Okay, you need to make sure you play this game at some point. Maybe not today or anything, because you’ll need about thirty minutes and a serious willingness to understand how it works, but - it’s so worth it. It’s basically an answer to our occasional frustration - why do assholes always come out on top? - and the beautiful thing about it is that not only does it explain how that happens, but also how we can change it.
“In the short run, the game defines the players. But in the long run, it’s us players who define the game.”
This is fascinating if you’re into math or sociology or computer programming or all of the above.
Everyone, everywhere, without exception, should play this thing through.
Don’t check just this - check out all of Nicky Case’s work. They’re a brilliant creator and I heavily recommend checking out at least one of their projects. Their website can be found here.
Parable of the Polygons - an interactive experiment that shows how tiny individual biases can collectively cause segregation on a massive scale.
To Build a Better Ballot - an interactive experiment that shows the alternatives to the voting systems we currently use and how they can be more representative and democratic, along with their faults.
Coming Out Simulator - a short interactive story/novel about coming out, based off of Case’s own experiences. Not one I’ve played myself but still one I can recommend.
Loopy - a very simple but useful tool to show how systems interact with each other and how things can self-propagate.
We Become What We Behold - “ a game about news cycles, vicious cycles, infinite cycles.“ A short five-minute game about news and media. Warnings for violence, blood, death and stress.