Esperism — The Toluca Lake Survivors’ Foundation

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The Toluca Lake Survivors’ Foundation

This was my submission for Hunter: The Vigil Second Edition’s Open Call. It’s been months with no word,  so I’m going to finally share it. I may not have gotten picked, but I’m still proud of it, even if I did have to consolidate and cut down a lot of ideas to make the wordcount limit.

The main idea is that it’s a Compact based on the trope of the Final Girl; i.e. the last of the Slasher’s victims, who manages to turn the tables and kill him. It’s also fucking filled with stupid references, since the slasher genre has been very meta since even before Scream. There’s a lot of references to other movies, a few video games, Scooby Doo, and quite a bit of Hack/Slash. Count them all and get a NoPrize. The core concept of the Conspiracy is that they’re the would-be murder victims who are trying to prevent other Slasher attacks. There’s also an underlying fear that they could become Slashers themselves, due to either being related to them or having been changed by the event. You know, that old twist.


The Final Girl’s Club

Summer, 1980. The camp at Toluca Lake was shaken by the killing spree of an implacable psychopath wearing a kabuki mask. Seventeen people were dead because a land developer wanted the camp owners to sell. After hefty hush money settlements to the surviors, the company got the land anyway. 

When rumours began springing up that the Toluca Lake Resort was haunted by the killer’s ghost, Laurie Carpenter set out to gain closure. Unfortunately what she learned as the killer lay dying was that her own brother had taken up the kabuki’s mantle, wanting revenge for being silenced.

With another incident came more survivors, who looked to Carpenter for guidance. After a class action lawsuit over the company’s cover up, the Toluca Lake Survivor Foundation was formed. Their mission was to aid slasher victims. Secretly, Laurie hoped to prevent people from becoming like her brother. The organization researched the slasher phenomena, and as it grew it became more of a proactive compact, with the survivors of attacks now actively looking for slasher activity. By the early 90s, when people began talking about the often gendered violence of these killers, the compact part of the Foundation took on its unofficial name: The Final Girls Club.

The Enemy
Many of the Final Girls (and guys) were victims of supernatural stalkers. Creepy admirers who wouldn’t take no for an answer and escalated to murder. Others were chosen for revenge, often for something they had no part in, or broke some taboo they had no way of knowing about. Almost every hunter in the compact was the victim of a slasher of some kind, though the compact plays fast and loose with the term. Stalker vampires and rampaging werewolves both leave victims with nightmares, and wizards and faeries have a way of punishing whoever they consider a rulebreaker.
The slasher phenomena is their greatest concern, and the members who aren’t survivors tend to be relatives of victims, or even the slashers themselves. The phenomena primarily affects teens, and while other orgs might prioritize youth, the Final Girls aren’t just protecting kids, they’re protecting their friends. This kind of closeness is as much a blessing as a curse.

Hunters

  • When you were too young to remember, there was this creepy guy in the neighborhood. The parents didn’t like the way he looked at the kids, so they burned him alive. Whether he was a monster then or not, he came back a decade later for revenge on the parents. He still haunts your dreams, but at least he can’t hurt anyone else after you stopped him.
  • Every kid gets picked on, especially the lunch lady’s. Not every kid’s mom starts murdering the bullies and serving them up as Mystery Meat Special™. The look of betrayal on her face when you brought the cops in–right before she shoved it into the fry oil and killed herself–is something you’ll never forget.
  • Dolls always made you uncomfortable. Something about those lifeless eyes. It was almost vindication when your deadbeat dad was brought to life possessing one and tried to kill your family. You sent him back to hell, and in the last few years your cell has given him a lot of company.

Camps
Groups within the compact tend to be based around how they approach combating the slasher phenomena.

Slayers want to give their nightmares nightmares, and teach others to fight.
Exorcists were often victims of demonic possession and research the occult
The Loomis Group focuses on trauma therapy to aid victims, and hope to even cure the slashers themselves.

Status
Status is earned not by hunting down or dealing with slashers–though it certainly is impressive–but supporting and protecting the victims of their attacks.

● Having already been up close with Slashers, you gain your choice of Tolerance for Biology, Relentless, or Greyhound.
●●● You gain the Mind of a Madman merit. You’ve likely given up on restful sleep.
●●●●● You’ve no doubt seen many killers who started out with good motives or looking for revenge. Even though you still have your Integrity, you can understand them. The fact that it worries you is probably a good sign. Work with the Storyteller and choose an appropriate Dread Power.

Stereotypes

  • VASCU: Vigilantism is illegal. We’ve got girls who work at Langley, so try not to make it hard for them to turn a blind eye to our little after school program.
  • Ashwood Abbey: Usually I’d say something like “I’m glad they’re on our side”. Don’t make that mistake. They’re slashers, or might as well be.
  • Maiden’s Blood Sisterhood: I guess they’ve got fall and we’ve got summer?

Small Unit Tactics, Advanced (●●●)
Prerequisite:
Small Unit Tactics
When you coordinate a group and spend a point of Willpower, a number of characters equal to twice your Presence may choose from the Risk options, even if they aren’t a Hunter. If their roll succeeds, they regain a point of Willpower, but for each of those rolls that fails, you lose a point of Willpower as if you had Risked.

Endowment: Know Thy Enemy (● to ●●●)
One thing that keeps coming up when researching the slasher phenomena is rules. The slut-shaming priest with the sharp silver crucifix hates sex, drugs, and rock-and-roll. If a woman with a slit-mouth asks if she’s pretty, be ambiguous or offer her an orange unless you want to be cut to pieces by rusty scissors. You can use these rules to your advantage.
By using a Clue gained from a successful Investigation, you can discern the killer’s pattern. So long as you follow their rules, you might as well be invisible. It takes a point of Willpower and a Resolve + Composure roll to harm you, and actions against you suffer your dots in this endowment. Drawback: The rules only work if you abide by them. Break the rules and you’re fair game.

homebrew Hunter: the Vigil Hunter Slasher Chronicle

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