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shaping up to be both sexy and successful

@jadehand / jadehand.tumblr.com

gyrium's sideblog for exalted, cmwge, and any other tabletop im thinkin about
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No I did not forget about the final Exalt type!! Hahaha!! I totally knew they were there!!

anyway let’s get WEIRD

You hear about Getimians? One of the new types of Exalt (which you can totally play in Exalted: Essence), Getimians are really out there.

First of all, Getimians don’t exist. Like you didn’t exist until you exalted, because years ago some office in the Bureau of Destiny argued against including a bit in the weave of fate that would have led to your being born at all. But you have memories of your life in your Origin—the Creation that would have existed if you did. And in actual Creation, you have reality-glitching, fate-warping powers. Your anima looks like black and white spiderwebs or cracks or static mixed with your Essence color. It’s cool as hell.

Getimians are usually either fighting to change Creation to make it more like their “memories” of it, or fighting to prevent Creation from changing, in spite of the fact that Heaven itself wants to stop them and none of their loved ones know who they are (if their loved ones still even exist). Sidereals, needless to say, are rarely happy to see them.

Spring Castes are inspirational warrior-poets. In their Origin, they were known for protecting what was important to them with their wits and courage. Their anima is CHERRY BLOSSOM PINK

Summer Castes are unstoppable visionaries. In their Origin, they were known for being the tough guy, always in control and making tough choices. Their anima is grass green, like sour apple green, it’s lovely

Autumn Castes are thoughtful, self-sacrificing leaders. In their Origin, they were known for being a compassionate guide and wrathful protector. Their anima is ORANGE like CRUNCHY LEAF

Winter Castes are subtle, genius architects. In their Origin, they were known for shaping mystic forces and enforcing order on societies. Their anima is blue-gray like a snowfall, it’s kind of nice actually

Anyway this is the last poll!! I can’t reasonably do one for Exigent types though maybe I’ll make the Janestwives and Pakpao simps duke it out

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geostatonary

Bad Tabletop Game Design made a joke about playing cities on Twitter so naturally, I had to write a Strategist who is also a city.

To learn more about the game this is a sheet for, check out the Glitch kickstarter

fellas is it gay to end violence within your borders at the wish of a citizen you refuse to admit you admire

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geostatonary

Superior Child of Mysteries

Be it by bloodline, fell curse, or more esoteric means of inheritance, the cursed blood of one of the Mysteries of the Far Roofs runs through your veins. To be descended from one of these god-monsters empower you, but it will set you apart as their power creeps into your life and indelibly marks you.

0- you may have had mean-spirited or wicked relatives, but their sins are human sins

1- you possess one or two "iconic" traits of your ancestor's nature. Wicked spirits and creatures aligned with your ancestor's nature are inclined towards neutrality when dealing with you. There is a weak aura of sacredness or ritual impurity about you.

2- you possess the characteristic traits of your ancestor's bloodline, and may have other resonant features besides. Your nature is unmistakable; resonant spirits will show deference or friendliness, and the spiritually sensitive will see you share in your ancestor's nature. You may possess certain powers or abilities in keeping with your ancestor's mythos. With effort, you may be able to commune with them from time to time, and they may be able to reach out to you.

3- the power of your blood lies heavy within you, and and its physical and spiritual manifestations are unmistakable. The powers of your ancestor are close at hand, and when you consort with spirits your voice carries an echo of their own. If you or they are inclined, it may be simple to reach out to them, and they to you, their existence a haunting within your own.

4/5- at this point, you have likely transcended your ancestry, either breaking away and becoming a new god or monster, or have been subsumed by your ancestor as they are reborn into the world once again. Either way, this skill becomes unnecessary to you.

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jadehand

(makes a fake pbta playbook of my solar pc)

total credit for idea of doing this to emily dragonfucker who pioneered this like ages ago and i only just now remembered to do it

and one for garappa too

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