Back in the game

Hello after a (very) long time. At this moment we have been actively developing the “next game” for more that a year (since beginning of 2016). After finishing the Lost Owl in 2014, we spent few years searching for what we actually want to achieve, what is the next goal (in context of game development). We were trying to search inspiration and motivation everywhere - nature, traveling, movies, games - collecting pieces of a big puzzle. Same situation happened also on technology side of our development. Our thoughts were struggling with three main questions:

  1. what will be the game about? (puzzle game? jumper? story-based?)
  2. what will be the art style? 
  3. how we are gonna make it? 

We were lost (like the owl)! :) 

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On this blog I would like to describe our way and progress we made.

  1. lostowlgame posted this