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Idk dude

@chasingstallionduckswiththerev / chasingstallionduckswiththerev.tumblr.com

♡ Dani || 25 || She/her || Gemini ♡
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slytherverse

many years ago me and best friend were traipsing around the local history museum . the museum had a long overlooked mummy room on the third floor

the sarcophagus on display was open, the elaborate lid hanging a foot above the casket to barely reveal the mummy inside, like;

and bestfriend said, Sometimes they wrote messages under the lid for the Dead to read ,

and she laid down on the dirty museum carpet next to the glass case , patting the ground next to her for me to follow suit . sure enough, the underside of the casket lid was covered in inked characters , a brochure of directions to the afterlife in case they woke up all organless and confused

someone else wandered in to the little mummy room and asked if we were ok. she said, Come check this out. so he laid down on the other side.

i crossed my arms over my chest , and so did they . four bodies , seeing a message intended for one; we love you, we miss you, we hope you find your way

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adnauseum11

There was a mummy exhibition that came through the Museum of Civilization in my hometown years ago. I went and spent most of the day there. The thing I was most struck by was that these were just people. The jewelry they prized looked exactly like stuff that was being sold a few blocks over in local merchant stores. The grave portraits looked like relatives of the people wandering around in the exhibit. Across thousands of years we still liked the same stuff and looked the same and were scared of the same things (death, the unknown). The human experience really is universal and there is something so touching and beautiful about that.

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charlottan

dentists will splash some water in your mouth and youll think "oh a nice drink of water i was parched" just for them to suck it back out with their wretched little tube. disingenuous behavior

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Melatonin sleep went well, but I had a dream there was some online text-based horror game where you clicked different options you had on the screen, as one does. The game consisted of mildly glowing white text on a black background, and the horror of the game was a ghoul that can't be stopped, but it can only see in the dark. So if you can locate yourself into a place that's illuminated, it either won't see that you're there, or will stumble blindly to get you if it knows that you're there.

And despite of the rest of the game being 100% text-based, sometimes the ghoul would appear on the background - with no warning or any other alert that it's there. You just have to constantly be on guard, always wary and on the lookout for it. If it touches your cursor, you die and lose the game. The game doesn't tell you that, you have to die to it a few times to figure out your mouse can dodge it. But the only way to hide from it is to put your cursor over the text - the text is white and glowy while the background is black darkness, your cursor is safe from the ghoul there because the ghoul can no longer see it.

I have no idea how computers work or if a game mechanic like this could be executed in the real world at all, but that game concept was something that came to me in a dream and was still so vivid when I woke up that I needed to illustrate it.

You have to make this game, the game design youtube scene would go bonkers for it

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