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the flower that bloomed nowhere

@lurinatftbn

I'm lurina, and this page is for my webnovel, The Flower That Bloomed Nowhere. I will post update notifications, reblog fanart, answer questions, and maybe post writing snippets or behind-the-scenes things. Thank you for reading!
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hello! Like the description says, I made this blog to post about my webnovel, The Flower That Bloomed Nowhere, currently hosted quasi-inappropriately on RoyalRoad, the online hub for progression fantasy and dubious user ads. I am intending to set up a site in the near future, but have been procrastinating.

TFTBN is a weird project that I've been working on at variable pace for coming up on four years now. To try to sum it up, it's a psychological whodunnit in a science fantasy setting that is 1/3rd depressing yuri and out there sci-fi concepts, 1/3rd my decade's worth of fermented thoughts on Ryukishi07's library, and 1/3rd my hyper-specific grudge against critical response to a bunch of ideas surrounding life extension espoused in certain strands of nerd/tech culture, most particularly the rationalist community. It's kind of an over-complicated mess but I'm also proud of it, so please consider reading if you haven't and any of that sounds appealing!

I haven't posted on tumblr in almost a decade, so I'm not 100% sure what I'll do with this beyond announce updates. But if you have any questions regarding my writing or the story, setting or characters of TFTBN, my asks are open, so please go hog wild.

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VN adaption news!

Got a different sort of announcement than the usual chapter one (which I forgot until days later againโ€ฆ) this week! As many of you are already aware, a visual novel adaption of The Flower That Bloomed Nowhere has been tentatively in the works for a while. Since I don't really like keeping secrets for the broad-strokes details of something like this, I thought the time was ripe to do an informal 'announcement'. So here's that!

(Example of our current art and interface direction. Actual sprites and background used for this scene very much not final!)

Though honestly, there's not a lot to say. The project will be more or less a direct translation of the work into a new format, though with someโ€ฆ minor adjustments to the storyline, in the interests of keeping the mystery elements fresh and amending a few of the bugbears I've personally built up regarding the plotting over the years. The game will be built in Ren'py (predictably), and joining me in development will the very talented Zerovirus, who'll be handling the art, while Benedict (Cordyceps, Star Seeker in: the Secret of the Sorcerous Standoff) is helping with some of the programming. Contributing to the OST will also be Xeecee, creator of lesbian murder nun game Misericorde, with the remainder handled by myself. (At least assuming I don't flub it and end up resorting to stock music lmao)

(The character bio menu. Also WIP.)

While we're undecided on the release model, the tentative plan is to release a short free demo at some point this year. After that, we'll put out a series of further updates semi-episodically, playable through a one-time purchase on itch. This will continue until we have enough for what feels like a 'complete' release - probably 1/3rd-ish of the story? - at which point we'll put this on steam or something, then start the process over for the next segment.

โ€ฆand that's it! Stay tuned for future updates. I'm obviously in the privileged position of already having a fair few fans of the work, so I'd love to get feedback from people on things like the script changes or the character designs, so we'll hopefully be showing tidbits off semi-frequently going forward. Thank you as always for reading!

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