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THE GUNDAM GAMER™

@gundamgamer

Discussions and Reviews on Gaming, TV, Film
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The Last of Us Part II: "There Was This Sequel... Wasn't As Good."

After seven years of what felt like forever, The Last of Us Part II has finally arrived on PS4. And…well, after the leaks were released in late April of this year, it has left the fanbase, and the Gaming Community polarizing, to say the least. Some cancelled their pre-orders, others gave the game the benefit of the doubt, and see for themselves, and then there were those who had no choice because they were getting paid to play and review the game…Only to have mixed feelings of the story. But what do I personally think of the game, overall? Well, after playing through it for a week, and processing the entirety of the main story, I don’t think it’s “the WORST thing ever”…But it’s definitely not masterpiece worthy. Let’s begin with the simple, NON-SPOILER aspects of the game:

 GAMEPLAY:

At first, I thought there was a lot of changes made with the gameplay, since the first game. I wouldn’t say the Combat Mechanics, in TLOU1 were perfect by any means. But, for a 2013 game, they were pretty solid. Though there are times where things can get glitchy and finicky, the controls felt fine…In THIS entry, however, it just feels the same. There’s little to no changes with the controls and, at times, they felt stiff to the point where I would freeze in the middle of picking items up or performing a “T pose” while getting shot at by nearby enemies (Yes, this actually happened to me during my playthrough). Granted, I do like that they gave players the Aim Assist feature, seen in the Uncharted games, which can SOMETIMES make combat a little easier, but that’s not saying much when you’re trying to aim at enemies that have the advantage. And I do feel like the jumping action was pointless, since all you had to do was run off an edge and hope to God you made it to the other side of wherever you were jumping to. Since most of the actions require you to press the Triangle (△) button, this action felt needless. The weaponry has somewhat improved, since the last game, with some familiar returns (such as the Flamethrower and Shotgun) and newer weapons (Semi-Auto Rifle, Hunting Pistol and Crossbow), the variety, on how you choose to kill your enemies, is literally at your fingertips. Finally, there’s a neat guitar mechanic where you use the pad on your DUALSHOCK 4 controller to strum the chords and play tunes on a guitar. A small but neat feature. GAMEPLAY: 3.5

 VISUALS & MUSIC:

There’s no doubt the Visuals have vastly improved since the first game; from the far horizons of Jackson to the deep overgrown forests in the Seattle area, the environments and locations look phenomenal…For the most part. Some areas, however, look so bland that they all look the same just for the purpose of Gameplay. Now, I know that sounds absurd, but hear me out: Using the same environment, for the purpose of Gameplay Mechanics is FINE. However, you need to use a different variety of location designs and settings. Otherwise, the gameplay will feel repetitive at best, and lazy at worst. But I digress. Overall, the Visuals are gorgeous to look at, especially in different season settings. Of course, it wouldn’t be a Last of Us game without the Music. Composer Gustavo Santaolalla returns to give the game life with his score, which (and I know it’s gonna sound crazy) isn’t as memorable as the first game, but is still remarkable to say the least. I also do like that they made him a character, in the game.

VISUALS: 4

MUSIC: 4

AND NOW, WE COME TO THE MEAT OF THIS REVIEW: THE SPOILERS! SO, IF YOU HAVE YET TO PLAY THE GAME, I SUGGEST YOU STOP READING, FROM HERE ON OUT…YOU’VE BEEN WARNED.

I’d also like to point out that NO, I have absolutely NO PROBLEM with LGBT+ representation in any form of media (Gaming, TV, Film etc), as there is a character, Lev, who’s LGBT+, and that is FINE. But…it’s the story that needs to get a beating in all of this. Let’s begin:

 So, let’s talk about the Story, because I have a feeling that a good number of us will agree with me when I say…IT’S ABSOLUTE DOGSHIT!! …I really have no idea where to begin.

This game’s writing is all over the place, and it’s backwards at best and atrocious at worst. Everything from feeling sympathy for the main antagonist, Abby; because it’s revealed that Joel murdered her dad while he was about to operate on Ellie at the climax of the first game (as if we were suppose to know that), to PLAYING AS ABBY FOR A GOOD TEN PLUS HOURS, A CHARACTER THAT HAD SHITTY DEVELOPMENT TO THE POINT THAT NO ONE GIVES A FLYING FUCK ABOUT HER OR ANYONE ELSE AROUND HER! Not to mention that, between Ellie and Abby, you play through flashbacks in flashbacks. This is not creative writing, this is fan fiction bullshit, and it fails FAST. Seriously, I wanted Abby’s playthrough to be done because I did not give a shit about her and wanted to go back to playing as Ellie. Can’t also forget how little to no point these characters serve in the story, from Abby’s side or Ellie’s, they all range from forgettable to needless, in the end. Aside from Dina and her ex-boyfriend, Jesse (yea, he’s pretty forgettable too, but at least he gets shot later on, by Abby), these characters serve little to no purpose to the story besides Story Progression that COULD’VE been done better. But nothing, AND I DO MEAN NOTHING, can compare to the atrocity that is the ending of this game:

