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Spones and Star Trek

@cristinardvaya / cristinardvaya.tumblr.com

My blog mainly about Star Trek, Spones (Spock x McCoy). I make drawings. Free to use them but giving my name
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herself-nyc

WIP tag game

RULES: post the names of all the files in your WIP folder regardless of how non-descriptive or ridiculous. Let people send you an ask with the title that most intrigues them, and then post a little snippet of it or tell them something about it.

I was tagged by @twinkboimler ! Thanks!

Happy to share more details if anyone wants to hear them!

So, I only have 2 WIPs going now:

--Reservations

--Untitled Post-Miramanee Fic

 and anyone else who wants to participate, feel free to say I tagged you!

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sourirenoire

I wanna join in!

I have five Star Trek WIPs:

-The Mutagen Syndrome (my NaNoWriMo novel)

-Untitled fic where Scotty and Spock are old friends, taking place after "Relics" TNG episode

-A Spirk fic about a chocolate chess piece game

-Betazoid/Horta Lesbian Adventures (working title lol)

-A yet untitled fic for the Vulcans Are Cats Big Bang

And one Elder Scrolls WIP:

-Vehk Thrice-Born

 and anyone else who wants to participate, feel free to say I tagged you!

Thanks for tagging me, @sourirenoire !!

My WIPs are mostly comic related. The tittles are in Spanish, but I'll try to translate them. These are about Star Trek:

-Inverosímiles ("Improbable" would be a translation, but doesn't convince me)

-Part 2 (goes after my comic Guilty by accident. It's not the continuation of the story, just other story)

And I have other one, not Trek:

-Life of Destructors (it's my biggest project)

And anyone else who wants to participate, feel free to say I tagged you!

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I've been very absent since the new academic year started. I don't have time to draw, I have busy mornings and afternoons (classes and laboratory practices), but I took some time to draw this.

It's a character from a story I'm developing (it's called Life of Destructors). I'd like to talk a bit about the story, but the background is too complex. Maybe I'll write about it sometime.

A curious fact is that I have been working on this story for more than 3 years, and it has changed a lot since the first idea I had.

This was one of the first characters I created, and his design is very similar, if not almost the same, to the initial one (but of course, I drew very badly then, compared to now).

(The left side of his face is burnt, that's why some of his hair strands are trying to cover it)

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I listened again to my favourite album of Mägo de Oz (Ira Dei) and the instrumental part of the beginning from minute 1:58 of the album reminds me of a battle against a Pokemon boss 😂😂. Is it just me or does it happen to someone else?

By the way, I love the beginning of this album, especially the beginning of this instrumental part, which is Celtic-like.

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I'm taking longer than I expected to make the pages (it takes longer to do it digitally than on paper)

Without realising it, I've been with this comic for more than a year 😄

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(Click for better quality)

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We're starting to know something

By cristinardvaya

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from Nichelle Nichols' Instagram page a few minutes ago

Sunday, 31 July 2022

Friends, Fans, Colleagues, World

I regret to inform you that a great light in the firmament no longer shines for us as it has for so many years.

Last night, my mother, Nichelle Nichols, succumbed to natural causes and passed away. Her light however, like the ancient galaxies now being seen for the first time, will remain for us and future generations to enjoy, learn from, and draw inspiration.

Hers was a life well lived and as such a model for us all.

I, and the rest of our family, would appreciate your patience and forbearance as we grieve her loss until we can recover sufficiently to speak further. Her services will be for family members and the closest of her friends and we request that her and our privacy be respected.

Live Long and Prosper,

Kyle Johnson .

🖖🏼🖖🏼🖖🏼

LLAP, Nichelle Nichols

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Al fin subo las siguientes páginas del cómic. Necesitaba un tiempo de descanso tanto de dibujar como de otras cosas. Intentaré subir las siguientes páginas más a menudo ahora que tengo bastante tiempo libre. Estas páginas las hice intentando la nueva forma de dibujar, pero creo que es mejor que para el cómic use un estilo más sencillo. (Y quizás cuando lo acabe, redibuje las primeras páginas que están en papel. Siento que hay mucha diferencia de calidad entre estas últimas páginas y las primeras)

I'm finally uploading the next pages of the comic. I needed some time off from drawing and other things. I'll try to upload the next pages more often now that I have enough free time. I made these pages trying the new way of drawing, but I think it's better to use a simpler style for the comic. (And maybe when I finish it, I'll redraw the first pages that are on paper. I feel there's a lot of difference in quality between these last pages and the first ones)

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Pronto descubriremos la verdad

We'll soon find out the truth

Por cristinardvaya

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I have talked about videogames on some occasions, but not many times.

This time I just want to recommend one that I loved. I saw a gameplay of it quite a while ago, but it has come back to my mind and I thought it would be a good idea to talk briefly about it.

It's named A way out

It's a videogame that must be played in multiplayer (2 people), because there are two characters that must be managed at the same time and that's very important for the story and the ending. It's an adventure and action game, and its story is very interesting, I didn't find it boring. This game is already several years old (3 years old to be precise). A spoiler-free summary is that there are two people who enter a prison for some crimes they have committed. They want to escape from it for various reasons. You'll have to find that out for yourself.

I say no more, I just advise you to play or watch it.

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"The Quarry", a horror videogame

My opinion

This part doesn't contain spoilers.

The Quarry is a videogame created by Supermassive Games, the same people who created Until Dawn and the Dark Pictures Anthology series (Man of Medan, Little Hope and House of Ashes). The protagonists, just like in Until Dawn, are a group of teenagers (although they are around 18, I'd call them youngsters. You know they are that age because they say more than once that they're going to start university). During the summer, they are the monitors at Hackett's Quarry camp, run by Chris Hackett. The trouble starts when two monitors turn up early for the camp.

