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➵ full of dynamite and live artillery

@0negirlarmy / 0negirlarmy.tumblr.com

Hello! You've stumbled on a multi-fandom blog. You can just call me Umi but I go by a ton of other names. I use to be known as Umi Mizuno. I live in the great city of Los Angeles. My opinions and my posts do not reflect the companies I work for. Also a proud ENFP ✌ Thank you Beck for my Pop'n character! I'm always for conversation on Voltron, Shikatema, Contestshipping, Phoenix Wright, Nancy Drew, etc. Drop me a message! はじめまして、ウミと申します。六年間ぐらい日本語を勉強しています。明治大学と南山大学に留学しました。まだまだです。よろしくお願いします。( ´ ▽ ` )ノ
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antatee

Drew appeared in the Pokémon anime for a cameo

Made this art to celebrate. Some of his Johto journey that we never got to see. In my mind May is taking all the photos <3

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u3pxx

fancy a dance, prinz stirn? 💗🌹✨

originally drawn for day 3: fantasy for klapollo week 2022

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bakapandy

Part 1: Cruel

I always think about how in Shikamaru Shinden, Temari says Shikamaru is a wonderful man and the kindest man she knows. It makes me think that his kindness is what initially caught her interest. 

Part 2 (link will be updated when I finish)

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A Quick Take on Cheshire

After watching “A Tale of Two Sisters,” the main difference I see between Artemis/Jade and M’gann/her siblings is that I believe Jade left to protect Artemis. There’s a lot of parallels between the various siblings on this show, but Jade and Artemis have always been the “healthier” one in YJ because we’ve seen them genuinely care for each other. We probably won’t get a “I was a child too” situation with them, but we will get to see that leaving doesn’t lead to an easy life (i.e being alone, constant outside dangers, etc.).

The narrative is saying “you can’t guarantee the health/safety of those you love if you leave them,” which we see with M’gann and her family since their individual decisions to leave were based on self preservation given their societal standing. It’s a little more gray with Cheshire since her father pitted her and Artemis against each other. It’s highly likely that one day, Sportsmaster would have them try to kill each other in training (as seen in their flashback). I don’t think Jade’s decision to leave was entirely altruistic; she wanted to leave for herself but Artemis’ survival was at least guaranteed if she wasn’t around.

But that decision to leave in order to protect Artemis parallels with her decision to leave Lian. I think Cheshire left knowing full well she would be hunted and on the run for the rest of her life. It’s the trope of “protecting the ones you love by leaving them behind,” but given the episodes where we’ve seen Shadow/Light members knowing where heroes live/work/go to school, Cheshire’s worries were rooted in sound reason. She’s had a target on her back since she decided to give it all up to help Red Arrow recover Roy.

In regards to Lian, Jade says it point blank toArtemis and Will in S3 that Lian (and Will and Artemis) are better off without her. She says she’ll always be “Cheshire first” and “once a shadow, always a shadow,” but this is out of cowardice (as pointed out by Tahlia). Jade is afraid of what will happen to her family and that she’s not strong enough to protect them. Part of the reason why Jade left away the life of crime temporarily is to get Will back on his feet so he could raise Lian. I highly suspect that she knew that there was no way she could fully protect Lian if the Shadows were going to be on her back all the time. And it was confirmed in this week’s episode that Jade more or less is ready to throw her life away to end the cycle and keep her daughter safe. She’s “lost her touch”  in keeping up with the life of crime, as she got shot in S3 and got caught by Will while spying at his house. Not to mention she let Shade go without any strings attached.

What makes me a little sad is that Will fully believes Cheshire was committed to her life of crime because of her upbringing. That would be last thing I would think after seeing Jade run away in tears (which is very un-Cheshire her) rather than just “disappear” like she usually does. Will doesn’t understand her, which I’m sure is done on purpose by Jade, despite all that time they spent together. But this is inconsistent with Will’s journal entries from Legacy. That’s kind of been their relationship where she’s always been one step ahead of him.

I’m pretty sure that Jade is going to continue on her road to self destruction until Artemis is able to pull her out. 

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What I found most interesting in this process was just how many Cisgender/cisgender presenting characters are human compared to trans and nonbinary characters. Granted trans and nonbinary characters make up a smaller amount of the database but just within that breakdown, they’re mostly non-human.

Steven Universe gems are categorized as nonbinary, and the characters were capped at 40 since there would be too many because Sugar mentioned all the gems are nonbinary. They do make up a huge chunk of that non-human category, but it’s surprising to see just how little nonbinary and trans characters are human.

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Sometimes I think about Red Dead Redemption 2’s development where the devs were begging people to not boycott the game to protest the news about their absurd working conditions because their bonuses were dependent on copies sold. I remember one of them made a statement around the lines of “We worked ourselves to the bone on this and we want to at least see people experience the fruits of that labor”, which makes me think about how we talk about blockbuster games developed under crunch.

