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Cap'n Couch

@captcouch / captcouch.tumblr.com

31, or at least old enough to remember putting a sandwich in a VCR. I'm here because I've been here for far too long, and now I'm not allowed to leave. "Would you like to know more?"

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"There are old poops who will say that you do not become a grown-up until you have somehow survived, as they have, some famous calamity -- the Great Depression, the Second World War, Vietnam, whatever. Storytellers are responsible for this destructive, not to say suicidal, myth. Again and again in stories, after some terrible mess, the character is able to say at last, 'Today I am a woman. Today I am a man. The end.' When I got home from the Second World War, my Uncle Dan clapped me on the back, and he said, 'You're a man now.' So I killed him. Not really, but I certainly felt like doing it. Dan, that was my bad uncle, who said a male can't be a man unless he'd gone to war. But I had a good uncle, my late Uncle Alex. He was my father's kid brother, a childless graduate of Harvard who was an honest life-insurance salesman in Indianapolis. He was well-read and wise. And his principal complaint about other human beings was that they so seldom noticed it when they were happy. So when we were drinking lemonade under an apple tree in the summer, say, and talking lazily about this and that, almost buzzing like honeybees, Uncle Alex would suddenly interrupt the agreeable blather to exclaim, 'If this isn't nice, I don't know what is.' So I do the same now, and so do my kids and grandkids. And I urge you to please notice when you are happy, and exclaim or murmur or think at some point, 'If this isn't nice, I don't know what is.'"

— Kurt Vonnegut, A Man Without a Country (2005)

i wish all people who cant finish during sex a very i love you and i hope no partner ever pressures you about it or takes it personally or makes you feel bad for it

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haruspis-deactivated20220412

Halo has a lot of moments where you just get in a Pelican and suddenly you’re in a whole new area, it’s how a lot of missions end and sometimes it’s a transition around the middle (like in Infinity in Halo 4, for instance, where you move to the Scorpion area to repel the ship’s boarding parties).

I really just want an option to sit through those moments in the back of a Pelican while you fly to the next area in real-time.

Like, think about the end of the Meridian ‘weapons-down’ mission. You just hop on a Pelican and you’re suddenly at the next mission in a quick transition of the Pelican taking off and then landing.

Chances are, you’re not looking at the environment around you an awful lot - and Meridian has a really nice skybox. You can see those huge mining drills chipping away the glassed surface, it would be really cool if you could just sit in the back of a Pelican and listen to Osiris chat about what you’re seeing. Holy Tanaka would give further insight into life on a glassed world.

Same goes for Sanghelios, just sitting in the back of a Pelican - or in the case of the Swords of Sanghelios mission - admiring the gorgeous desert scenery while Olympia Vale fangirls about Sangheili culture and Mahkee talks about the changes that Thel is making to Sangheili society by removing a number of the patriarchal structures that once pervaded their culture  this being the reason why we’re now seeing female Sangheili fighting.

At the end of the Swords of Sanghelios mission, Osiris and Thel are on the exact same Phatom… but the scene transition to the base camp makes it seem like these are the first words Thel and Locke are exchanging. Did they just sit and stare at each other on that Phantom? It’s indicative of the quick-fire comic book approach Halo 5 has taken where we cut from scene-to-scene at a rapid pace just to set the stage for the mission, rather than having still moments where nothing happens and two characters just talk to each other - like we got in Halo 4 a lot.

And you wouldn’t have to experience these two-five minute segments, on future playthroughs. You could just press Y to skip them and move on. But these would be a very effective storytelling and character-building tool, and they wouldn’t even be that hard to implement since the player is expected to do nothing but look and listen from a fixed angle.

Missed opportunities, man…

walkable cities also means sittable cities send tweet

some people are responding to this like its a joke and im going to assume u are the type of people to say "its only a 3 minute walk" when i tell them the nearest bench is too far away

also anyone who thinks "3 minutes isnt THAT bad" you will be old one day. and you will wish the bench was closer

walkable cities also means cities with free accessible public bathrooms whilst we're at it

And free access to clean water

And easy to read public maps with points of interest neatly laid out

And well paved, wide pavements that can accommodate people with mobility issues easily. And, they should also have plenty of trees to provide shade on hot sunny days

And easily accessible public transport. That goes everywhere and runs frequently. And has plenty of room for mobility aids on board

Illuminate your home with galactic superweapon without risking this planet (or any others) by transforming an IKEA PS 2014 Pendant Lamp into the Death Star. This awesome IKEA Hack is the work of Simon Hood, who modified the lamp using paint, markers, and masking tape. He based his design on similar version created last year.

Head over to IKEA Hackers to check out the complete step-by-step process and learn how to make your own exploded Death Star lamp.

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