love languages of the protagonists...

These barely characterized people feel relatable to me, in the way I talked about here, where I feel more represented by people who think like me than by people I just happen to share a race, ethnicity, or gender with.

After X has a monster encounter (with a dangerous creature called a "Great Grey Man," I get the feeling the Night Land fauna is more than a little All Tomorrows-ish) and is victorious:

"And I turned me then away, and went off into the night, going swift and cautious, and bearing the Diskos cunningly and almost, as it were, with a love for that strange and wondrous weapon that had so befriended me, and slain the foul Grey Man with one stroke. And I had a feeling that it did know me, and had a comradeship for me; and I doubt none will understand this; save, it might be, they of the olden days that did carry one strong sword always. Yet was the Diskos more than the sword; for it did in truth seem to live with the fire and the flame of the Earth-Current that did beat within it."

Yes, yes, object personification in autism...

I think one could make a really neat animated film adaptation of The Night Land! I have some ideas for how I'd do it if I could that I think I will post tomorrow. To try to approximate the atmosphere of the novel, it would be in the format of an old silent film, without dialogue, mostly just images and music, with some use of cue cards to establish context (the trick would be to come up with a stylized form of animation that gives an impression of the darkness of a sunless world while still allowing the viewer to see the action). It would develop Naani's side of the story more, making it an equal symmetric companion narrative to X's - and, in service of that, it would take some liberties with the original text, trying to really bring out the dramatic potential of the fall of the Lesser Redoubt and drawing inspiration from Nigel Atkinson's excellent fanfic A Mouse In the Walls of the Lesser Redoubt, though I wouldn't precisely follow that narrative either. I do very much prefer Atkinson's take on the abandonment of the Lesser Redoubt, as a kind of mass suicide by people who knew they were doomed and preferred to get it over with quickly; I think that's got more drama and verisimilitude and is kind of more respectful to the people of the Lesser Redoubt than the novel's version, where it's just "some Night Land gribbly got into their heads and made them walk out into the dark." An element I would add, original to me, is that the people of the Lesser Redoubt did have a plan for survival, albeit one they knew probably wouldn't work but undertook in desperation: to walk en masse in a caravan across the Night Land to the Great Redoubt, the location of which was known, though no-one had made the journey in a million years, and hope their distant cousins would take pity on them and let them in...

Maybe in five or ten or twenty years I'll be able to actually make this thing with some Sora-descendant program...

I know something that would make good music for it:

Turned out my old laptop charger/power cord was definitely going out after all. I bought a new one. The problem was definitely with the charger. I should be able to get back to posting regularly now, I was kind of trying to not use my laptop too much for a while to conserve the battery and remaining life of the old charger.

One issue with the new one: I notice the male connector to go into the computer is a little too long:

Notice how it's too long to go all the way in. It isn't the same brand as the old charger and I think was designed to be able to fit computers with deeper ports. It seems to work fine though. This isn't a problem, right? The outer metal part of the connector is insulated and has no electricity moving through it, right?

The charger/power cord for my laptop started working intermittently lately, I had a few episodes when I had it plugged in but the battery was still draining when the laptop was on/no external power was reaching the laptop, I thought it was a goner and I was going to have to buy a new one for sure (you may have noticed I haven't posted anything in the last few days, I've been trying to conserve battery power and remaining life of the charger), but now it seems to be working fine again. Really undecided if I want to buy a replacement for it now.

Maybe I should wait a few days and see what happens?

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