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despair is a stepping stone to greater yuri

@himejoshikomaeda / himejoshikomaeda.tumblr.com

le pays des himejoshi délires
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my name is ana!!

i am an author and illustrator!! i do a webcomic called waiting for daybreak about girls destroying the world with the help of angels that live in their souls!! but my main focus is currently the development of a yuri mystery VN about dead girls called DEADMALL.

i'm plural and a communist, and my interests include yuri manga, touhou, homestuck, danganronpa, persona, fe3h, fate, tsukihime and visual novels in general!!

my art tag is #anart if you want to see that, my tag for waiting for daybreak is #w4d, and my tag for DEADMALL is #deadmall.

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i'm kind of curious what you like about lostword. never really tried it myself n all.

— io

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1. really easy to get your favorite characters

2. really easy to make your favorite characters viable no matter who they are

3. game isn’t very hard — no artificial difficulty spikes that force you to spend money to max out a unit or whatever. on that note, leveling up and upgrading units doesn’t take much time at all, allowing you to use lots of your favorite touhou characters if you’d like to.

4. the only characters that would probably require real money to aid in acquiring are the game’s made-up alternate universe versions of characters that i can’t imagine anyone giving a shit about. (sorry guys i’m never going to want to spend money so i can have.. sci fi space warrior sanae)

5. no temptation to buy anything in the store because the prices are all absurdly high. i will literally never be tempted to spend 80 dollars on a microtransaction. i consider this point to be a positive, because what is being sold is completely unnecessary.

6. game is written by perverts.

7. protagonist is a girl. this can’t be changed.

8. the main story is FANTASTIC. it’s really really really cool. finishing chapter 3 is what made me gush last night. the hifuu story is really cute too.

9. this might be something not everyone cares about, but the characters are very touchy-feely with each other, and with the protagonist. it’s very nice. i like when characters are handsy. skinship is compelling to me

10. writers aren’t pussies about yuri (important)

11. there is never not an event story going on (they rerun old events in between new ones), so if grinding event points is fun for you (it’s fun for me), that’s always an option no matter what.

12. great autobattle features. lots of customization for autobattles and auto-rematches for grinding materials.

13. despite what i just said, grinding is honestly optional. you don’t need to grind for levels, because levels come easily, and you don’t need to grind for materials after a while, because they give you so many.

14. story card (equippable items basically) art is cute. where would we be without modelo patchouli and her fat thighs?

15. despite having the usual scarlet devil mansion bias, a LOT of more obscure characters get a lot of spotlight, especially in event stories. one i remember enjoying a lot starred seija, sagume, and.. shizuha aki.. as the main characters (along with the protagonist of course). there are lots of cases like that.

16. characters all feel like they love you without it feeling at all like a harem game. sorry if this is cringe but don’t fucking lie and say you don’t want to be loved by the cast of touhou.

17. less of a point for me because i’ve been playing it since launch, but my girlfriend got into it recently and they have been ABSURDLY generous with her as a new player.

there are obviously criticisms to be had with the game (it’s a mobile game, it’s not perfect or anything by any stretch of the imagination), but you asked me what i liked about it. i’ve had a lot of fun with it in my time playing it, and my girlfriend is, like, obsessed with it, just getting into it.

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god lostword is so good!! god!! godddd!!!!! <- just finished chapter 3 after all this time

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reblogged
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psi-hate

tsukasa sobbing while trying to penetrate sanae but she is simply too soft and sanae is gently encouraging her to try harder

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if anyone knows ANYTHING about CSP at all, please please please help me. i'm almost positive that it used to be that when you used the rectangle selection tool to select a portion of a drawing and then hit the "free transform" tool button, this would happen:

but now this is what happens:

these have very different effects when it comes to free transformation, as you can see:

PLEASE tell me i'm not insane -- i'm almost POSITIVE that choosing free transform or scale/rotate would make it snap to the nontransparent part of the layer. (i've tried this with no paper layer underneath -- the effect is the same. it's not a matter of all layers being selected at once or anything.)

help me :( i'm at the end of my rope..

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it is a beautiful thing. that we can all see the truth. that sits upon nitori's chest

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