Indie Game Dev
  • DR Juicybear
  • Frostydowns
  • Slow progress is still progress
  • Just like make GAME!
  • Currently working on

  • ->Steel Resurrection

  • Finished projects

  • ->Gone Homeless (DEMO)
  • ->UE4 Multiplayer (DEMO)
  • ->Type Z (UE4 2D Game)
  • GoneHomeless update:

    Been spending some time reworking the ground textures, updated them so they’re high def, right now I’m trying to finish off my landscape material, so that everything is working well, and the performance is awesome.

    It’s a mixture of 4k freebie textures, I want to make my own when this is all done, but that’s extra dev time that I can’t afford right now.

    This will be the final pass of the layer unless I add/remove/change textures.

    I’m also doing a bunch of polish around the town to get that looking “Crappy”, I’ll have a bunch of vertex paining done with pot hole and a ton of good stuff for the town to get this quality standard up.

    No devlog yet, I’m busy focused trying to get this out, will post when I’m done.

    And no, hobo sim isn’t dead, it’s far from it, infact, things are going to pickup next year by a large margin.

    Stay tuned for sometime around saturday I’m going to post another video on my landscape and it’s REALLY nice, I just don’t have it all implemented yet.