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You ok, Freddie?

@cappsikle

RYAN LUCAN STAN PAGE
you’re 20? yes i am
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WOAH just saw spiderman eating pizza on a roof

oh shit he ate the whole thing . he just like me frfr

spiderman just left the pizza box on the roof but then came back a minute later and clearly felt bad for littering so now hes swinging through downtown holding an empty pizza box

hes hit a street light

he's swinging away now clearly very embarrassed and he thinks nobody saw it. i saw you spiderman

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nycswebhead

fuck

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mcntsee

The real barbie is Y/n.

Y/n’s a doctor, a cop, a scientist, an agent, vet, hero, villain, astronaut, lawyer, spy, criminal, artist, chef, engineer, psychologist, architect, journalist, firefighter, event planner, mechanic, photographer, musician, actor, interior designer, bartender, fashion designer, barista, florist, forensic scientist, flight attendant, profiler, tour guide, translator, etc.

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the inflection is exactly the same. I have been thinking about this for an hour. was this on purpose or is this just how people are naturally compelled to say these words in this order (via @biderverse on X/Twitter)

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sometimes you just have to let yourself be a bit neurodivergent.

i hate going out, it gives me a lot of anxiety and sensory input that i dont like, and i am often forced to talk to people.

so i do this thing on more difficult days, or sometimes just for fun, where i "bring a fictional character with me". i walk and imagine Fictional Character walking next to me. they talk to me, reassure me, hype me up, whatever i need them to do.

today dean winchester came christmas shopping with me. he went over the list with me of stuff i needed to get, told me i was doing a good job every time i finished in a certain shop, reminded me to take a deep breath when i got a little overwhelmed.

and yea. its kinda silly. and i know its just me talking to myself in a different voice, but it Works! especially since all of my special interests/hyperfixations tend to be tv/movie related.

so do what you gotta do to Get Shit Done. stop holding yourself to neurotypical standards. if you need Fictional Character to tell you you're doing a good job, do it! if you need Favourite Singer to walk you to school, do it! yea it might feel silly but you're literally fighting against your own brain to get stuff done every single day. you can have a little self indulgent daydream, as a treat.

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Chloe: When straight people assume I'm one of them, I feel like a gay secret agent.

Steph: Lesbionage.

Alex: Bi Spy.

Ryan: It's an Ace Case.

Finn: Pan with a Plan.

Sean: ...Secret Gaygent.

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I usually don't give unsolicited writing advice, but y'all

When you're writing dialogue, it's a new paragraph, almost always.

So don't do this:

He walked in the door. "Hey, how are you?" I smiled. "I'm doing good. You?" He walked forward and gave me a hug. "I'm doing great, it's good to see you again."

Do this:

He walked in the door.

"Hey, how are you?"

I smiled.

"I'm good. You?"

He walked forward and gave me a hug

"I'm doing great, it's good to see you again."

OR, you can even do this!:

He walked in the door. "Hey, how are you?"

I smiled. "I'm good. You?"

He walked forward and gave me a hug.

"I'm doing great, it's good to see you again."

If you write your dialogue and all the actions and thoughts of your characters into one big paragraph, it is difficult and confusing to read.

This has been my TedTalk

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morgana-ren

Alrighty, everyone mute me here cause I'm about to go on a tirade.

Look, I've been playing video games since I was young. Very young. Probably too young, if we're being completely honest. We had an old Nintendo 64 from my step-dad's youth that I used to play religiously. I played my ps2 for hours and hours a day as a way to cope with a.. shall we say unstable household. I had Gameboy Advanced, Gameboy color, all the way up to Nintendo DS to the switch. This is something I've been doing since I was barely old enough to speak. I used to get games at Blockbuster, okay? I played the OG Baldur's Gate and Neverwinter Nights on a clunky old computer. Even when we were flat-busted ass broke with absolutely no money to spare, I would play at friend's houses. I would play old AV consoles on those fat ass TVs. It's my oldest hobby besides reading, is the point here.

My point is I'm old enough to remember when gaming was a niche hobby that you could actually get bullied for. It was back when studios made games mostly out of passion, and not to sell to a broader audience. There wasn't really even such a thing as microtransactions. You bought a full and complete game. Blizzard released good products, actually (unbelievable, I know.) Games knew their audience, and there wasn't necessarily an assload of money in it, so it was mostly made out of love for the games and their community.

Gaming has grown in popularity over the last 10-20 years, and that can be an excellent thing! Really! It can be! But Baldur's Gate 3 winning game of the year brought something to my attention that has been driving me mad for a few days now. It's a concept I've found myself repeating for a long time, but barely just sort of sat down to analyze it:

Not everything is for you.

The last few winners of GOTY have had some... sour people be very upset. Not that this is uncommon, but especially the last few years. People saying Elden Ring is 'too hard,' people saying that Baldur's Gate 3 is nothing but pedantic dice rolls, etc. People who, in general, were very unhappy that these games did not appeal to them in particular, and they were very vocal about how these games should be changed to appeal to them personally.

What I'm saying is that these people, along with most others, were not there during the days of niche gaming, where when you didn't like a game, you didn't necessarily throw a tantrum and stamp your feet and demand that these games aren't good and that they need to change, but rather, you just... didn't play them. They weren't made for you.

