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Muninn

@lazilyyoungneek

The mess of my mind "Anything worth doing is worth doing poorly" -rosenberg
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introducing my four year old niece to the concept of "moral dilemmas" by telling her that i'm a monster that eats children and that i know it's wrong but i'm so so so hungry and everything else tastes yucky. i've tried all the human food in the world and it all tastes so yucky i can't even eat it. i can only eat children and i'm so hungry

her resolution was that if i meet a kid that has the same name as their sibling, then i can eat one of them. their parents won't be sad, because they have another kid with the same name right there. speaks to an uninformed but fascinating worldview

our history teacher tried a similar tack but the theoretical scenario was "the man who invented the medicine necessary to save your wife is charging more money than you can pay and won't accept credit. you're against stealing but you also don't want your wife to die. what do you do?"

our answer was not only to steal the medicine but to murder the inventor because if he's paywalling life-saving medicine, the solution that involves the lowest body count is killing him. we're ethically and morally obligated to eliminate this threat to human survival

did not go the way he thought it would

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Foggy’s gotten pretty decent at naming which red-themed vigilante is coming through his window in the middle of the night without even opening his eyes: Matt tries to be quiet so he doesn’t wake him up, Deadpool is talking before he even gets the window open and Peter knocks like a goddamn decent human being.

“Come in!” he yells, deciding that he won’t get out of bed until he knows if there’s an emergency or Peter just wants to raid his first aid kit and fridge.

“Sorry, Mr. Nelson,” Peter says, climbing inside and dropping lightly to the floor. “I know it’s late but I had a question.”

“Shoot, Spiderboy,” Foggy says, sitting up to see Peter lingering awkwardly close by in full Spiderman gear and oversized hoodie, backpack slung over one shoulder.

“It’s just that Mr. Murdock said that you might be willing to look over one of my essays,” Peter says, “but I kind of got distracted doing, y’know--” Peter makes a vague punching motion with a soft pow sound. “--and it’s kind of due tomorrow morning.”

“Oh my god,” Foggy says, sighing and pushing aside his sheets to get out of bed. “This is actually the least stressful thing one of you weirdos has ever asked me to do. What’s your essay about?”

“Macbeth.”

“Y’know, Matt was an English major,” Foggy says, huffing out a laugh and finding a sweatshirt to pull on before he turns on the lights. “You should probably be offended that he passed you off on me.”

“What was your major?” Peter asks.

“Business,” Foggy says. “Did I ever tell you about how my mom wanted me to be a butcher?”

“You have,” Peter says, dutifully, sitting his backpack on the floor and digging through it, “but you can tell me again, if you want.”

“You’re a good kid,” Foggy says, taking the essay when Peter finds it and hands it to him. “There’s leftovers in the fridge. Go eat while I check this bad boy out.”

"You're my hero," Peter says, fervently.

Foggy's never been called that before.

He doesn't hate it.

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eesirachs

“I loved you, always.”

going to comment a little on this game: the overseeing voice talks as if it owns you, and defies your free will. if you follow its orders, you are praised, and the worldview becomes sharper and more detailed. if you don’t, you are chastised, and the world becomes more vague and difficult to navigate, but also more colourful and loud. it’s odd, and sort of eerie, but definitely interesting. take it as you will.

This game really unsettles me. It unsttles me that my first choice to obey, and when I played again and disobeyed, I got really emotional really fast. Failure hurt me more the more I disobeyed. It was… interesting to experience.

i’ve always said we are trained to obey more than to think.

holy shit. i reblogged this the first time without playing. then i played in and it is terrifying. i very much like this, but it will give you intense feelings. 

What’s the game??

you obey everything the game tells you too, even jumping into barbs and basically killing yourself. if you dont youre chastised and even the scolding is terrifying

So, essentially, it’s a game that illustrates what it’s like to be in an abusive parents or an abusive relationship - and how it affects you emotionally. That is horrific and ingenious - the next time someone negates the affects of emotional abuse, I’ll take them to this game and let them come to their own conclusions.

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phiasmir

This game absolutely gets it. The most solid and reliable degradation is a gendered insult. The more you obey and co-operate, the better understanding you seem to have of your word, and things seem easier. But what really gets me is the contradiction. You are not allowed to have the correct answer. Are you a boy or a girl? The answer is no, I will give you the answer. even towards the end, your “praise” is “no, I will give you the answer. You earned this answer, but it is given to you by me.” Disobeying makes the world frightening and confusing and difficult, but beautiful in a world devoid of flavour.

great that it’s made by a fellow australian too

Reblogging this for later.

If anyone was looking for the name it’s called Loved

Holy jesus this sounds horrifying and interesting all at once…

Where can I find this

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thesnadger

Hurt/Comfort is such an interesting thing. It’s basically an entire genre of fanfiction. I’d argue it satisfies a very basic, vital need–the same way that horror satisfies the basic need to be scared in a safe, controllable space. 

