I witnessed something similar with my younger brother (this was when he was In fifth grade so bear with me here) and his friends. The teacher assigned for them to build a somewhat accurate spanish mission in Minecraft because their school had gotten some iPads and she needed to assign them something other than a PowerPoint.
Now here’s the thing. Most of these boys, my brother included, have ADD/ADHD. About a week into the project all they had in their shared world was chaos. Somebody filled the place with tnt and lit it up. Holes everywhere. Whenever one would attempt to try and build something (mostly wood huts and not the actual project) it would be destroyed within minutes as the boys began to insult each other heavily and complain that the design was ugly.
I brought my own ipad with me and decided to sit with the boys while they continued their reign of terror. I joined the world and built a hallway out of brick at the very center of this war zone. Immediately one of them tried to destroy it under the impression that “it looks bad”.
“Well, what should I make it out of?”
The ten year old mind is a mystery to me…
Anyway, then I showed him some pictures similar to these:
I reasoned that it would be easier to sway this kid toward another pretty block than trying to get him to stick to the materials of the time, so I asked him if he would like to help me replace my brick design with quartz (eh, it’s white).
Bam! One of the ten year old anarchists is dutifully building me a glittering gem hallway for our insanely rich monks.
The other three are off somewhere still yelling at each other and setting off explosives, but we have something built. Much to my surprise the kid asked if he could build the church next because he “wanted to build the most important part”.
Here’s where I learned something important. I don’t have ADD or ADHD but as I said before my brother does. When he gets fixated on something, he’s really gets into it. Once a few minutes had passed and this kid already had four walls up I decided to grid up the entire mission. One gets the church, one gets the farm, etc.
After playing the game with them for an hour, I had a pretty good idea of where each kid should go.
Church kid, I found, was very particular about materials and shape(hence his hangup over the brick). I gave him free reign over the outer walls of the mission and showed him the reference pictures to get him started.
My brother liked the farms most (he was building dirt domes over the cows don’t ask me how I made this connection it just worked, okay), so he was in charge of building pens for the animals.
Another kid was, at first glance, very loud and bossy when it came to decorating (constantly said we were making chairs wrong). Turns out he likes interior design, like putting benches and beds in the little rooms, so his bossiness was just frustration with my brother’s artistic sense I guess.
Another was very good with placing trees and plants around the exterior (I guessed this because he covered the place in a ridiculous amount of trees and I asked him if he would like to know where they are supposed to go). He got to make a vineyard for us and organized how the crops should go.
Actually very nice!!
So what did we learn? Kids actually like to play games and be praised for their creativity and intuition. If I had just told them to stop messing around rather than direct their attention to areas within their interests, they never would have gotten anything done.
After an hour of gaming they:
- Mirrored my language; “thank you!”, “which part are you working on?”, “I like this block.”
- Realized each other’s strengths; “hey [kid name] can you help me with the roof?” “How do you make the big trees [kid name]?”
- Were able to articulate exactly what they did or didn’t like without using force; “that looks good!”, “how about we put it there?”, “I don’t like that block, how about this one?”
On the plus side, since we moved the game file to my device for safekeeping, I now have a cute little souvenir of the time I played Minecraft with four ten year olds.