Once again very upset about sword art online’s objectively interesting story concept being ruined by horrible execution
Trapped in a video game was never the concept of SAO, it's always been about the blurring of reality and virtual reality. The one shot was written with the idea of "what if people were forced to treat virtual reality as reality" And the series has consistently explored those ideas for over twenty years.
You were falsely advertised.
You know, out of all the issues I've heard of people having with SAO, and the way it handles its MMOs, I think the most important one that I've never seen is the fact that kirito's (and presumably everyones) skills and abilities are transferable between game that are all based off the root, and that's fucking hilarious, because imagine playing a game in unity and you grind out whatever it is, and then you go to a completely different game in unity, and you still have those skills. literally what the fuck was kayaba thinking.
Probably because unlike most SAO misinformation this one is pretty new, having being grabbed by Crypto bros who didn't know what they were talking about.
The only thing that transfers between games in the SEED nexus is a rough amalgamation of your stats. You don't transfer skills, items or equipment.
The only exception to this is Alfheim because it was made pre-SEED and runs on the full spec Cardinal system and is a direct copy of SAO, allowing for full account transfer.
I’m gonna need to like, heavily dive into the Light Novels before I come up with any like, definitive theory on the matter, but if seems like Akihiko Kayaba’s mission was to find a way to surpass death itself via the virtual world. Everything we know he did has seemingly been working towards that goal, with SAO replicating the real world down to a molecular level, and the medicuboids being a way to give extra life to those with terminal illness. My thoughts mainly fall back to one thing: I think he’s already succeeded. Something that always stuck with me watching SAO the first time is that there were many mentions of ghosts in the data, and implications that, yes, some ghosts of players survived in the system. And then in War for Underworld you see spirits fighting alongside Kirito and Asuna, not just Eugeo who was ( supposedly ) fully artificial in the system, but Yuuki too, who was a real life girl who died outside of the underworld, she died in ALO in the medical gear. My suspicion is that anyone who “dies” in the nervegear or derivatives is dead only in the real world and that their soul persists elsewhere. After all, we’ve seen that Star King Kiritos soul has survived 200 years and being copied. Who’s to say that “Underworld” isn’t literal? Perhaps it *is* an underworld, with its inhabitants artificial souls actually being those who died in SAO and those who died in the medical gear.
And one thing that I feel needs some additional thought: Kirito and Asuna were dead longer than 10 seconds prior to the clearing of SAO.
And when Kayaba sees Kirito overpower the game and resurrect himself, eyes glowing golden, just like when they are fighting alongside the soul of Eugeo, he smiles. He sees that his work has succeeded, he’s found someone who can surpass death, just like he hoped.
(If this is entirely off base remember: collectively in the past week I’ve probably had only double digit hours of sleep. I’m very tired)
Kayaba's goal was to create the Castle that plagued his dreams as a child trap a bunch of people inside of it and control what happened. He says as much in the anime, let alone the light novels.
Yuuki only appears to Asuna, it's her Incarnation making Yuuki appear and Asuna's Incarnation that allows her to use Mother's Rosario. The people that died in SAO are dead, they're not connect to Underworld at all.
The souls in Underworld aren't copies or connected to the real world in any fashion, they're real people that were born and raised in the simulation.
Kirito and Asuna survive because Kayaba keeps them alive, and Kirito does not resurrect himself, he stops his body from shattering long enough to stab kayaba and then his avatar dies once.
bro why the fuck did the ending of the new sao abridged episode go that deep holy shit what the fuck
Abridged removes her having feelings for him, but everything else is the same. The abridged fandom seems to miss this and think it's a replacement with better writing.
However, the entire conflict in the original is because Kirito basically abandons his entire family after learning the truth of him being adopted. He practically becomes a shut in and throws himself into online gaming.
After SAO he attempts to repair the relationship giving Suguha mixed signals and causing the issues in the original. The fact that she resents him quitting kendo and avoiding her is part of the original scene in the anime.
So yeah it's just another example of "abridged is better" being no one actually paying attention in the original.
there are several over the top essays on why sao is a dog shit video game. but my thing is it's an MMO with no support class?? or if there is a support class we never see it?? where are our healers?? I think kleins supposed to be a tank, but like we never see it?? The only classes we really have a comfirm on are, melee weaponry, blacksmith and cooking?? Unless the girl with the dragon is some kind of beast tamer?? No healer? Or magic classes? Which fine ok its an mmo with no magic. Whatever. That doesnt makes sense from a writing perspective because magic is cool as fuck but I'll let it slide. No magic. Thered STILL need to be some sort of support classes. Tanks, healers, AOE attacks?? Look i get that the author wasnt actually into video games. What I don't get is why he decided to make it a video game in the first place if he doesn't know anything about them. Sao could have had the same plot if it was just some of vague concept sucked 10,000 people into this fantasy world and told them em to "beat" it.
Most over the top essays about why SAO is a terrible game have no clue about how the game actually works, have no clue about the time period the series was written in, or think the author never played video games. Usually a combination of all three.