And yet it doesn’t really have an equivalent outside of fan culture. "Tearjerkers” can sometimes come close, they’re probably the closest thing to a mainstream hurt/comfort genre that there is. But those types of books and movies don’t usually focus on the “comfort” aspect in the same way, and don’t make use of tension and release.

I think every good hurt/comfort fic makes use of tension and release just as horror does, whether the writer is consciously aware of it or not. Though of course the tension and release in h/c comes from different sources than in horror. Instead of anticipating something frightening, you anticipate the intimacy and/or validation that comes from the “comfort” part you know is eventually coming. That’s what provides release of the tension built up during the “hurt” scenes.

I could write a goddamned essay about this it’s so fascinating. 

This is a great definition/analysis of it! I’ve been interested in this too. It’s always been my favorite fanfiction genre. It’s to the point where reading just angst is not enough, there is something left unfulfilled if the character does not have the ‘tension and release’ and just remains under whatever stressor at the end. I think part of the reason I like it so much, is often in mainstream media characters DO NOT have that ‘healing moment’, shall we say. Too often, there may be a sad/traumatic/stressful event and the character is shown to just pick themselves up from it and move on like nothing happened. Which is not realistic as we all know, so I think the hurt/comfort genre in fanfiction is a kind of a response to that. The “filling in the blanks” of when a character needs a moment of healing or validation to continue onward, because that in a sense is more relatable then the “super hero” character who can move through it like nothing damaged them. 

imo h/c is also built on the trust between two or more people. that when one of them falls there WILL be someone to validate their pain, soothe their wounds (physical or emotional), and not only pick them back up but remain with them even when they’re back on they’re feet. it’s not hurt/recovery; it’s not the super-human, masochist bullshit mentioned above. 

h/c builds a world in which we (as readers and in part as the parts of characters we identify with) are given permission to fall apart. h/c is the freedom to show pain because you know that there are people who will notice you being hurt – and will do their best to not only comfort you, but will also validate your reasons for being hurt, take your side completely, and help you get to the place you need to be to recover. 

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kimuracarter

OMG THAT LAST ADDITION

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thesnadger

Hurt/Comfort is such an interesting thing. It’s basically an entire genre of fanfiction. I’d argue it satisfies a very basic, vital need–the same way that horror satisfies the basic need to be scared in a safe, controllable space. 

And yet it doesn’t really have an equivalent outside of fan culture. "Tearjerkers” can sometimes come close, they’re probably the closest thing to a mainstream hurt/comfort genre that there is. But those types of books and movies don’t usually focus on the “comfort” aspect in the same way, and don’t make use of tension and release.

I think every good hurt/comfort fic makes use of tension and release just as horror does, whether the writer is consciously aware of it or not. Though of course the tension and release in h/c comes from different sources than in horror. Instead of anticipating something frightening, you anticipate the intimacy and/or validation that comes from the “comfort” part you know is eventually coming. That’s what provides release of the tension built up during the “hurt” scenes.

I could write a goddamned essay about this it’s so fascinating. 

This is a great definition/analysis of it! I’ve been interested in this too. It’s always been my favorite fanfiction genre. It’s to the point where reading just angst is not enough, there is something left unfulfilled if the character does not have the ‘tension and release’ and just remains under whatever stressor at the end. I think part of the reason I like it so much, is often in mainstream media characters DO NOT have that ‘healing moment’, shall we say. Too often, there may be a sad/traumatic/stressful event and the character is shown to just pick themselves up from it and move on like nothing happened. Which is not realistic as we all know, so I think the hurt/comfort genre in fanfiction is a kind of a response to that. The “filling in the blanks” of when a character needs a moment of healing or validation to continue onward, because that in a sense is more relatable then the “super hero” character who can move through it like nothing damaged them. 

imo h/c is also built on the trust between two or more people. that when one of them falls there WILL be someone to validate their pain, soothe their wounds (physical or emotional), and not only pick them back up but remain with them even when they’re back on they’re feet. it’s not hurt/recovery; it’s not the super-human, masochist bullshit mentioned above. 

h/c builds a world in which we (as readers and in part as the parts of characters we identify with) are given permission to fall apart. h/c is the freedom to show pain because you know that there are people who will notice you being hurt – and will do their best to not only comfort you, but will also validate your reasons for being hurt, take your side completely, and help you get to the place you need to be to recover. 

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kimuracarter

OMG THAT LAST ADDITION

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had a conversation at thanksgiving last night that basically boiled down to my grandmother saying “if you don’t love dolly parton, you’re a communist,” to which i could not help but reply, “i know so many communists and every single one of them loves dolly parton.”

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