We live in an age where absolutely everything is being scraped for every last dollar. Games that used to be made out of passion for their communities are now being made to sell, sell, sell as many copies as physically possible to everyone. If it won't pander to every last person, it's not going to be made. Things are being 'streamlined' to make the games appeal to anyone and everyone who might play them.

'Streamlined' in this case, means 'dumbed down.' As Bethesda famously says, KISS: Keep It Simple Stupid.

Games that used to be a little bit more 'niche' and 'complex' like Morrowind, are now games like Skyrim, that are dumbed down to sell to everyone. They remove a lot of the aspects that made them beloved in the name of 'garnering a new and broader audience.' Older folks, adults, children, everyone. But this attitude of inclusivity isn't as great as it might seem initially. It isn't done out of community. It is done to get absolutely every last person possible to empty their wallet at the altar. To get every last fucking dollar out of everyone.

Games are passionless money pits. They sell you a half-baked, simple product that insults your intelligence. It's impossible to fail quests, because God forbid one person doesn't like that and asks for their money back. They won't touch on complex topics, because they don't want to cause a controversy that might drain their prospective bank account. They can't make things so intricate that God forbid a toddler might not understand them. They are milquettoast, miserable little games that appeal not even to people who enjoy games, but rather, people who don't.

Yes, they are making games to try and get money from people who don't even like them. They can't make anything nuanced or put a learning curve or put any actual work or fun into the game, because people who don't actually like playing games might realize "Hey, actually, I'm not enjoying this at all." and not give anymore money.

I'll get to the point.

Games being disliked by certain people is a good thing. It means those companies were unwavering on their vision and their loyalty to their fans. It means it was a game made from passion, and not just to be marketed and sold to literally every living person. They were made with their communities in mind, and no offense, but if you aren't one of the people that likes the things those communities stand for, maybe you should seek it elsewhere rather than trying to change something someone loves to suit you instead. You are not the demographic here.

You hear people that hate turnbased saying that Baldur's Gate 3 should not have been turnbased. Guess what? That's literally DnD. It's a DnD game. Don't like the lack of day cycles? Again, that's long resting in DnD. Pedantic dice rolls? That's fucking DnD, baby. Maybe you don't like it, but just because the game got popular does not mean it was made for you. Too much gay? Go away. Baldur's Gate was not made to sell copies to everyone. In fact, it was a relatively niche prospect that gained massive popularity near the end because of a scandal. I've been with them since Patch 2 of Early Access, and it very much was a passion project by people who loved DnD and TT games. They did not think it was going to hit this level of popularity, and they stuck to their guns even when it did. I cannot tell you how rare and remarkable that is.

Dark Souls is too hard? Maybe it's not the game for you. If you don't like certain design aspects, that's fine and okay! But Miyazaki and Fromsoft should not be forced to change their vision of their passion project because you personally do not like it. It was around before you, and they have a loyal community that does love the game just how it is. If you want a game with a difficulty slider, maybe you should play a game that has one. I'm sorry if you don't like the fundamentals of the game, but they exist for a reason, the community likes it, and no, it's not just for elitist reasons like I see all too often. You just do not understand because you don't like the game and do not like being told no for once by a company that has integrity.

I'm not trying to insult you. I'm being honest when I say that it's an attitude that is expected in the current climate where everything is changed when people complain the loudest because changing it means more money, and more money is the goal. These people are not your friends. Do not forget that. They are not changing it because they care about you. They are changing it because they think they can con you out of another dime.

People have a masochistic relationship with these companies. They have gotten used to being pandered to. They have gotten used to being sold a shitty game that everyone from their grandmother to their toddler niece and nephew can beat. And no, there's nothing wrong with games for everyone. But it's not because they wanted to make a game for everyone. It was because they wanted everyone's money.

People make hour long youtube videos about how Baldur's Gate would have been better if it was real time, and if it was more like this game and that game (namely games that pander to everyone) and then, in the same week, release a video bewailing that all games are so bad now and they don't understand why. They grasp that greed has a part in it, but they don't understand that they are directly contributing to the problem.

Games are bad because when everything is for everyone, nothing is truly for you. You won't have a chance to be passionate about anything, because on the off chance you find something you love, you will inevitably watch it die the same way that those of us who have been here forever did, because someone outside of the community doesn't like it, so it has to go because Christ forbid they don't sell two more copies.

And no, I am not talking about 'woke' or 'political correctness' so you alt-right weirdos can keep the fuck off of this post. I am talking about things like a lack of quest markers. Complex puzzles that you can fail. Political nuance. Things that take brainpower and are fun but not everyone likes.

Maybe not everything is for you. Maybe a game is allowed to exist even if you don't like it. Maybe communities are allowed to have their thing while you have yours. Maybe you have gotten so used to being pandered and catered to with every game being this blase, half-baked experience that is sorta liked by most, but... beloved by none. It's a forgettable, boring experience that garners no real loyalty, but at most a "Ha, that was alright." And then you put it on the shelf never to touch it again.