Ellie finds out where Abby is heading, months after the what happened in Seattle. I’ll also mention that, for a bit you’re playing as Abby again, however it’s…somewhat forgivable as it’s only for a short period of time. Afterwards, you’re playing as Ellie throughout the Climax of the game. You come across a group of Rattlers who hunt down and take prisoner to lost travelers, when you [as Ellie] learn where Abby is kept prisoner. Once you find her, and her friend Lev (who TL;DR, identifies as a boy, but was born a girl, and his mother wanted to marry a guy but he refused so her mother went nuts and he killed her…yay?), she follows them to some nearby boats. But Ellie isn’t done with Abby yet. As the two fight it out, Ellie finally has her in the water and makes her drown. But then, for a LITERAL SECOND, she has a flashback of Joel sitting on his porch with his guitar…and feels guilt…So much so, that she lets Abby, the one person who she; wanted revenge on, set out on a mission that killed multiple people, even someone who nobody really gave a shit about (Jesse), risks just about everything to get to this point…And for what? A moral epiphany…Oh god…Ellie then returns home for Dina and their child JJ, only to find that they’re not home. She learns that they both left Ellie, for Dina could not take the chance of losing her. And so, with her ring and pinky finger, on her left hand, bitten off by Abby, she tries to play guitar and has yet another flashback with Joel. This seems to be the last time they encounter each other before he gets axed. It, for the most part, is a nice little moment between the two, as they discuss some issues that need to be resolved. But mostly that Ellie wants to forgive Joel because he lied to her about what happened in the hospital. Afterwards, she sets out on what could be an unforeseeable future…

As you can see, the story isn’t necessarily the greatest…In fact, it doesn’t even come close to the first game’s story (which by the way, won Best Storytelling and GAME OF THE YEAR. Yea, let that sink in). The reason why the first game was so successful is because it focused on the development and bond between Joel and Ellie. How they grew as characters and learned to endure and survive in a chaotic, post-apocalyptic world setting. And we, the fans, WANTED to see that again in this game. But instead, got bamboozled by false advertising. Oh yea, that scene in the trailer where Joel pulls Ellie back and asks “You think I’d let you do this on your own?” NEVER. FUCKING. HAPPENS!! Instead, it’s Jesse in that position. Seriously? WHO THE FUCK CARES ABOUT THIS GUY?! NOBODY, THAT’S WHO!! We don’t care about any of these characters. We just wanna see the ones we cared about grow and learn more from each other. We actually wanted to see if anything changed from these two, over the years. The closest we get to ANY of that, in this game, are the flashbacks with them; from the museum setting (which makes some not-so-subtle nods to Jurassic Park and its sequel, The Lost World: Jurassic Park), to the only good scene in this ENTIRE game, in my opinion: Ellie heading out to the hospital, from the first game, finding out Joel lied but having Joel confess and tell the truth…That was such a powerful scene, and the acting from both Troy Baker and Ashley Johnson was superb. It shows the emotion between the two, from guilt to betrayal, how both Ellie and Joel lost so many people within their lives, only to go their separate ways after a crucial and impactful reveal…But none of that matters to Neil Druckmann and the crew at Naughty Dog. They just wanted to push ideas that nobody really cares about, especially for a game that’s set in a post-apocalyptic setting. We play games to escape reality and venture into worlds that could NEVER be real for the sake of entertainment and fantastic storytelling. These types of media are slowly fading away, and being replaced by writers who really don’t even give little to no shit about constructive writing, internal consistency, and above all else, THE FANS!! (even if they claim to do so…Looking at YOU, Rian Johnson)

In the midst of it all, the reason I didn’t cancel my pre-order was that I was one of the few that gave this game the benefit of the doubt. Despite only vaguely knowing what those leaks had and how they could’ve affected me, I still played it through beginning to end…Only to be disappointed by an entry I – and MILLIONS more -- had waited seven years for, only for Druckmann to say “You see this? THIS ISN’T WHAT YOU WANTED! THIS IS MY STORY!! AND IF YOU DON’T LIKE IT, YOU’RE A BIGOT!!”…However, to be fair, I’ll say this: don’t take my word for it. Maybe there CAN be something to your liking, in this game. Maybe there’s a little something for everyone…just don’t expect me to play through – scratch that – suffer through this mediocre attempt of a sequel ever again. There are ways this game COULD’VE been as fantastic – if not, MORE – than its predecessor. I might have to do that in another essay, sometime. Til then, this the last of my playthrough of this gigantic disappointment.

