Gloves of Life
Prerequisites: Cleric of the Life domain or Necromancer, level 9
Thick white leather gloves with runes encrypted in an unknown language on the edges and palms of the hands in gold etching. They resemble gardening gloves in length and fitting, and somehow always avoid becoming dirty or otherwise stained. Clerics of Life have no trouble wearing and using them, but necromancers must succeed on a Constitution saving throw (DC 20) when putting them on or be painfully and instantaneously reduced down to 1 HP. (Trying again knocks the necromancer in question unconscious.)
Using a fifth-level or higher spell slot, the wearer may touch a living creature and reduce the creature in question down to 1 HP as if casting the inflict wounds spell at a high level, with waves of incredibly strong and painful energy rippling through the victim’s body. Using this ability requires the wearer to roll a Constitution saving throw (DC 15) or suffer from 2d4 psychic damage. Necromancers who wear these gloves may use their Grim Harvest feat to absorb half of the victim’s lost HP, up to their maximum HP, and roll for Constitution against a DC 15, with the same rules applied.
While wearing the gloves, the wearer can never deliver a killing blow, only ever reducing enemies down to 1 HP. However, their special ability may be used as many times as slots available.
Cost: 3000g, although at the DM’s decision they may be an otherworldly gift