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You're my inspiration.

@mahotou / mahotou.tumblr.com

I art many things. Stuff I love in no particular order: Avatar tLA, The Property of Hate, Fullmetal Alchemist (Brotherhood), Gravity Falls, Wander Over Yonder, Digimon, ....
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prokopetz

If you’re wondering what the whole drama regarding tieflings is in the Dungeons & Dragons fandom: basically, capitalism ruined tieflings, and for once that’s not even slightly a joke.

Tieflings were first introduced as a playable species in Dungeons & Dragons 2nd Edition, via the Planescape campaign in 1994. At the time, there were no particular rules regarding what a tiefling was supposed to look like. The text explicitly stated that their basic physiology could vary wildly depending on what their fiendish ancestor was, and one of the first major Planescape supplements even included a table for randomly generating your tiefling’s appearance, if you were into that sort of thing.

This continued to be the case up through the game’s Third Edition. However, when the Fourth Edition rolled around in 2008, the game’s text suddenly became very particular about insisting that all tieflings looked pretty much the same. Some campaign settings even provided iin-character explanations for why all tieflings now had a standardised appearance. Understandably, this made a lot of people very annoyed.

There was naturally a great deal of speculation concerning what had motivated this change. It was widely cited as “proof” that Dungeons & Dragons was trying to appeal to the World of Warcraft fanbase – which was nonsense, of course; nearly all of the Fourth Edition’s allegedly MMO-like features were things that popular MMOs had borrowed from Dungeons & Dragons in the first place, and to the extent that tieflings’ new look resembled a particular WoW race, it was in that they were both extraordinarily generic.

In reality, it was a change that had been lurking for some time. Though Dungeons & Dragons is directly published by Wizards of the Coast, Wizards of the Coast is in turn owned by Hasbro, and Hasbro has long regarded the D&D core rulebooks as a vehicle for promoting D&D-branded merch – in particular, licensed miniature figures.

This was a bugbear that had reared its head before. When the Third Edition received major revisions in 2003, Hasbro corporate had ordered the game’s editors to completely remove any discussion of how to improvise minifigs for large battles, and replace it with an advertisement for the then-current Dungeons & Dragons Heroes product line. Implying that purchasing licensed minis wasn’t 100% mandatory simply would not do.

If you’ve gotten this far, you’ve probably already guessed where this is going: tieflings having no standard appearance made it difficult to sell tiefling minifigs, as any given minifig design would only be suitable for a small subset of tiefling characters. In the brutally reductive logic of the corporate mind, Hasbro reasoned: well, if we tell tiefling players that all of their characters now look the same, we can sell them all the same minifigs. So that’s what the game did, going so far as to write justifications into several published settings for magically transforming all existing tiefling characters to fit the new mould!

This worked about as well as anyone who isn’t a corporate drone would naturally anticipate – and that’s the story of how capitalism ruined tieflings.

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tomatomarrow

Here’s that table, btw.  I really dig the art in the old Planescape books.

I already made a post talking about how varied Pathfinder allows/encourages Tieflings to be, but this seemed like a good excuse to just post a bunch of the official Tiefling art that really shows it off

There’s so much variety and flavor :D

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varethane

Omg.... my proof has arrived, the book has manifested in reality already!! It's a nice size, too..... aaaahh

There's 4 hours left in the Kickstarter for anyone thinking about getting a copy! https://www.kickstarter.com/projects/559623833/wychwood-volume-1

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reblogged

I woke up and apparently the moon was gonna hit the earth, but everyone was like, really chill about it.

I talked to my mom and she said: “Yeah, the moon will hit the earth in about three months, you still have time to say goodbye to the people who you care about.“ 

I was like “damn”, and then I said: “How do you guys knew before me?” And my mom said: “Its because we watch the news and you don´t.”

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reblogged

My friend explained the spoon theory to our DM and he was like “ohhh so it’s like when you’re out of spell slots and you need to take a long rest to regain them all” and now I keep thinking of myself as being out of spell slots instead of out of spoons

It’s perfect actually because taking a shower is like a 2nd level task, whereas making an important phone call is a 5th. If you’re out of 5th level task slots, you can’t do that phone call. However you can expend higher level slots to take that shower if you’ve spent your lower task slots on dishes, eating, and getting dressed.

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digidiskette

Browsing social media is a cantrip

I actually say this all the time!

Also if you don’t finish a long rest (ie sleep well, taking your meds as directed etc) you do not regain spell slots and the next day you’re working with what you had left over from yesterday

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bardicbird

there are also ritual spells ! where if you’re allowed enough time and a comfortable, quiet environment you might be able to accomplish something without loosing a spell slot ! 😌

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tumakhunter

I love the additions here

And there are some spells you’re never going to be able to cast, because your class doesn’t allow for it. Sure, you can maybe level up to the point where you can take a feat and learn one or two of spells - if you’re in a campaign that allows feats - but for the most part, if it’s not on your list, it’s not on your list, and that’s all there is to it. No matter how simple it seems to someone else, or how useful it would be to you.

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