Personally, it's a game that I really liked, because it has a lot of mystery and I like to try to figure it out before a character tells you, and also, it has choices and that makes you responsible for what happens in the story. It's like choosing how each character develops and how they behave, whether you want them to misbehave with each other, or get along better. I liked it more than Until Dawn, for me the story is more interesting and the decisions are much more important (which means that you don't need to know how to play videogames to get a good ending, because many of the deaths are due to bad decisions or not having done enough research), apart from the fact that it's not such a gore game (I can't stand gore, although after a while watching horror videogames, I'm getting used to it 😅).

I've seen people who have played it complain that "they got a bad ending". You don't get a bad ending, it's triggered by your decisions (it's true that you can miss a Quick Time Event, that is, miss a key or button to dodge something and die, and for me that doesn't really matter, it's just a matter of reflexes and being aware. What's so funny if a character dies for not jumping properly? That happens in real life, but in games and movies the deaths are usually not so pathetic). But still, from what I've seen, it's much more about the decisions. As I was saying, the ending is chosen by you, and because there are so many important decisions, there are many possible endings (each character can have up to 10 different ways to die and there are 9 characters you can control). Obviously, if you get all the youngsters to survive, that's a good ending, but there are more characters besides them that you can also cause to die or not. More things I liked were how they connected all the dots in the story at the end.

There are also things I didn't like about the game, for example, some characters change their minds drastically without any explanation, or have an attitude that also changes suddenly, as if bits and pieces of the story had been cut and pasted. Another thing in relation to character development is that they don't tell each other things. They've seen something strange, dangerous or whatever, but they don't tell the others, or they're trying to help you, but they're not able to tell you, that gets on my nerves 😠. And I'd better not talk about many of the dialogues, which seem to have been forced… In this, the game developers could have made more effort so that the story would have a better sense, continuity and some situations wouldn't be heavy, uncomfortable or unnecessary. Although I must admit that the characters become more serious as the game progresses, and that's a plus (considering that at the beginning they behave as if they were 12 years old).

Well, after giving my opinion, I'm going to comment on some things about the story that I saw, and that are pretty close to what I would have chosen (I'm not summarising because it's a very long story and it's not at all the same playing it or watching it as reading a summary):

Spoilers from here:

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Ya he acabado los exámenes, así que ya puedo volver a dibujar. Ayer hice esto para entender las luces y las sombras (me fijé de una imagen de referencia)

I've finished my exams, so I can start drawing again. Yesterday I did this to understand the lights and shadows (I used a reference)

Pocas veces he hecho dibujos que consisten solo en sombras, y como quería una imagen de perfil que me gustara, pues se me ocurrió que quedaría bien esto (Mirror Spock me encanta por su barba 😆)

I've rarely done drawings consisting only of shadows, and since I wanted a profile picture that I liked, I thought this would look good (I love Mirror Spock because of his beard 😆)

Sketch:

Por cristinardvaya

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Llevo un tiempo desaparecida y sin subir nada y eso es porque he estado muy ocupada con los estudios (clases por la mañana y laboratorio por la tarde, lo que significa que no tengo ni tiempo para estudiar). Encima ahora tengo los exámenes finales. Pero volveré cuando los acabe

I've been missing for a while and haven't uploaded anything and that's because I've been very busy with my studies (classes in the morning and lab in the afternoon, which means I don't even have time to study). On top of that now I have my final exams. But I'll be back when I finish them

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mxmagestyk

Starting a picrew chain just for funsies :3

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kanerallels

Thanks for the tag, friend!!

thanks for the open tag!! here’s me but like, a little stylized

tagging @wannaliveattheholidayinn, @keendaanmaa, @disco-tea, and anyone else who wants!!

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disco-tea

if you like: @candiliam328 @ford-ye-fiji @eleveri @thehargreevesfam @agentbluefox and anybody else who wants to!

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conchshell

aaahhh thank you so much for the tag!! 💛

thank you for the tag :D

Thanks a bunch for the tag!

Tagging anyone and everyone who sees this (that’s why the gun is pointed at you 👀)

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drexelian

here’s mine, pls don’t shoot me😩 (jk, ty i love this sm!)

tagging: @cobaltsunflower and anyone else! you’ll get a cute lil froggie if you do🐸

hi @nananarc @augustdementhe @cristinardvaya @sunni-808 would you like to picrew! (+anyone who want to)

I know I'm too simple 😅

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Sé que llego tarde, pero aquí tengo un dibujo para el día del primer contacto 😁

I know I'm late, but here's a drawing for the day of First Contact 😁

Los vulcanos no estaban interesados en los humanos, nos consideraban primitivos. No contactarían con nosotros hasta que los humanos desarrollaran por nosotros mismos un motor capaz de superar la velocidad de la luz. Zefram Cochrane fue el que lo desarrolló en el siglo XXI, después de la tercera guerra mundial.

Lo que me da gracia es que en la película hayan puesto esas ropas tan raras a los humanos, como si nosotros lleváramos eso ahora 😂

Vulcans weren't interested in humans, they considered us primitive. They wouldn't contact us until humans developed, on our own, an engine capable of exceeding the speed of light . Zefram Cochrane was the one who developed it in the 21st century, after the third world war.

What I find really funny is that in the film they put these weird clothes on humans, as if we were wearing them now 😂

El hecho de que Solkar no rechazara el apretón de manos de Cochrane implica que se besaron de forma vulcana?

Además, para aquellos que no lo sabían, Solkar es el bisabuelo de Spock

The fact that Solkar didn't refuse Cochrane's handshake implies that they Vulcan-kissed?

Also, for those who didn't know, Solkar is Spock's great-grandfather

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