STORY: 1.5

CHARACTERS: 2.5

THE LAST OF US PART II: 3.5/10

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A real, actual, I-am-not-fucking-lying-to-you-this-truly-happened moment from the Christmas special Rapsittie Street Kids: Believe in Santa

ricky: great-grandma, you always know just what to say!

ricky’s great-grandma: dohuhohohwhehelghuhohokesynohehCHRISTMAS huahhahohoho

I thought of this while i was driving today and almost drove into my mailbox

It’s that time of year again

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gundamgamer

SHUT THAT DOOR!

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clarkent
Anonymous asked:

what's so great about the mummy 1999?

are you ready for this? 

it is the most wonderfully made, historically inaccurate, giddily fun, perfectly paced, goofy horror movie romance novel bullshit bonanza that has ever blessed the silver screen.

i mean it is just so beautifully full of every genre without being overwhelming.we’ve got: comedy, action, suspense, horror, romance, adventure, ancient aesthetics, and it’s a period piece. all perfectly balanced and blended into one movie.

and the characters are so LIT

we got our main babe, evelyn motherfucking” carnahan, a super-klutz librarian, total history nerd, and certified badass/damsel in distress. she raises the dead on accident, because she cannot resist books, and has the guts to put that motherfucker back where he came from and literally saves the world.evie’s greatest hits: 

  • “what is a place like me, doing in a girl like this?!”
  • *after totally destroying the library* “i’ve just made a bit of a mess in the library.”
  • “no harm ever came from reading a book.”
  • evelyn: *upon opening the tomb* “i’ve dreamt about this since i was a little girl.”rick: “you dream about dead guys?”
  • “oops.”

then we’ve got rick “brendan fraser” o’connell, your not-so-typical battle hardened gun slinger with a heart of gold. he seems filthy, rude, and a complete scoundrel at first, but then he turns into a literal puppy, with massive heart eyes, that worships the ground evie walks on.rick’s greatest hits:

  • *screams at mummy*
  • *screams at sand*
  • *screams at things that are illogical to scream at*
  • *screams*

next is our Comedic Relief Character™, jonathan carnahan, who also rises above his trope. he’s there for the laugh sure, but is never useless. he actively helps to move the plot along and isn’t just there. he also is the farthest thing from brainless and annoying.jonathan’s greatest hits:

  • evelyn: “have you no respect for the dead?”jonathan: of course i do, but sometimes i’d rather like to join them.” same.
  • oh and that time he was like “IMHOTEP” and saved his own ass like that was so smooth, y’all know what i’m talking about right??

then there is ardeth BAE. he is the audience rolling his eyes because *sighs* white people. he’s tired of these motherfucking mummies in this motherfucking desert. literally prettier than everyone.(he has a much bigger role in the mummy returns, but is still so fab here)

and of course THE MUMMY. imhotep. actual emo. literally carved some poetry into the back of his sarcophagus when he was buried alive with flesh eating bugs, because he is that Extra™. just wants to bring his girlfriend back to life so he can make out with her without it being treason. 

and all the side characters are also gr8.

now i wanna take a moment to talk about the romance. because it is so BEAUTIFUL. like usually in action movies it’s macho man undermines girl and they bone. not here. no time for that shit. 

rick and evie have such a great relationship based on mutual respect and affection. they both cater to each other’s strengths and cover each other’s weaknesses. they are the literally definition of: “those two. in a fight, they’re lethal. around each other, they melt”

what else, i could literally talk about this movie all day.

the special effects have held up pretty well.the music score is GORGEOUS.the costumes are amazing.the makeup, especially for anck su namun, OH WOW.the george of the jungle era brendan fraser sign me the fuck up.rachel weisz.

so many good things.

it’s just great.

#i secretly rate every action movie from 0 to the mummy

it’s a beautiful mess of a movie that can be enjoyed by people of all ages and transcends time and posterity as the alpha mummy movie, and to those who disagree i beseech you:

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There is hardly a thing I can say in its favor, except that I was cheered by nearly every minute of it. I cannot argue for the script, the direction, the acting or even the mummy, but I can say that I was not bored and sometimes I was unreasonably pleased. - Roger Ebert

As a person who watched mummy billion of times and always ready to watch it once more I simply can’t to not reblog this

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alexielapril

The mummy is perfection

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reblogged
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taku-taku

pirate camilla !! had the strong urge to draw a pirate camilla cuz….was imagining what if nohr were pirates ///////

i tried to make her outfit inspired by xander’s halloween pirate outfit so that they can match hehe

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