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Iron Knuckle

@ironknuckle9

From the Lair of the Dungeon Master
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If I'm being honest, I never trusted Oisin. I really really wanted to but every time he acted nice, it just had me wondering if it was part of KipperLily's plan. And now I know I was right.

For once though, I don't enjoy being right. I just feel bad for Adaine. She's spent her entire life being controlled and manipulated, and the one time a boy shows interest in her, it happens again.

I hope she kills them. I want to see the rat grinders afraid. I want them to finally see just how powerful the bad kids are.

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Bells Hells Level 11!

As always: are there errors or major omissions? Let me know! Your preferred feat or spell isn't listed? That's because it's not my preferred feat or spell, and you should make your own post for your own preferences! Additionally, because level-ups are no longer done at the end of sessions but are rather their own separate videos, I now include speculation for the next level(s) since there's often very little time to speculate on the current level.

Chetney: Level 10 in Blood Hunter means Dark Augmentation and a 3rd blood curse. Dark Augmentation increases his speed by 5 feet/round and grants him a +3 (his Int modifier) to all physical saves. As for blood curses...they're fighting mages, so Muddled Mind is looking pretty nice, but Eyeless is also useful and Binding is very versatile. Looking forward: if he continues to level in Blood Hunter, his hemocraft die goes up to a d8, his strikes in his wolf form go up to a d8 and get +2 instead of +1 and he can use his wolf form twice between rests and he regenerates a small amount when he's below half-health. 11 Blood Hunter: It's a big level up, folks.

Laudna: She leveled up in sorcerer and took her ASI to max out charisma, which I support as someone who always respects a main stat boost. She gets a new spell and I would advise leaning into utility and taking Dimension Door, personally. Looking forward: I think I've made my feelings on the concept/multiclass clear in the past, but practically speaking, if you're progressing in sorcerer, it's probably wiser mechanically to keep doing so. Level 9 grants 5th level spells.

FCG: Begone Thot Destroy Undead improvement, and 6th level spells! I mentioned before that I'm really looking forward to Heroes' Feast. He also gets some big utility spells, notably Heal, True Seeing, and Word of Recall. Looking forward: 12 is an ASI and oh buddy please up your WIS score. A feat that does +1 to WIS is a valid choice, just...bring it to +4, please? For me? Observant would be fun if not super necessary since Orym's got that covered; skill expert could also be fun. But as stated with Laudna, straight ASI in your main stat is always a solid choice.

Fearne: Fearne took a second level in rogue, which grants her cunning action (dash, hide, or disengage as a bonus action) which is quite useful if she ends up in combat, especially since, despite a good HP roll this level, she's a touch squishier following her time with Novos. I actually support this, both because Ashley has a strong vision for Fearne and also because I think keeping the party dependent on the Staff of Dark Odyssey is good for the story - let's wait a bit longer until we get Transport via Plants! Let's take the scenic route! Looking forward: L10 druid is a good level - the Cauterizing Flames feature, which is a bit niche but extremely cool, is one I'm looking forward to. I'm not opposed to her moving forward with rogue, per se; I think if she does, Thief is the obvious (and correct) choice. However, Cauterizing Flames is really very good and I would like to see it.

Imogen: I mentioned Chain Lightning and True Seeing as some fun options for her. She also gets access to Disintegrate, which would be very fun to cast on, say, Otohan. Or Ludinus. Or her mom. Fuck them Vanguard. Looking forward: sorry got distracted by the idea of disintegrating the Vanguard members...12 is an ASI and honestly I'd just take the +1 to INT and WIS. Imogen's got so many feats, and I really think having better mental stats would be a great sign of growth, she's done the character work to deserve it, and it never hurts to roll a little better on a wisdom save (I say as a known dumper of WIS).

