In honour of 4/13x15 I'm posting (a very slightly edited version of) the paper I wrote on the Unofficial Homestuck Collection for one of my classes last term. The language/tone is a bit more academic than what I would usually put up on here, but it's exam season so...
Don’t Turn Your Back on the Body:
The Resurrection of Homestuck After the Death of Flash
Digital media is, broadly speaking, very difficult to preserve. The rapid pace of technological development means that obsolescence and decay present a consistent threat to the availability of natively digital works. Most computers produced in 2023 no longer have built in CD drives, and I feel fairly confident in asserting that none are being produced with floppy disk readers outside of hobbyist spaces. Issues with the accessibility of physically stored digital media can be mitigated (at least for now) by the use of external readers, but the preservation of fully digital media, born and hosted in its entirety on the Internet, is a different beast entirely.
This is, in part, an issue of pure volume; no one organization could ever hope to archive the vast amounts of stuff that the Internet is constantly producing, let alone organize it into a resource that could be used effectively. Like Borges’ cartographers who created “a Map of the Empire whose size was that of the Empire,” to fully archive the Internet would be to replicate it in its entirety. Thus scope becomes a central question of fully digital archiving.
The Internet Archive, which also operates the Wayback Machine, answers that question with a resounding and all-encompassing ‘yes’ — their stated goal is to “provide Universal Access to All Knowledge,” but even this comes with caveats. The organization freely permits members of the public to upload files to the archive and save pages on the Wayback Machine, but the work carried out by its official volunteers is more curated, and prioritizes webpages which have been identified as particularly important.
The Internet Archive is very effective within its own space, yes, but it has its limits. When the piece of work you are trying to archive is composed of not just static text and images, but longform animations and complex browser-based games, where do you put it? What do you do when the software necessary to access these elements of the work has been taken offline? And what happens if the people who were supposed to safeguard it fail to do so?
These were the issues that the fans of Homestuck faced in 2020 as the impending deactivation of Flash loomed on the horizon.