Yesterday i read on twitter that the TS4 Eco-Lifestyle gameplay doesn’t add up anything to the Historical simmer gameplay so, today i made a thread on Twitter pointing out how many things we historical simmers can do with The Base game “Off the Grid” update and the Eco theme gameplay and how this pack can be a staple for Historical Simmers.
1.- Candle Making Craft table.
Candles are a staple for the historical vibes on a Pre - Electricity time period. Light up all your tudors, cabins and castles with candles. Keep your sims crafting and making their own candles or buy some on the town store. Soy Wax is not historically accurate? Grab your wax from the Seasons Bee Box.
2.- Fizzing Juice Machine
Carbonated drinks have been a thing since the late XVIII century. Also, are we going to forget that carbonated drinks were used and prescribed by doctors as a medicine?
The famous Coca Cola was patented as a “temperance drink” medicine in 1885. On the same year Dr Pepper patented their recipe as a energy Drink.
Yes, The equipment might looks too modern but I think us modder and CC makers can work on that.
3.- Dumpster Diving and recycling.
Back on Victorian Days, big cities were drowning in dirt and trash, so there were places called “Dusting Yards” that people worked separating dirt, cloth, bones, cinder, horse poop, and recycling them into raw materials for other purposes.
Dirt and Cinder were transformed on bricks, Horse Poop with a little of the same cinder was transformed into fertilizer, On the cloth and rags you could find buttons still attached and good condition buttons were valuables. Bones were cleaned and boiled till death to make gelatine based dishes.
We still have to figure out how to find a substitute for the Dumpster and the recycling machine. But gameplay wise it’s perfect to set a “Dusting Yard” on the Quarry lot were sims go straight to “Dumpster Diving” and find some goodies on the trash.
The “Off the Grid” re-worked base game Lot trait allows you to stop any electric item to work (again, perfect for pre-electricity times), Also, you can gather water from any well, fishing pond, body of water and fountains and use the water for luxurious bath tubs baths and flushing stinking toilets.
And, you can "Add Ice” to off the grid working fridges, so your Victorians households can have their own “Victorian Boxes” on their kitchens.
Now, let’s talk about Neighborhood Actions Plans. You can change the whole neighborhood dynamics with this tool. You want to create a 1960’s-70 hippie cult-ish Comune? Add the “Free Love”, “Green Gardening”, “Sharing is Caring” and “Promote creative arts” to the neighborhood.
Maybe your thing is the 1920’s. Add “Back to the old days” N.A.Ps to add a Prohibition temperance law on the neighborhood followed by “Juiced community” and “Rhoughhousing encourage” for those clandestine wild Speakeasies on town.
Or simply farming life on the Medieval times? Use “Green Gardening” and “Self Sufficiency” your whole neighborhood will start to garden their farms and you’ll find fishers on the most popular spots.
In Conclusion, Eco Lifestyle has an array of interesting tools that can be adapted to a good, entertaining and kinda challenging Historical Gameplay just have to be a little creative and find some CC version of the objects that came with the game to enjoy a nice and NOT anacronistic game.