Orym: He can attack 3 times per round. This is why fighters are great. If you do not think fighters are great you can catch three attacks in six seconds from these hands. Looking forward: yes! it's yet another ASI/Feat. And once again, I think a stats boost is best. Tank better with a +3 to con, and then he can either get smarter, or get more charismatic if he's considering paladin (note: I like the idea of Orym remaining a pure fighter more, but I do not control the Liam, and he's a reliably thoughtful player mechanically so I'm interested in what he does. As always this is me saying opinions and not being prescriptive). He gets another ASI at 14 (fighters! best pure battle class!) while everyone else is getting class features so that's when I'd take a feat.

Ashton: Relentless rage - keep raging while unconscious! Very punk rock. Looking forward: Level 12 is an ASI and yes not to sound like a broken record, but max out that strength. It's up to you and Chetney, and who knows how much longer he'll be around.

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ripeteeth

omfg i forgot that i never showed tumblr my greatest achievement. my pride and joy, my pi-ass de résistance

you're welcome

if you reblog this i am kissing you on the mouth. no that is not negotiable. we are in love now. we are dating. we are planning the wedding. i will be with you on your wedding night

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hadesisqueer

RWBY Episode and TOH Finale today, now this is what I call stressful.

At least the Bumbleby kiss was two weeks ago, because those two kissing the same day the TOH finale airs would have been the craziest weekend of all time lmao

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Caraga and Rasssik, the Druid power couple from an older Campaign I ran, along with a spellbook, a scroll, and a bag of holding! #dungeonsanddragons #heroforgeminis https://www.instagram.com/p/BxbGvMHJO9V/?utm_source=ig_tumblr_share&igshid=1qvatywb4i9bi

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Thank you @andyandino for all the help in painting my first miniatures! I'm so proud of the way my Yuan-Ti came out! (at Parma, Ohio) https://www.instagram.com/p/BqS2iBoAQxg/?utm_source=ig_tumblr_share&igshid=vxghzastbe3a

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bentsahra

Dudes in 18th century would b like “if u don’t respond to my marriage proposal by next winter I’m going to enlist in the war and die .”

i resent being able to understand this post

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OMG

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starryroom

I love how this forces you to pronounce the plurals as a separate syllable in “nightes” and “dreames”

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sunderlorn

Yo so like, through jolly cooperation, Twitter has now produced most of Beowulf in bredlik form.

What a time to be alive.

i’m so happy

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mapsburgh

I love that “the bredlik” has now become an established poetic form. Twenty years from now, teachers will be making middle school students write bredliks along with haikus and sonnets and such.

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grumpish

this remains my favorite meme

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DM Confessions

The plethora of options available and easily viewable online for terrain and miniatures sometimes makes me feel guilty for not being able to give my players better. While you seen all these amazing examples of Dwarven Forge builds, my player get flat maps drawn on grid paper and not colored in. There are so many amazing miniatures with beautiful paint jobs. I managed to get the custom Hero Forge miniatures for my players last tax season, but they aren't painted. I have a couple of monster miniatures, but not many. I've gotten a couple Pathfinder Beastiary Boxes to help, but I still have to draw little paper tokens for a fair few. Not to mention that I can't get any of the bigger ones that I need (like the Great Wyrm Red Dragon that is the big bad of the current campaign). I know its not the end of the word, but my players are the best, and I wish I could give them the best.

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Highlights of my DMing Career

A short list of some of my most memorable moments from the games I DM. I'll try to give them proper context.

Campaign 1 Arc 1: The party, being low level, was attacked by a tiger protecting her cub. The Favored Soul used their recently aquired Ring of Animal Friendship to try and charm it. It rolled a Natural 1. It remained her loyal companion and occasional mount from then on.

Campaign 1 Arc 2: The group was sailing towards their foe when enemy warships attacked them. They sank one quickly, but the other rammed them, leading to some amazing ship-to-ship combat. There was an additional level of stress when the warship started sinking, and they realized there were prisoners on board. They saved them, but there was a lot of mistrust about the captives, as there was a Drow, Kobold, Bugbear, Yuan-ti Pureblood, and Satyr amongst them. The party Wizard took the Yuan-ti as a lover, only to eventually learn she was an assassin planted by their enemy. She stole his best spells and used them against him, nearly killing him and severely damaging the ship in the battle.

