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Gin

@ginnruin

main blog of ginnyruin
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thana-topsy
Anonymous asked:

If you're up for sharing more writing tips, how can I tell if what I've written is actually any good? With writing I get stuck in a cycle of feeling like I'm the next Shakespeare while writing but then I'll look over my work a few days later and absolutely hate everything and think it's the most cringe shit ever, then I'll leave it a bit longer and think eh it's not as bad as I thought but still not great and so on. I feel like being forced to write for a grade during school and having everything be marked and assessed and assigned a particular value has robbed me of the ability to critically analyse my own work in a way that's objective and accurate but also fair and realistic. I can analyse other peoples' stuff till the cows come home but I lose all rational thought when it comes to my own stuff

Adding onto that, how do I get to the point where I can stop looking back at my old work and hating everything and wanting to delete it all? Realistically I know finding fault with my old stuff is good bc it means I've grown and improved from where I once was etc but at the same time I wanna enjoy stuff I've made in the past without cringing every time I read it

Hey there Nony, I wanted to let this one percolate a little bit before answering because I've been where you are. And it's a rough time for sure. But aside from my own experiences, I also wanted to get the opinions of some of my writerly friends in the fandom, too, since everyone is a little font of wisdom in their own right.

So I'm going to share their advice alongside my own, because this is kind of a complicated string of questions you're asking. Long post ahead!

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How to Kick a Reader in the Gut

Disrupt the reader’s sense of justice. 

  • This generally means setting a character up to deserve one thing and then giving them the exact opposite. 
  • Kill a character off before they can achieve their goal. 
  • Let the bad guy get an extremely important win. 
  • Set up a coup against a tyrannical king. The coup fails miserably.

Don’t always give characters closure. 

  • (Excluding the end of the book, obviously)
  • A beloved friend dies in battle and there’s no time to mourn him.
  • A random tryst between two main characters is not (or cannot be) brought up again.
  • A character suddenly loses their job or can otherwise no longer keep up their old routine

Make it the main character’s fault sometimes. 

  • And not in an “imposter syndrome” way. Make your MC do something bad, and make the blame they shoulder for it heavy and tangible.
  • MC must choose the lesser of two evils.
  • MC kills someone they believe to be a bad guy, only to later discover the bad guy was a different person altogether.

Rejection is a powerful tool. 

  • People generally want to be understood, and if you can make a character think they are Known, and then rip that away from them with a rejection (romantic or platonic) people will empathize with it.
  • MC is finally accepting the Thing They Must Do/Become, and their love interest decides that that’s not a path they want to be on and breaks up with them
  • MC makes a decision they believe is right, everyone around them thinks they chose wrong.
  • MC finds kinship with someone Like Them, at long last, but that person later discovers that there is some inherent aspect of MC that they wholly reject. (Perhaps it was MC’s fault that their family member died, they have important religious differences, or WERE THE BAD GUY ALL ALONG!)

On the flipside, make your main character keep going. 

  • Push them beyond what they are capable of, and then push them farther. Make them want something so deeply that they are willing to do literally anything to get it. Give them passion and drive and grit and more of that than they have fear.
  • “But what if my MC is quiet and meek?” Even better. They want something so deeply that every single moment they push themselves toward it is a moment spent outside their comfort zone. What must that do to a person?

Obviously, don’t do all of these things, or the story can begin to feel tedious or overly dramatic, and make sure that every decision you make is informed by your plot first and foremost. 

Also remember that the things that make us sad, angry, or otherwise emotional as readers are the same things that make us feel that way in our day-to-day lives. Creating an empathetic main character is the foundation for all of the above tips.

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reblogged
Two hungry cats saw a big fish on the frozen lake park. They excitedly jump straight to the frozen lake where the fish away, to the front paw is caught is flexible, persevering fish separated by a layer of ice, visible touch them, spent a long time effort, still to no avail. Finally, the only hope, fish sigh, the disappointing.

What.

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yungricegod

i was reading fine and then ???

fish sigh, the disappointing

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