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Game Dev

@lightspiritdev / lightspiritdev.tumblr.com

Posts about making a game in my spare time. Expect spoilers the further I go.
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vampiredev

More Castlevania today!! Paradoxigent (@lightspiritdev) commissioned me to do the cover art for a new reorchestration of Castlevania II: Belmont's Revenge's music. This time was Praying Hands, the theme for the Cloud Castle. Looking through the little referecens there is for the castles, the in-game graphics, and the artwork made for the American and European releases of the game, made me realize how futuristic, and even alien, this castle looks... I wish we could get more info on it, and about this very underrated game in general, as it made me incredibly curious. Again, for extra fun, this piece follows Game Boy Color's technical limitations closely, and while it would be very tricky to show that many tiles on screen on a real system, is not impossible either.

Check Paradoxigent's incredible work on this song here: · Paradoxigent's Soundcloud · Paradoxigent's YouTube

Font credits: Alagard by Hewett Tsoi

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Early evening drawings of other devs’ characters. Characters by @vampiredev and @thirdkeyofsun

A while ago, @thirdkeyofsun gave me permission to have Lore be a guest character in Project Light Spirit. You will see her if I ever return to working on the game again.

(It seems fitting for a moth to be attracted to a light spirit...)

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New Year - Game Reflections

Happy New Year everyone! It’s time for the massive and lengthy wrap up post!

Firstly, I want to thank everyone who has supported my work and helped me keep moving forward despite only working on the game in the small spare time I have. Major shout outs to the devs who helped me make the second major build possible. Their efforts must be credited. Special shout out to @vampiredev​ for granting me permission and blessings to use their character in the game, as well as for all their art and moral support!

TL;DR:

  • Build adds so much stuff - map, saving, a new boss, enemies, etc. Controller support and equipment screen still WIP but are implemented.
  • Enemies and some abilities need a complete overhaul. Very much needed despite how much this will delay progress.
  • Elzie the Vampire Girl joins the cast! Art being made by VampireDev!
  • Progress is slow due to life happenings and jobs. Will take a second game project previously worked on to help with the mundane and artist block.
  • You can find Layna appearing in both Vampire’s Bit and Bug Fables!
  • There’s a secret everyone missed out on... it’s somewhere in the mansion.
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Merry Christmas and Happy Holidays!! A small patch has been added to the game! https://lightspiritdev.itch.io/project-light-spirit

This patch adds the beginning support for controllers and joysticks as well as saving your options and keyboard keybinds. If you find any bugs or problems please pm me. There are two bugs I am aware of already, that being one involving dialogue events potentially glitching out and controller inputs sometimes not carrying between frame transitions. I am currently investigating these issues.

When the new year begins, I will be making a long post that wraps up some things about this build as well as the future of the game’s current progress in my downtime.

Continue reading to see the patch list.

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Anonymous asked:

will you be submitting to /agdg/'s demo day 30?

It’s an update to add controller support, but sure.

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Hotfix #2

I have uploaded a new version with some quick but urgent fixes that were needed.

  • Fixed bugged locked gate. Should no longer reappear.
  • Fixed softlock in one room when doing a down kick during transition.
  • Levers will only turned on and will no longer be able to turn off.
  • Boss HUD will no longer appear in other rooms after getting a Game Over
  • Fixed cursed state during boss fight
  • Boss no longer stops the player from rolling when cursed
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The latest build has been uploaded. Happy Halloween! Please note that there is still plenty of work that needs to be done, so there will be unfinished assets and possibly a few bugs to go with it.

Two characters were added as well as two weapons. I wonder if you can find the third one?

Keep reading for patch notes.

I have uploaded a new version with some quick but urgent fixes that were needed.

Hotfix #1:

  • Fixed soft lock when attacking from a crouch state while on stairs
  • Flipped title screen menu selections for “New Game” and “Continue”
  • Selecting “New Game” will no longer delete save file
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Anonymous asked:

Well, take the matter in your own hands then and fix this unacceptable state of things!

I don’t draw lewd, sorry anon. 

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Anonymous asked:

Has anyone drew any lewds of the spirit girl yet?

Not that I’m aware of…

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