Campaign 1 Arc 3: One of the party members had been absent a few sessions, and eventually returned as a Vampire. The group was trying to solve a rash of cult activity in the city, and near the end believed that the incredibly antagonistic noble woman, Zatali, was the prime suspect. When they confronted her, she eventually lost patience with them, and order their Vampiric ally to attack them. It was then that they learned that it was she who had turned him, and that he had been her unwilling spy the whole time. It was a tense and difficult fight, and best of all, she was a red herring. The real culprit was a noble who was sponsoring them, who they had dismissed as "too obvious and creepy" to be the big bad.

Campaign 2 Arc 1: While covertly traveling through the kingdom trying to drum up support for a rebellion, the party is tracked down by the right-hand of the king: a Paladin named Broadshield. Their new Dwarf ally attempts to buy them time to flee, but the Paladin uses relics to summon an aspect of his God. The Dwarf is knocked around like nothing, while the party flees. It was then that they truly understood the forces they were up against.

Campaign 2 Arc 1: After following several coded messages, the party found their way to an underground lake, where a Lich greeted them rather hospitably. He had been spying on their progress, and had decided to offer his assistance in the rebellion. He would unleash the army of Undead towards the cause, if they would eliminate the headmistress of the magical academy in the city above. The party had already recruited her, and one of them had started a romantic relationship with her, but others argued towards his usefulness. They turned him down, which lead to a fight that cost the Ranger her hand, but gained them the services of his skeletal butler.

Campaign 2 Arc 1: While trying to secure the aid of a tribe of Lizardfolk, the party set out to hunt the some creature that had been attacking the tribe. Based off of the vague descriptions given, the party expected to find a Beholder. Instead, they came across a twelve-headed Hydra. Its attacks devastated them, causing them to run away before anyone died. Now aware of what they were up against, they returned better prepared and killed it in less than three rounds.

Campaign 2 Arc 2: While attempting to recover an important artifact from a Rakshasa, the Barbarian was caught by his Magic Jar spell (his body being disguised as a corpse in the jail cells). The player was taken over at the end of a game session, so I told her covertly. The next session, she played the Rakshasa pretending to be her Barbarian, with the goal of leading them to the top of the tower to disarm and capture the party. The reveal stunned everyone, as the Player decieved them all beautifully.

Campaign 2 Arc 2: The party was approached one-by-one by a trusted NPC, and asked to do something for her without telling the others. Each received different requests, and when she brought them all to a strange town the next day, they were confused and suspicious. She took them to a brothel, where she had the Ninja search out a hidden trapdoor that lead to an underground chamber. There, the Rogue (who has had a lot of memory lapses and spiky identities) found a statue that resembled one of the personas he disguised himself as. It soon came to light the a Demon had possessed him many years ago, and had been laying low, using his body by night to report the party's actions and plans to their enemies. It ended up fully possessing him, forcing them to trick the Demon into a Circle of Protection Against Evil so that they could fight and defeat its true form.

Campaign 2 Arc 2: The party had infiltrated the castle of their enemy, rescuing prisoners and stealing intel on what his plans are. They fled to a noble that had been helping them, but their foe soon arrived with all his closest lackeys. He had their noble ally killed in front of them (with his wife and son as witnesses, too), and trapped his soul in a gem. He then revealed his true form, that of a Great Wyrm Red Dragon. The party fled, barely making it out alive as he destroyed the whole city in his rage. The party finally knew just what they were up against, and the death of their ally was emotional enough for one of the players to need to step away from the table.

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when you tryna chill but your siblings love annoyin you

Favorite moment

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dovahhoe

That’s that “Ima beat yo ass” run 😂😂

He finna beat his ass

I can hear the “aye chill bro chill I’m just playing”

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Nott the Witness (Extended)

Animated version of the Critical Role / Ace Attorney crossover I made. It’s been a while since I’ve animated anything, and getting this to work (as simple as it is) nearly devoured my soul, but I’m pretty pleased with the outcome!

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madqueenmomo

Scanned last’s night (this morning qwq)’s doodles!

No words can express how great this fight was QwQ

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