I was given a copy of RDR2 to review it, and I couldn’t help but think about how I kept seeing so much that was technically impressive and yet just not necessary. Did some poor guy really work overtime for weeks just so Arthur’s horse had realistically shrinking testicles in cold water?

I honestly did not know how to properly articulate my thoughts on this at the time. I still don’t. Red Dead Redemption 2 was polished - I couldn’t deny that - but it didn’t have to be that polished. I could have connected every bit as strongly to Arthur if every horse in the game had no realistically shrinking horse balls, or even no balls at all. I would much rather have never had it and known the hardworking people who made the game enjoyed their lives more.

Still, I was impressed by the technical proficiency on display. Do I acknowledge that when I talk about RDR2?

I haven’t read any of the reviews for Cyberpunk yet (I want to form my own thoughts and I promised to play through it for a trans friend worried about whether or not she would have a good experience with the game) but I’m betting there’s going to be plenty of praise from people rating specific features as very good. Of course they’re very good; too many people have spent too much time on those features for it to not at least be good. The question is if it even needed to be that good. Could we just have not had this very good part in exchange for the developers living better lives?

The answer should be yes, but all people will really see is “this part was good” and sing its praises and demand more of it. Upper management watches these reactions and concludes that their methods are working splendidly. The company executives laugh all the way to the bank, tickling themselves with the dollars stuffing their pockets as more talented developers vow to never work in the industry again.

It sucks.

I don’t know if I properly expressed this in the original post but there is a specific pain I’m probably failing to capture here. There is a special hurt, an anguish, for when you work in games as a smalltimer and you see the fucking magic that the veterans at AAA studios are pulling off and knowing that it was accomplished through crunch.

These developers are accomplishing feats that can only be described as insane when you understand what they need to do to make that shit happen. The thing they made is incredible, and it must have no less than to have its praises be sung in every corner. That it was made under abuse and that your words of admiration that the devs so rightfully deserve to hear will only ensure their continued abuse is heartbreaking.

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elexuscal

Adding onto this… I think we’re hitting a real wall. Not in what’s technically possible, but what’s technically feasible

Because I get it. I get it. We started in a place where video games looked like this:

and then this:

And the desire was: How can we make this more like real life? The landscape, the models, the dialogue, the ability to simply interact in the world. 

And you know what? We’ve made it pretty damn far. More than once I’ve seen a clip from a video game and literally not been able to tell at first that it wasn’t live footage. 

But

How viable is that really? To have giant, sprawling open-world games where every character, no matter how minor, is fully voice acted? Where you can see every pore on peoples’ skin and the subtle shift of the hairs on their heads?

Cyperpunk 77 was in production for seven years. It was delayed what- twice, three times? CDProjectRed forced its employees into grueling 100+ hour work weeks to get it all together. And by most accounts, it still came out a buggy mess with entire missing systems.

To me, that’s evidence that this style triple AAA hyper-realistic game is getting so out of control that this scale is simply not tenable. 

And do we even.. need all this? Really? Because I have had plenty of fun with smaller, less-realistic video game titles like Hyperlight Drifter, Slime Rancher, and Abzu. Near-perfect emulation of reality isn’t the be all and end all of gaming. Maybe it’s time the industry stopped chasing it so desperately. 

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maamlet
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cari28ch3-me

As an example, no we do not need it, because every single game nominated for Best Game this year sold incredibly well, but they dont all look like overly realistic nightmares

Animal Crossing and Hades may not have won, but they are far more bwloved than the game that did

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FACTS!

Additions: if your viral load is suppressed by medication to the point it’s undetectable, it’s considered untransmittable, even without condoms. Children with HIV+ carriers are usually given medication when they’re born, to make sure any of the virus doesn’t take hold (which we also do to adults who fear they’ve been exposed, it’s called PEP ((Post Exposure Prophylaxis)), which is a month of medication and must be started within 72 hours of exposure).

(There’s also PreP - Pre Exposure Prophylaxis, which is taking medication if you feel you are at risk of being exposed to HIV, whether through sexual partners or sharing injection needles)

This is why we need universal free healthcare - so people can go on and have happy, healthy lives despite the HIV diagnosis. Nobody should die or live in fear when the treatment is so damn simple and effective.

UNDETECTABLE MEANS UNTRANSMISSIBLE

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11/10/20

Alex Lee, a 25-year-old Democratic candidate, won the 25th District Assembly on Nov. 3 by a landslide with a total vote of 73% against Republican candidate Bob Brunton, ABC7 News reported.
“I have the distinction and responsibility to be a lot of firsts in California,” Lee said. “I’m the first openly bisexual state legislator in California, the youngest Asian-American state legislator, and first Gen-Z state legislator. That is an immense responsibility to make sure that more young people and more progressives are elected after me to break and shatter those records.”
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