1. DEATHLOOP - REVIEW ROUNDUP!

    Today’s the day, every day! If you know about Deathloop then that will make sense, if not then please read on. We promise all will become clear.

    Arkane Lyon’s newest big hitter is released today as a PS5 exclusive and as expected, it looks absolutely stunning. However, as a gamer we know you’ll be aware that looks aren’t everything. We’ve all fallen trap to many a crisp looking title, only to be shot in the face with poor gameplay.

    Taking place on the fictional island of Blackreef, our protagonist named Colt Vahn finds himself living (and dying) in the same day over and over. Think Groundhog Day with guns. Neat huh.

    For many this was a day one purchase, but if you’re looking for some reassurance before buying… Well, we’ve got you covered. Check out what some of the big names have had to say below:

    IGN - 10/10

    Despite its seemingly endless complexities, Deathloop is one of the most confidently designed games I’ve ever played. Arkane Studios has crafted a world made of ideas linked by meaningful connections; time influences space, space influences tactics, and tactics influence loadouts. Its unique, high-concept ideas around time loops and non-linear investigation work are implemented with elegance, making its systems feel effortless to navigate, learn from, and ultimately master. A new high watermark for Arkane and developers of similar games to aspire to, Deathloop is a game like no other.

    Read the full review here.

    Gamespot - 10/10

    Perhaps the most laudable part of Deathloop is how it takes so many seemingly disparate things and creates harmony between them. Gameplay systems that feel isolated become pieces of a bigger puzzle, and when you see how they seamlessly connect together, you realize how special an achievement it really is. Similarly, on paper, the different aesthetics should be like oil and water, but they come together effortlessly to be part of a greater whole, and, for me, that’s what Deathloop is really about. By standing back and looking at the bigger picture, the uncharacteristic choices and unexpected behaviors feel necessary–essential even. Maybe it’s just what I need to believe to give all that killing meaning, but when I began the final loop and carved a perfect, bloody path through Blackreef’s Visionaries in a single day, I made no ripples.

    Read the full review here.

    GamesRadar - 4.5/5

    I thoroughly enjoyed my time with Deathloop. It wasn’t what I thought it was going to be and it seemed to challenge my expectations without reservation. It’s a murder mystery that’s suspended in a time loop. It’s a first-person shooter that features a shotgun that can transform into a rifle. It’s a sci-fi spy adventure that’s stuck in the ‘70s. It’s all of these things and none of them at all. My impression of Deathloop seemed to shift with every passing hour and, as a result, it’s difficult to not be impressed – if not thoroughly enthralled – with what Arkane has pieced together here. It’s different, it’s stylish, it’s new. You won’t play anything else quite like Deathloop for a very long time.

    Read the full review here.

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    GameInformer - 9/10

    Deathloop is a bloody, chaotic mess. A mess you will fail at over and over until finally, you succeed. And that success – the result of hours of experimentation, iteration, and knowledge – makes for one of the best games of the year.

    Read the full review here.

    PlayStationUniverse - 10/10

    Deathloop is not only one of the most conceptually ambitious and well executed games ever made, but Arkane’s PlayStation swansong also has a boundless energy and ingenuity that no other game can match. Quite simply, Deathloop is an unparalleled synergy of first-person shooter design, explorative bliss and narrative complexity that we likely won’t see again for a very, very long time.

    Read the full review here.

    Eurogamer - Essential

    Appropriately for a game about time travel, Deathloop can be read as a game both for newcomers and old hands - an accessible introduction to Arkane’s grittier immersive sims, or a triumphant refinement of the Dishonored style. Where it feels most like a concluding act is in how it builds on a theme in Arkane’s work about games as means of both coercion and liberation, trapping you in order to empower and motivate you to break out of them, forever challenging you to think of some possibility that has escaped the developer’s calculations, to the point of sabotaging the illusion entirely.

    Read the full review here.

    And there we have it… It seems Arkane Lyon have pulled together the best bits of their catalogue and applied it to Deathloop with explosive aplomb! We don’t know about you, but every day in Blackreef looks pretty good from here.

    Grab your copy with us on PS5 at The Game Collection!


    -Jack

Notes

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