It means these companies aren't thinking of money; they are thinking of their communities. They are thinking of their fans and the people who love their games. Every time Miyazaki says 'no' to changing the formula that we love about his games, he is thinking of his loyalty to his community and his passion to the game. When Sven refuses to change aspects of the game to suit people who don't like DnD, he is staying loyal to the DnD community.

More companies should be doing this. Not less.

But consumers need to remember that one little creedo: Not everything is for me.

It can exist and I can exist. I do not have to play it and I do not have to enjoy it. It doesn't mean that it's bad. It means it's not for me. And that's fine.

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I get people not liking Toradora or even not wanting to finish it, but the way it’s become VERY popular online to openly bash it or call it the worst anime romcom is very…… weird

the thing is… Toradora is not a shoujo. the story isn’t meant to be fluffy and perfect. Taiga as a character is EXTREMELY flawed. And I think she’s a little too flawed for the average romcom anime watcher.

Firstly, no I am not defending how she likes to hit Ryuuji, and that behavior in a real life person obviously wouldn’t be ok, but Winry of Fullmetal Alchemist regularly throws a wrench at Ed’s head for comedic effect and I very rarely see that being held against her character. I don’t like it either, but it’s a fairly weak criticism of Taiga specifically since slapstick was pretty par for the course in early 2000s anime comedy.

But other than that, she’s basically just… annoying and mean. And pretty quickly you learn that this is because she’s a spoiled brat who simultaneously lacks both parental guidance and attention. And they address this head on, and she eventually acknowledges this and tries to change it. The way her story arc is handled is actually pretty interesting. Just because the female protagonist isn’t an uwu perfect shy nice girl doesn’t mean it’s a bad love story

I feel like I have way more to say on this but in conclusion if you really couldn’t stand Taiga then Toradora isn’t for you, and that’s ok, but that does not make it objectively bad. There are absolutely aspects of it worth criticizing, but there are also a lot of really interesting story elements with complex exploration of both romantic and familial relationships. It’s definitely worth a watch if you can handle a 16 year old girl being an asshole

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“…I may need to replace you, Connor.”

Hands down THE funniest thing to happen on my “always kill Connor” playthrough

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You know the biggest loss of the decline of physical media and the rise of streaming? DVD special features.

I love you DVD commentaries I love you making-of documentaries I love you behind the scenes footage I love you bloopers I love you deleted scenes I love you silly little videos of the cast dicking around 💖

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sanshofox

„No intimacy just comforting cuddles“ quick something I made for that

I love interactions where Tav is able to break through astarion‘s facade to show him that there’s more to a deeper connection, that he isn’t just wanted for his body. Just being yknow. I like to imagine that tav would watch over his nightmares and cuddle him to comfort him; like a „warm water bottle“ would be nice for a comfort needing vamp haha (and yes astarion has a more lavish pillow than the others ;D)

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boggles my mind how overused the term "playersexual" is. its useful for critiquing games where the devs had no interest in bi/pan representation, and refuse to work the characters attraction into it. "playersexuality" is the result of a writer's cowardice when faced with the task of incorporating any semblance of a queer experience into the actual game. it is NOT when a romanceable character is bi/pan for player convenience. of fucking course they are. theyre also willing to adventure with the player for your convenience. you can heal getting shot by going to bed for your convenience. welcome to video games. its also not when characters have preferences and talk more about one gender than another. thats actually, like, accurate to how most bi/pan people experience attraction. its fine. shut up.

ALL THAT BEING SAID, if you refer to any of the bg3 companions as being playersexual or "actually gay/a lesbian/straight" im killing you. no the fuck they arent. there is no run where wyll is straight and karlach is a lesbian. the player's gender is irrelevant. they are all bi/pan whether you like it or not. die about it.

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I love how you write for Astarion, my request is (as long as your comfortable with it) Tav tends to have nightmares from a past sexual assault, one that they've opened up and told Astarion about once their relationship became more official and he opened up. One night, Tav wakes up with a scream bolt upright in their bedroll, hyperventilating. Everyone comes to check on them, but it's Astarion who realizes what's going on immediately coming to their aid and comforting them.

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I did not really reference what the dream was about, but I did imply it was about somebody who hurt Tav/Reader in a few lines

This is also my first time writing any of the companions besides Astarion so I hope I did okay with them lol

Warnings: panic attack, ugly crying, protective Astarion

Word Count: 704

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Anonymous asked:

Prompt for whenever you want it: the reader grew up in a household where she wasn't allowed to be very feminine/like cute things. Her family was adamant that she be tough and that anything remotely feminine or pretty would be wasted on her. So she secretly likes cute and pretty things, but has internalized all the things her family told her so she never let's it show. I would love to see astarion pick up on it and how he would react? I just imagined one day he presents her with a delicate handkerchief with her initials (he embroidered them himself) and I practically bawled my eyes out 😭😭😭

Idk why I really struggled to write this one. I just had a hard time starting it. So I'd write an opening, hate it, leave it for a bit, come back, leave it again. But I finally got it to a point that I am happy with it

Astarion x fem!Tav/Reader

Warnings: vague references to trauma, self-doubt, swearing

Word Count: 1,041

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