Indie Game Dev
  • DR Juicybear
  • Frostydowns
  • Slow progress is still progress
  • Just like make GAME!
  • Currently working on

  • ->Steel Resurrection

  • Finished projects

  • ->Gone Homeless (DEMO)
  • ->UE4 Multiplayer (DEMO)
  • ->Type Z (UE4 2D Game)
  • Gone Homeless: Homeless Simulator update:
Spawned in 190 enemies, because of collisions it smashes the FPS, but I’m pretty happy the AI written isn’t tanking the FPS, now I can have a lively street!
Polishing up some AI content, adding some more AI...

    Gone Homeless: Homeless Simulator update:

    Spawned in 190 enemies, because of collisions it smashes the FPS, but I’m pretty happy the AI written isn’t tanking the FPS, now I can have a lively street!

    Polishing up some AI content, adding some more AI things to do this week, I hope to be done with this as it’s taken longer than I wanted, AI has been a huge pain in the butt.

    Also trialing another logo, I do like this one.