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(Music by Samantha Pena, soudncloud user spena1989) Not gonna lie, I’m at a point with All Wounds where I’m like…oof, I wasn’t able to envision everything I wanted to a few years back (by a long shot) but I’m kinda…wanting to be done with it. Even though I don’t want to be done with it. 😅All Wounds was created from the get-go to be a visual novel - that’s why the initial demo released so early into the project’s life. My original intent was to go back and forth between fic and VN. But my original intent was also to end the story during the Portland road trip (Chapter 7). And while you could certainly make a case that the story is technically stronger up until that point, and becomes less potent and more dragged out for it’s post-time-skip stuff, the latter stuff was also just…a lot more fun to write. And when I look back, if I had committed to the visual novel as intended, we’d not have gotten, like, ANY of that post-time-skip stuff, which includes Other Max being as fully fleshed out as she became. She’d have been stuck being a ghost in Max’s head, pretty much. At this point, though, it’s been so long, the fic I made INSTEAD of working on the visual novel is SO long, interest in the project peaked back while it was being written, working on this by myself is DAMN exhausting in terms of time spent, emotion and mentality drained, etc. Whenever I go back and listen to all of the amazing music made by people in the LiS it reinspires me to keep working on All Wounds but that’s had diminishing returns as my life has changed drastically this past year. I love Max and Chloe. But, tbh, I just moved to a new country and got married, and I love my wife more than Max and Chloe? ^_^;; I’m not depressed and stuck in retail hell anymore, relying on staying up late working on a LiS fan project to channel that depression. I don’t wanna completely shut the door on the visual novel and there’s a chance I may still try to keep pushing to at least get to that road trip and maybe fudge it a bit. After all, a LOT of work has been done to the project that isn’t apparently or accessible in the public version; and I was able to add pretty well presented versions of Chapters 3 and 4 recently. So it’s entirely possible I could at least push it a little bit further if I end up inspired to do so. Either way, regardless, I still want to try some kind of epilogue, end-cap, etc, maybe even in VN form (Jenny and I had envisioned an epilogue where the characters play DnD). Max and Chloe mean the world to me, and exploring a version of events where both endings of the original game are expanded and tied together felt very cathartic. I’d rather that exist in SOME form (fic) than none at all; I think I’d still have done things this way a second time. But All Wounds inherently was a story about processing pain and grief and trauma and figuring out how to cope with it and heal and move on. And when I was at such low points, that made sense to write and steep myself in. But now? It just kinda doesn’t. More than anything, though, is the fact that it’s still a fan project - one that has had a lot of its interest evaporated for multiple reasons. The game’s ending is over four years old now; a prequel AND a sequel have both come out, further fragmenting the fandom; people have moved on. And it’s easy for outsiders to not realize how emotionally exhausting and sometimes painful All Wounds was, has been, and can still be for me to work on. Even things like pieces of music or art made by people who hurt me, who I hurt, that shit isn’t easy to work with. I could be spending all of this effort and energy on something less emotionally painful that isn’t complete in ANY form AND is original. It feels bad to seriously consider dropping it when I’m sure there are still SOME people out there waiting for it, but I have other stories that I really need to work on. I can’t keep myself locked in this cage forever when the work is such an unreasonable mountain to surpass. What I HAVE created is a fleshed out and substantial story and a chunk of it imagined in VN format which all kind of acts as a love letter to PriceField as well as an ultimately cathartic way to leave that original game to rest, I hope. Going forward I really think I’d like for Arcadian Rhythms to function as my one sole fanfic project I do inbetween original works, with one-shots or other bits (like the Butterfly Soup fic) just being other, far less intensive ways of working out those kinds of inspiration. It would probably do me better to also not talk about what I’m working on (aside from AR I suppose) in much depth or detail until I have something finished to really show for it. 😓 So if you want to see what I’ve been able to make of the visual novel so far, you can find that here.If you want to read the prose fic version of the story, which was finished quite some time ago (and which is where I want to update with an epilogue eventually), you can find that here. My newer fandom project, Arcadian Rhythms, which actually does feature Life is Strange characters, can be checked out here. You can follow our Patreon over here - we’ve been on hiatus as we deal with immigration but that should be all sorted soon. Regardless, any major updates to projects will be getting posted there once we’re back up and running. And you can follow me on Twitter over here; or just check back on my personal Tumblr here as I’m sure any meaningful thing I complete, fanfic or otherwise, will get posted here. So to clarify, current creative plans for the future on my own time: - original fiction projects (I’ve actually started work on an original VN for ex.) - Arcadian Rhythms for fun - some kind of epilogue for All Wounds - some kind of conclusion to Runners at the Corners (Butterfly Soup)

Interest in AW severely declined after the fic was done, no one else seems interested in working on it, either, it’d be SO MUCH work still. Sunken cost fallacy is a thing and tbh that’s part of why I even pushed myself to finish the update I did a few weeks ago. I am sorry to anyone who’s been waiting all this time for it - what I managed to produce is still a multi-hour visual novel, and I am still contemplating trying to at least get it to the end of the pre-time-skip. At the very least, there is still a complete story that can be read in fic form, the project just floated up and away from a reasonable grasp for one person, mainly because I just…wrote way more than I originally intended to. When I started work on this prokect, I also didn’t expect to fall in love, struggle to make ends meet, move across an ocean, and get married. And as important as All Wounds has been to me, I did at least finish telling the story I started, and the story it became, but I’ve learned all I can from it at this point and am so tired of trying to drag it out on my own. In the same way All Wounds sees Max and Chloe needing to accept their losses and let themselves move forward despite not everything going how they wanted, I guess I have to do the same with this project. Max and Chloe start a new future together, and it’s that time in my life where I probably should start doing the same. I need to start focusing on telling my own stories with my own characters more than I have been, as well as making more space for this new future with my new wife. And to All Wounds, the most difficult project I’ve worked on to date, as someone I once knew once sang, “I know, I know I made so many promises I know I left you such a mess; Gotta let go, gotta let go, and move on Been walking in a circle for too long”

“Come and see the light of day out in the open It’s like I’m waking from a dream, oh Many days since I have seen the end unfolded Many times that I’ve looked back on all the times that we have had”

Starting a new future with the love of my life, finally putting the past that has haunted me to rest, “This is the place to be”

I’ll make sure to write some kind of epilogue or end-cap for this story (maybe a mini visual novel, even) and say all of my thank you’s to people then, but yea, thanks for the journey this has been.

I’m excited to take all I’ve learned and apply it to new stories.

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