Sword Art Online has no classes at all. It's a skill based MMO, like Ultima Online the game it's author played the most during the time period the series was conceptualized (2000-2001). The idea that the author never played games is just SAO misinformation.
The idea here was sold on the full dive aspect. The lack of magic was considered a risk even in universe, but the idea was that they wanted you to experience the true to life combat up close so there was no magic and virtually no ranged weaponry. Alfheim, the second game in the series has both magic and healers.
Aincrad had thousands of skills, so you could recreate almost any modern MMO build that didn't utilize magic. Tanks and aggro management absolutely are a thing in SAO. But largely you built your character to your own personal play style. Kirito who spends a lot of time alone has skills related to hiding and detection to allow him to escape or avoid combat. Lizbeth has most of her skill slots taken up with smithing and crafting skills etc.
Sword skills themselves emulate both ranged attacks and AOE attacks
dude i watched sao. ive watched ALOT of sao. you dont have to break down the mechanics for me. its still bad. the skills are never explained. and beyond that are boring. even if they are a thing they nver use them. "agro builds are possible" ok why does the action never use it? the issue isnt actually whether its a bad game, of doesnt have these mechanics. the issue is all the action is the same, and pretty boreing. "thousands of skills" & "able to recreate almost any mmo build" ok then why are out protagonists almost indistinguishable outside their hair length? Sure Lizabeth is a blacksmith. But blacksmith and person who fights with a sword are almost all we see. Sure theres an occasional person who fights with a sword and large shield thrown in. but theyre always an adversary and never do anything interesting with whatever their build is.
"no magic was a risk in universe" cool it was still a lame as choice. Sword Arts action is just the same thing repeatedly. a suffers greatly for it. Had they gone for a more diverse class systen they could have done more interesting fights. Or had they actually dived into the skill system.
also idk what you mean when you say there srnt ranged eeapons bc it was trying to have more realistic combat? maybe im misinterpreting you there tbh.
also also the combat just isnt realistic?
"I've watched SAO" Great, you've experienced a mediocre adaptation which names less sword skills than the light novels have in the entire one handed sword category. You make an entire thread about the authors bad writing without having read a word of it you're going to get corrected.
Skills are used all the time in the anime, they're just never named. Builds are shown to be different, sword skills have varying effects. Unless you think the guys in big heavy armor and shields are DPS.
there are several over the top essays on why sao is a dog shit video game. but my thing is it's an MMO with no support class?? or if there is a support class we never see it?? where are our healers?? I think kleins supposed to be a tank, but like we never see it?? The only classes we really have a comfirm on are, melee weaponry, blacksmith and cooking?? Unless the girl with the dragon is some kind of beast tamer?? No healer? Or magic classes? Which fine ok its an mmo with no magic. Whatever. That doesnt makes sense from a writing perspective because magic is cool as fuck but I'll let it slide. No magic. Thered STILL need to be some sort of support classes. Tanks, healers, AOE attacks?? Look i get that the author wasnt actually into video games. What I don't get is why he decided to make it a video game in the first place if he doesn't know anything about them. Sao could have had the same plot if it was just some of vague concept sucked 10,000 people into this fantasy world and told them em to "beat" it.
Most over the top essays about why SAO is a terrible game have no clue about how the game actually works, have no clue about the time period the series was written in, or think the author never played video games. Usually a combination of all three.
Sword Art Online has no classes at all. It's a skill based MMO, like Ultima Online the game it's author played the most during the time period the series was conceptualized (2000-2001). The idea that the author never played games is just SAO misinformation.
The idea here was sold on the full dive aspect. The lack of magic was considered a risk even in universe, but the idea was that they wanted you to experience the true to life combat up close so there was no magic and virtually no ranged weaponry. Alfheim, the second game in the series has both magic and healers.
Aincrad had thousands of skills, so you could recreate almost any modern MMO build that didn't utilize magic. Tanks and aggro management absolutely are a thing in SAO. But largely you built your character to your own personal play style. Kirito who spends a lot of time alone has skills related to hiding and detection to allow him to escape or avoid combat. Lizbeth has most of her skill slots taken up with smithing and crafting skills etc.
Sword skills themselves emulate both ranged attacks and AOE attacks
ALRIGHT Y’ALL ‼️‼️ if you’ve read the sao novels please reblog and tag the character(s) you think were done dirty by the anime adaptation - bonus points if you explain your thoughts, rambling is encouraged!!
100% Asuna in war of Underworld. Removing her fight with the heavy lancers so they could add Eiji and Yuna in a scene that can't even work with the world building is something I'm still salty about.
Asuna ripping a spear out of her abdomen and crushing it in her bare hands and then charging the enemy line is the single most badass thing in the entire series and the anime team was like Nah, but you can have more sexual assault as a treat.
It also makes her standing and healing herself when the Japanese players arrive more impactful since she's riddled with injuries instead of just having a little blood on her head.
★ 【sengokuchidori】 「 asuna 」 ☆ ✔ republished w/permission ⊳ ⊳ follow me on twitter
★ 【画师JW】 「 心の温度 」 ☆ ✔ republished w/permission ⊳ ⊳ follow me on twitter