A small mildly interesting dump
MARCH 2020 MOOD
The Heretic - Short film created by Unity’s Demo team with Unity 2019.3 With The Heretic, the team used every aspect of Unity’s High Definition Rendering Pipeline, created advanced effects with the VFX Graph, and undertook the challenge of creating a realistic digital human.
i will say that this coronavirus scare has definitely revealed that minimum-wage service workers are absolutely instrumental for society to function… all the hoity-toity business meetings can be cancelled, the NBA can be cancelled, public schools and colleges can be cancelled, government meetings can be cancelled, but the checkout line at the grocery store can’t be cancelled… in a perfect world i’d hope that this was a bellwether for better treatment of workers like me but i know we’ll just continue to get paid min wage with no rewards or thank-yous from the world during this time lolololol
never thought i would have to reblog something like this but welcome to 2020
Ralph McQuarrie - Sci-fi novels cover art details
More uplifting news during this outbreak ♥️
LOTR’s concept artists designed the films as a “journey back in time”
So (according to the concept art book) as the Fellowship travels deeper into Middle Earth, the places they pass through become inspired by progressively older periods of history. The farther along you are in the story, the more ancient the design influences
We begin in The Shire: which feels so familiar because, with its tea-kettles and cozy fireplaces, it’s inspired by the relatively recent era of rural England in the 1800s
But when we leave Hobbiton, we also leave that familiar 1800s-England aesthetic behind and start going farther back in time.
Bree is based on late 1600s English architecture
Rohan is even farther back, based on old anglo-saxon era architecture (400s-700s? ce)
Gondor is way back, and no longer the familiar English or Anglo-Saxon: its design comes from classical Greek and Roman architecture
And far far FAR back is Mordor. It’s a land of tents and huts: prehistoric, primitive, primeval. Cavemen times
And the heart of Mordor is a barren lifeless hellscape of volcanic rock…like a relic from the ages when the world was still being formed, and life didn’t yet exist
And then they finally reach Mount Doom, which one artist described as
“where the ring was made, which represents, in a sense, the moment of creation itself”
HAPPY INTERNATIONAL WOMEN’S DAY (MARCH 8, 2020)
LADIES OF THE MCU + CHOOSING TO BE A HERO
writing chatter: invisible words
Invisible vs. Stand-out Words
We know a great many more words than we use daily. I read once in an education book that the majority of people use about 500 of the same words from day to day. Simple words like “cold,” “friendship,” “school,” “car,” “neighbor,” etc.
These are what I call invisible words. What I mean by that is that our brain just skims over them without a problem. They’re part of the background of our world. We probably have no strong reaction to seeing or hearing them, unless we just really hate cars or something.
Some words, however, stand out. These might not be ten dollar words, but in this particular argument, they’re words we hear less often. Exhibit A:
[Dude] drove around slowly looking for a parking spot.
vs.
[Dude] sharked for a parking spot.
Now, “shark” is a familiar word, but it’s usually (unless we’re shark scholars) one we’re not going to hear as often as any of the other words in that sentence.
In the first example, none of those words really stand out. I’m not saying that’s a bad thing – actually, a sentence where every single word stood out would get old really fast.
The thing is, the more stand-out a word is, the more distracting it is. You know how movies have points of high and low emotion? Prose does, too: moments of high attention, and moments of invisibility. We need that contrast.
If you use a word like “sharked,” it’s gonna stand out. Therefore, we don’t want to overdo it.
My rule of thumb is: the more unusual a word is, the more distracting it is; therefore, it should be used in proportion to its strangeness. I can use “he” repeatedly because it’s such a basic word, but “finagle” should come out perhaps only once.
On a related note, here’s my personal take on the Don’t Use ‘Said’ vs. Only Use ‘Said’ trench war:
“Whatever,” he said.
vs.
“Whatever,” he snarled.
It’s invisible vs. stand out words again. My main issue with shaking up “said” for every single dialogue tag is that as a reader, I start to get hung up on the tag more than the content of the dialogue. Stand-out words draw attention; that’s their purpose. So what do you want to draw attention to: what they said or how they said it?
15
This is legit the best thing I’ve read all day.
Please read it, please
I will never not reblog this story
Aw, yeah, that’s the good shit.
I love abandoned ruins so much
the world taken back by nature is my aesthetic
You’ve gone too far this time.
Imagine explaining this…the, the, the layers of MEME
You’re welcome
yourelcome.
This portmanteau was created from phrase ‘youre welcome’. Beep-boop. Portmanteau^bot^1 Support me on PayPal
What
I CHOKED
this is something
HE’S FINE!!!!!
i feel like we don’t talk about things like this enough